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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 9202478" data-attributes="member: 27780"><p><strong><u>Dungeon/Polyhedron Issue 91/150: Mar/Apr 2002</u></strong></p><p></p><p></p><p></p><p>part 8/12</p><p></p><p></p><p></p><p>News from the Top: They haven’t completely dropped the RPGA side of things in here, and here’s where they play catch-up on the big news. Former UK head Ian Richards has moved up to the position of Worldwide Manager, replacing David Wise. This means he had to fly over and attend Winter Fantasy, but thats’s more of a bonus than a chore and continues to be the spiritual home of the RPGA. They’re continuing to focus on training GM’s, making sure there’s both a good ratio of judges to players and they have formalised standards of what makes a good judge. What they most definitely are not doing is adding any more Living settings in the near future. They just offloaded the Living City and might cut more in the future given their budgetary issues. Unless some new system suddenly soars to popularity this is all you’re getting, as they’re not adding any more D&D settings competing for the same audience. It’s not the mid 90’s anymore and that’s one lesson WotC has not only learned from the fall of TSR, but maybe overcompensated on. Despite them trying to accentuate the positives it’s once again very easy for my trained eye to find the negatives lurking on the other side of those billboards. </p><p></p><p></p><p></p><p>Web Wanderings: Turns out we do have one more instalment of this column to check the links on before it falls by the wayside. First up is a link to the open gaming foundation. The OGL might have been WotC’s idea, but now it’s out in the wild and being curated by other people, which is a good thing because that means it hasn’t been wiped by the multiple edition changes since then. (despite two failed attempts by subsequent management regimes to alter the deal) If you want to make your game referencable by others, there are now several different licences you can choose from, each with their own quirks and ecosystem.</p><p></p><p>The other links are less directly gaming related. The University of Florida book of insect records is still around, but the address has changed so you’ll need to google the new one. Dennis Kunkel’s website full of electron microscope images is still around at the same address, giving you plenty of inspiration for new oozes, slimes and other lifeforms that would be truly terrifying if the square/cube law didn’t make them unviable at larger sizes. The final link, to the Klevedon Hatch secret nuclear bunker, has been dead since 2006 however, and while the site structure has been preserved on the wayback machine, the photos and map that would actually make it useful as a lair for your modern day villains have not. Still, 3 out of 4 is a somewhat above average note to end the column on so I can’t get too upset about that.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 9202478, member: 27780"] [b][u]Dungeon/Polyhedron Issue 91/150: Mar/Apr 2002[/u][/b] part 8/12 News from the Top: They haven’t completely dropped the RPGA side of things in here, and here’s where they play catch-up on the big news. Former UK head Ian Richards has moved up to the position of Worldwide Manager, replacing David Wise. This means he had to fly over and attend Winter Fantasy, but thats’s more of a bonus than a chore and continues to be the spiritual home of the RPGA. They’re continuing to focus on training GM’s, making sure there’s both a good ratio of judges to players and they have formalised standards of what makes a good judge. What they most definitely are not doing is adding any more Living settings in the near future. They just offloaded the Living City and might cut more in the future given their budgetary issues. Unless some new system suddenly soars to popularity this is all you’re getting, as they’re not adding any more D&D settings competing for the same audience. It’s not the mid 90’s anymore and that’s one lesson WotC has not only learned from the fall of TSR, but maybe overcompensated on. Despite them trying to accentuate the positives it’s once again very easy for my trained eye to find the negatives lurking on the other side of those billboards. Web Wanderings: Turns out we do have one more instalment of this column to check the links on before it falls by the wayside. First up is a link to the open gaming foundation. The OGL might have been WotC’s idea, but now it’s out in the wild and being curated by other people, which is a good thing because that means it hasn’t been wiped by the multiple edition changes since then. (despite two failed attempts by subsequent management regimes to alter the deal) If you want to make your game referencable by others, there are now several different licences you can choose from, each with their own quirks and ecosystem. The other links are less directly gaming related. The University of Florida book of insect records is still around, but the address has changed so you’ll need to google the new one. Dennis Kunkel’s website full of electron microscope images is still around at the same address, giving you plenty of inspiration for new oozes, slimes and other lifeforms that would be truly terrifying if the square/cube law didn’t make them unviable at larger sizes. The final link, to the Klevedon Hatch secret nuclear bunker, has been dead since 2006 however, and while the site structure has been preserved on the wayback machine, the photos and map that would actually make it useful as a lair for your modern day villains have not. Still, 3 out of 4 is a somewhat above average note to end the column on so I can’t get too upset about that. [/QUOTE]
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