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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 9068408" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 143: August 2000</u></strong></p><p></p><p></p><p></p><p>part 5/5</p><p></p><p></p><p></p><p>Internet 101: Going back to the dungeon is supposed to be one of the big changes of the new edition. But what exactly is a dungeon? Just as importantly, what wasn’t originally intended as a dungeon but could be used as one? So this column is a bunch of links to places that could be used as an adventure location with very little alteration. A hospital? They’re already nonlinear and multilevelled in a way that makes for good dungeons, all you need is for some secret medical experiment to go wrong and bioengineered monsters to be released or a disease turning the patients into ravenous zombies. A military base is similarly useful (and dangerous to try and fight your way through even if everything is working normally) and you can even combine the two, since many military bases have hospitals of their own. The maps linked too here are no longer publicly available though, another victim of increasing online security. The website for the 2000 Olympics that provides detailed topological information about the area has also expired. (although google maps can probably handle most of that now anyway) However, the next suggestion, abandoned subway stations, do still have the maps findable with only minor changes to the URL over the decades. The submarine link is even more unchanged, to the point where it’s marked as not secure on my browser. (but hey, at least there’s no annoying GDPR consent popup either) The final link to <a href="http://www.caves.org" target="_blank">www.caves.org</a> is also still active and healthy, which makes sense. Caves have been around far longer than any of these man-made structures and will probably outlast us as well. Exploring them and figuring out how to live comfortably in them is far cheaper than building new houses and it wouldn’t hurt to do more of that. A little genetic engineering to give us infrared vision and we’re halfway to becoming a goblin ourselves. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p></p><p></p><p>The survey wants to know what your favourite animal is. Will you go for something common they can run statistics on, or pick a choice no-one else has even heard of?</p><p></p><p></p><p></p><p>Project Catalog: The ongoing attempts to convert everything in the Living City to 3e wind up revealing what a monumental task it’s going to be. 10 years of adventures, in which they switched owners and moved across the country, with several complete overhauls of the computer system. This means they don’t actually have a full list of all the adventures they sanctioned in the early days, let alone copies of them. Those fires in the Trumpeter weren’t just IC losses of information, evidently. So if you want your character to keep any unusual magic items from the pre-certificate days you really need to act now, because the deadline is only a few months away. It’s hard work maintaining continuity over lots of staff and technology changes. Maybe it would be easier to start again from scratch after all. </p><p></p><p></p><p></p><p>A pretty fun issue, with the admin stuff buoyed up by the general optimism from expanding membership and oncoming new edition, and the game material of above average quality and general usefulness as well. Let’s see if they used up all their best submissions on this one and will struggle to get ones for the new system for a while, or they’ll hit the ground running and show off all the coolest aspects of 3e and the plethora of character building options it offers.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 9068408, member: 27780"] [b][u]Polyhedron Issue 143: August 2000[/u][/b] part 5/5 Internet 101: Going back to the dungeon is supposed to be one of the big changes of the new edition. But what exactly is a dungeon? Just as importantly, what wasn’t originally intended as a dungeon but could be used as one? So this column is a bunch of links to places that could be used as an adventure location with very little alteration. A hospital? They’re already nonlinear and multilevelled in a way that makes for good dungeons, all you need is for some secret medical experiment to go wrong and bioengineered monsters to be released or a disease turning the patients into ravenous zombies. A military base is similarly useful (and dangerous to try and fight your way through even if everything is working normally) and you can even combine the two, since many military bases have hospitals of their own. The maps linked too here are no longer publicly available though, another victim of increasing online security. The website for the 2000 Olympics that provides detailed topological information about the area has also expired. (although google maps can probably handle most of that now anyway) However, the next suggestion, abandoned subway stations, do still have the maps findable with only minor changes to the URL over the decades. The submarine link is even more unchanged, to the point where it’s marked as not secure on my browser. (but hey, at least there’s no annoying GDPR consent popup either) The final link to [URL="http://www.caves.org"]www.caves.org[/URL] is also still active and healthy, which makes sense. Caves have been around far longer than any of these man-made structures and will probably outlast us as well. Exploring them and figuring out how to live comfortably in them is far cheaper than building new houses and it wouldn’t hurt to do more of that. A little genetic engineering to give us infrared vision and we’re halfway to becoming a goblin ourselves. :p The survey wants to know what your favourite animal is. Will you go for something common they can run statistics on, or pick a choice no-one else has even heard of? Project Catalog: The ongoing attempts to convert everything in the Living City to 3e wind up revealing what a monumental task it’s going to be. 10 years of adventures, in which they switched owners and moved across the country, with several complete overhauls of the computer system. This means they don’t actually have a full list of all the adventures they sanctioned in the early days, let alone copies of them. Those fires in the Trumpeter weren’t just IC losses of information, evidently. So if you want your character to keep any unusual magic items from the pre-certificate days you really need to act now, because the deadline is only a few months away. It’s hard work maintaining continuity over lots of staff and technology changes. Maybe it would be easier to start again from scratch after all. A pretty fun issue, with the admin stuff buoyed up by the general optimism from expanding membership and oncoming new edition, and the game material of above average quality and general usefulness as well. Let’s see if they used up all their best submissions on this one and will struggle to get ones for the new system for a while, or they’ll hit the ground running and show off all the coolest aspects of 3e and the plethora of character building options it offers. [/QUOTE]
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