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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 9125664" data-attributes="member: 27780"><p><strong><u>Dungeon Issue 85: Mar/Apr 2001</u></strong></p><p></p><p></p><p></p><p>part 2/6</p><p></p><p></p><p></p><p>Letters: First letter praises them for making their contact info easier to spot. It’s the little things like that which really affect the number of submissions they get. </p><p></p><p>Second is a much longer one with a whole load of comments about recent issues. They’re pleased with the magazine going full-color, the new advice on scaling adventures is awesome and the maps continue to be good, but the format choices are sometimes too busy and hard to read and the cover of issue 83 was disturbing. Well, what do you expect from a magazine that regularly has horror adventures? They also wonder if they’ll ever follow in Dragon’s footsteps and release a digital compilation of issues. Now there’s a big can of worms that they don’t have the energy for at the moment. </p><p></p><p>Third notes that the goblins in Depths of Rage really ought to have a few ranks in Balance, given all the chasms they routinely cross. Now the rules are stricter, it’s much easier to create plot holes like that if you’re not careful.</p><p></p><p>Fourth is very pleased to see them complete the old map from the DMG and would like to see something similar done for many of the Maps of Mystery they’ve done over the years. Maybe they could make it a competition or something.</p><p></p><p>Finally, another long one that looks at issue 84 in detail, and delivers a mostly positive verdict. They’ve calmed down a bit on the dungeonpunk and the adventures offer plenty of opportunities for both fighting and roleplaying. Keep it up.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 9125664, member: 27780"] [b][u]Dungeon Issue 85: Mar/Apr 2001[/u][/b] part 2/6 Letters: First letter praises them for making their contact info easier to spot. It’s the little things like that which really affect the number of submissions they get. Second is a much longer one with a whole load of comments about recent issues. They’re pleased with the magazine going full-color, the new advice on scaling adventures is awesome and the maps continue to be good, but the format choices are sometimes too busy and hard to read and the cover of issue 83 was disturbing. Well, what do you expect from a magazine that regularly has horror adventures? They also wonder if they’ll ever follow in Dragon’s footsteps and release a digital compilation of issues. Now there’s a big can of worms that they don’t have the energy for at the moment. Third notes that the goblins in Depths of Rage really ought to have a few ranks in Balance, given all the chasms they routinely cross. Now the rules are stricter, it’s much easier to create plot holes like that if you’re not careful. Fourth is very pleased to see them complete the old map from the DMG and would like to see something similar done for many of the Maps of Mystery they’ve done over the years. Maybe they could make it a competition or something. Finally, another long one that looks at issue 84 in detail, and delivers a mostly positive verdict. They’ve calmed down a bit on the dungeonpunk and the adventures offer plenty of opportunities for both fighting and roleplaying. Keep it up. [/QUOTE]
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