Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(un)reason" data-source="post: 9071967" data-attributes="member: 27780"><p><strong><u>Polyhedron UK Issue 8: August 2000</u></strong></p><p></p><p></p><p></p><p>part 5/5</p><p></p><p></p><p></p><p>Reviews: Diablo II: the Awakening takes the monsters from the computer game and converts them to D&D. 16 dungeon levels of hack and slash brutality should be enough to satiate the bloodlust of nearly any player. People who are in it for the roleplaying, worldbuilding, ecology or other such things should look elsewhere. </p><p></p><p>Die Vecna Die! gets a very positive review, as it is a pretty epic story, the production values are high, and it provides more nuance to Iuz and Vecna. Any concerns other people have with the railroading or way it changes multiple settings are not going to be allowed to intrude in here. </p><p></p><p>Gamma World 5e for the Alternity system gets a very positive blurb but only a 75% score. They want it to succeed, but must still have some misgivings under there somewhere. </p><p></p><p>Reverse Dungeon takes an idea a couple of adventures have done in Polyhedron and makes a full book out of it. Three different sets of monsters of very different power levels have to defend their homes from adventurers. The perfect palate cleanser for when you’re sick of your regular gaming formula or someone hasn’t showed up and you need a one-shot to fill the evening.</p><p></p><p></p><p></p><p>Megabyte is entirely devoted to coverage of Diablo II, as should be no surprise since WotC are doing a tie-in with them which we saw just a couple of pages ago. Also unsurprisingly, they give this high marks in all categories apart from a few minor grumbles. The story isn’t particularly deep, it’s behind the times in terms of online connectivity and the save system restarts you way back at the village with all the monsters respawned no matter where you stopped so you have to clear each big section in one go. Apart from that, it’s a top notch action RPG that gives you plenty of choices in how you build your character and lots of replayability as a consequence. Besides, if you add too many quality of life accommodations you’ll destroy the old school dungeoncrawling flavour anyway.</p><p></p><p></p><p></p><p>With hardly any D&D material at all (it’d just be made out of date in the edition change anyway) and a plethora of stuff for other systems, some of which we’ve never seen before, this feels like a big last hurrah for non WotC coverage. Very soon it’ll be all 3e all the time, which did get a little tedious last time around. Oh well, at least with the minigames it’ll be coming in more flavours than the basic dungeoncrawling. Let’s see how much I enjoy the adventures and experiments they have to offer.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 9071967, member: 27780"] [b][u]Polyhedron UK Issue 8: August 2000[/u][/b] part 5/5 Reviews: Diablo II: the Awakening takes the monsters from the computer game and converts them to D&D. 16 dungeon levels of hack and slash brutality should be enough to satiate the bloodlust of nearly any player. People who are in it for the roleplaying, worldbuilding, ecology or other such things should look elsewhere. Die Vecna Die! gets a very positive review, as it is a pretty epic story, the production values are high, and it provides more nuance to Iuz and Vecna. Any concerns other people have with the railroading or way it changes multiple settings are not going to be allowed to intrude in here. Gamma World 5e for the Alternity system gets a very positive blurb but only a 75% score. They want it to succeed, but must still have some misgivings under there somewhere. Reverse Dungeon takes an idea a couple of adventures have done in Polyhedron and makes a full book out of it. Three different sets of monsters of very different power levels have to defend their homes from adventurers. The perfect palate cleanser for when you’re sick of your regular gaming formula or someone hasn’t showed up and you need a one-shot to fill the evening. Megabyte is entirely devoted to coverage of Diablo II, as should be no surprise since WotC are doing a tie-in with them which we saw just a couple of pages ago. Also unsurprisingly, they give this high marks in all categories apart from a few minor grumbles. The story isn’t particularly deep, it’s behind the times in terms of online connectivity and the save system restarts you way back at the village with all the monsters respawned no matter where you stopped so you have to clear each big section in one go. Apart from that, it’s a top notch action RPG that gives you plenty of choices in how you build your character and lots of replayability as a consequence. Besides, if you add too many quality of life accommodations you’ll destroy the old school dungeoncrawling flavour anyway. With hardly any D&D material at all (it’d just be made out of date in the edition change anyway) and a plethora of stuff for other systems, some of which we’ve never seen before, this feels like a big last hurrah for non WotC coverage. Very soon it’ll be all 3e all the time, which did get a little tedious last time around. Oh well, at least with the minigames it’ll be coming in more flavours than the basic dungeoncrawling. Let’s see how much I enjoy the adventures and experiments they have to offer. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Let's Read] Polyhedron/Dungeon
Top