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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 9101371" data-attributes="member: 27780"><p><strong><u>Living Greyhawk Journal 02: Nov/Dec 2000</u></strong></p><p></p><p></p><p></p><p>part 4/4</p><p></p><p></p><p></p><p>Dispatches: Things continue to heat up in here, as we’re up to 25 little plot points for different countries over 4 pages. A village destroyed by undead in western Adri. Necromancers having unusual problems keeping their undead under control in the Bandit Kingdoms. Two new barons appointed in Bissel to improve the northern defences. High ranking smuggler killed in Divers, will the guild retaliate? Crop blight in Furyondy. Civil unrest between Geoff & the Gran Marches. High profile thefts in the city of Greyhawk. Poisoning at the highfolk wine festival. Mysterious incurable illness afflicts count in Keoland. Revolts over tax increases in Ket. The royal mail expands it’s delivery area in Nyrond. Assassination attempt during a tournament in Onnwal. Ancient Pholtian religious artifacts uncovered in the Pale. Electioneering in Perrenland grows very heated, not helped by unpredictable weather. Humanoid hordes gathering at the borders of Ratik. Meanwhile, the sea princes are actively hiring humanoids to attack that upstart Utavo the Wise. Mysterious disappearances among the refugee camps in the shieldlands. Dwarves & humans join forces to retake the citadel of Num-Theraz in Sterich. Spies from Turrosh Mak found in Ulek. Duergar cause trouble in the County of Urnst, but are thwarted, in the process discovering a new path down to the underdark for adventurers to exploit. Meanwhile the Duchy of Urnst is full of internal political wrangling, but light on external threats, although they’re still working on an alliance with the nearby elves anyway. Veluna has been having trouble with mail tampering. Verbobonc manages to recover items last seen in the assault on the Temple of Elemental Evil many years ago. Finally, the Yeomanry & Keoland continue an uneasy relationship as they figure out how to co-exist peacefully without the smaller state becoming little more than a vassal of the larger again. A lot of problems, some of which sound much easier to solve than others. </p><p></p><p></p><p></p><p>Living Greyhawk Contact List: Once again a modest percentage of the regional directors drop out and are replaced for reasons they don’t go into here. Rainer Nagel replaces Bjoern Mayer as our German-speaking liaison. Catie Martolin takes governorship of the Pale from Jason Singleton. Mark Somers replaces Paul Schmidt in the way yonder down under position. And Rick LaRue is now in charge of the Shieldlands, ousting Brandon Kaya. As usual, any further information about why these changeovers happened and how acrimonious they were behind the scenes is welcome. </p><p></p><p></p><p></p><p>Like the last issue, this is much denser on immediately useful game material than Polyhedron, even if not all of it is great and there are some distinct glitches in how well it was preserved. Still, it gives you more stuff to work with and definitely has more flavour than the corebooks. For now, it’s a pretty decent way to break up the regular cycle of one magazine, then the other.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 9101371, member: 27780"] [b][u]Living Greyhawk Journal 02: Nov/Dec 2000[/u][/b] part 4/4 Dispatches: Things continue to heat up in here, as we’re up to 25 little plot points for different countries over 4 pages. A village destroyed by undead in western Adri. Necromancers having unusual problems keeping their undead under control in the Bandit Kingdoms. Two new barons appointed in Bissel to improve the northern defences. High ranking smuggler killed in Divers, will the guild retaliate? Crop blight in Furyondy. Civil unrest between Geoff & the Gran Marches. High profile thefts in the city of Greyhawk. Poisoning at the highfolk wine festival. Mysterious incurable illness afflicts count in Keoland. Revolts over tax increases in Ket. The royal mail expands it’s delivery area in Nyrond. Assassination attempt during a tournament in Onnwal. Ancient Pholtian religious artifacts uncovered in the Pale. Electioneering in Perrenland grows very heated, not helped by unpredictable weather. Humanoid hordes gathering at the borders of Ratik. Meanwhile, the sea princes are actively hiring humanoids to attack that upstart Utavo the Wise. Mysterious disappearances among the refugee camps in the shieldlands. Dwarves & humans join forces to retake the citadel of Num-Theraz in Sterich. Spies from Turrosh Mak found in Ulek. Duergar cause trouble in the County of Urnst, but are thwarted, in the process discovering a new path down to the underdark for adventurers to exploit. Meanwhile the Duchy of Urnst is full of internal political wrangling, but light on external threats, although they’re still working on an alliance with the nearby elves anyway. Veluna has been having trouble with mail tampering. Verbobonc manages to recover items last seen in the assault on the Temple of Elemental Evil many years ago. Finally, the Yeomanry & Keoland continue an uneasy relationship as they figure out how to co-exist peacefully without the smaller state becoming little more than a vassal of the larger again. A lot of problems, some of which sound much easier to solve than others. Living Greyhawk Contact List: Once again a modest percentage of the regional directors drop out and are replaced for reasons they don’t go into here. Rainer Nagel replaces Bjoern Mayer as our German-speaking liaison. Catie Martolin takes governorship of the Pale from Jason Singleton. Mark Somers replaces Paul Schmidt in the way yonder down under position. And Rick LaRue is now in charge of the Shieldlands, ousting Brandon Kaya. As usual, any further information about why these changeovers happened and how acrimonious they were behind the scenes is welcome. Like the last issue, this is much denser on immediately useful game material than Polyhedron, even if not all of it is great and there are some distinct glitches in how well it was preserved. Still, it gives you more stuff to work with and definitely has more flavour than the corebooks. For now, it’s a pretty decent way to break up the regular cycle of one magazine, then the other. [/QUOTE]
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