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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 9169368" data-attributes="member: 27780"><p><strong><u>Polyhedron Issue 148: October 2001</u></strong></p><p></p><p></p><p></p><p>part 3/6</p><p></p><p></p><p></p><p>Terrors of Gothic Earth: It is October once again, and despite being a little distracted by the horrors of finance, they still find time for the somewhat less scary problem of things that go bump in the night. There’s still plenty of real world monsters they haven’t done D&D stats for yet, especially under the new edition’s rules. </p><p></p><p>The Jersey Devil is pretty scary for regular NPC’s, but not too challenging to a bunch of PC’s with magic weapons. Having regeneration without a weakness means it’s impossible to kill for good though, so you’ll have to lock it up somewhere and hope some other blundering heroes don’t release it centuries later. </p><p></p><p>The Wicker Man fits in very well with their other recent articles showing that druids can be a lot more ruthless and bloody than 2e ones. It’ll scoop you up and imprison you in it’s chest for burnination. Being magical, it won’t be destroyed by the fire itself, so it can be reused year in year out. </p><p></p><p>The Thunderbird looks like some kind of pterodactyl throwback and its lightning powers make it a threat to anyone who thinks they can shoot it down before it gets near. Do you have thick enough rubber soles to soak that?</p><p></p><p>Rolling Heads are a pretty self explanatory type of undead that want to chew the rest of your body off so you can join them in gathering no moss for eternity. If they’re the head of someone you knew they’re entirely able to talk to you and exploit that knowledge. They might not seem like much of a threat without any limbs, but as they have paralyzing bites and damage resistance, all it takes is one mistake to become their chow. Fortunately, like vampires they’re not fond of being immersed in water so you can still beat them with clever tactics even if you can’t hurt them in a straight-up fight.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 9169368, member: 27780"] [b][u]Polyhedron Issue 148: October 2001[/u][/b] part 3/6 Terrors of Gothic Earth: It is October once again, and despite being a little distracted by the horrors of finance, they still find time for the somewhat less scary problem of things that go bump in the night. There’s still plenty of real world monsters they haven’t done D&D stats for yet, especially under the new edition’s rules. The Jersey Devil is pretty scary for regular NPC’s, but not too challenging to a bunch of PC’s with magic weapons. Having regeneration without a weakness means it’s impossible to kill for good though, so you’ll have to lock it up somewhere and hope some other blundering heroes don’t release it centuries later. The Wicker Man fits in very well with their other recent articles showing that druids can be a lot more ruthless and bloody than 2e ones. It’ll scoop you up and imprison you in it’s chest for burnination. Being magical, it won’t be destroyed by the fire itself, so it can be reused year in year out. The Thunderbird looks like some kind of pterodactyl throwback and its lightning powers make it a threat to anyone who thinks they can shoot it down before it gets near. Do you have thick enough rubber soles to soak that? Rolling Heads are a pretty self explanatory type of undead that want to chew the rest of your body off so you can join them in gathering no moss for eternity. If they’re the head of someone you knew they’re entirely able to talk to you and exploit that knowledge. They might not seem like much of a threat without any limbs, but as they have paralyzing bites and damage resistance, all it takes is one mistake to become their chow. Fortunately, like vampires they’re not fond of being immersed in water so you can still beat them with clever tactics even if you can’t hurt them in a straight-up fight. [/QUOTE]
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