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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 9681308" data-attributes="member: 27780"><p>5/7 present this time. Things started off slowly, with the group debating whether they should keep on exploring the island, or try teleporting back to Tu'narath. The drow got impatient and decided to play sacrificial lamb and cast the spell on himself. To no-one's great surprise, he reappeared floating above the other side of the island just before the psychic storms kick in. The others didn't immediately know this, but soon found out once the binder sent her bird out to scout the island again. However, they both saw and were seen by the newly arrived Githzerai digging at the pyramid. Once again aware that fighting them alone probably wouldn't go well, the drow turned invisible and flew back towards the tower, while the bird stuck around and got zapped by magic missile. They quickly debated what to do next, aware that the githzerai wizard was casting buff spells on the team of monks as they spoke. The binder and drow decided to fly straight back there (still invisibly) and unleash their full power on them. Not wanting to be left behind, the githyanki readied a teleport to bring the rest in at about the same time they would arrive and the others readied actions to go immediately after they appeared. The drow fired a fireball and then a lightning bolt, which damaged the githzerai wizard, but proved laughably ineffective against the evasion powers of the monks. Fortunately, the binder charged in and shredded him, swiftly followed by the orc cleaving through three of the monks and the priestess finishing off the final one. </p><p></p><p>They then investigated the pyramid, having to deal with the githzerai's pet hellcats along the way, which did actually manage to do decent damage to the orc before being taken down. After a brief break for regeneration, they set off into the tunnels, with the binder's shadow leading the way. It traced around the left wall of the tunnels, first finding the secret door that led up into the dome that they missed the first time around, then reaching the entrance to the heart of the island, where it promptly got zapped. This of course was not a deterrent to a group of PC's and they headed that way to find out what was going on. They found their way blocked by a strange door made of bone. As they examined it, an osyluth teleported out to attack them. That was easy enough for the group to deal with, but did make it obvious they couldn't hang around out here. So they didn't bother puzzling out any of the ways they could have opened the door without damaging it and let the binder shred her way through. On the other side were the stone golem and two more summoned devils, also swiftly dispatched. They then headed through the left door, down to room 3 where the binder tanked the energy drain trap without incident, around the crossroads, taking in the summoning room along the way and then up to room 8, which meant Karluth had time to cast his buff spells and put some more summons in their way. As soon as they opened that door, he blasted them with a horrid wilting, then followed up with an ice wall. The PC's responded by summoning some pain devils, which Le'eska the succubus decided were a fitting opponent for her. But once again time caught up with us, so the session drew to a close just before the dramatic final battle of the adventure. Will Karluth survive long enough to get off his dramatic speech about how he'd rather die here than have the lich-queen eat his soul, and will it stop them from killing him, or will they mow through these adversaries in less than a round and only find out what was going on here by reading his notes afterwards?</p></blockquote><p></p>
[QUOTE="(un)reason, post: 9681308, member: 27780"] 5/7 present this time. Things started off slowly, with the group debating whether they should keep on exploring the island, or try teleporting back to Tu'narath. The drow got impatient and decided to play sacrificial lamb and cast the spell on himself. To no-one's great surprise, he reappeared floating above the other side of the island just before the psychic storms kick in. The others didn't immediately know this, but soon found out once the binder sent her bird out to scout the island again. However, they both saw and were seen by the newly arrived Githzerai digging at the pyramid. Once again aware that fighting them alone probably wouldn't go well, the drow turned invisible and flew back towards the tower, while the bird stuck around and got zapped by magic missile. They quickly debated what to do next, aware that the githzerai wizard was casting buff spells on the team of monks as they spoke. The binder and drow decided to fly straight back there (still invisibly) and unleash their full power on them. Not wanting to be left behind, the githyanki readied a teleport to bring the rest in at about the same time they would arrive and the others readied actions to go immediately after they appeared. The drow fired a fireball and then a lightning bolt, which damaged the githzerai wizard, but proved laughably ineffective against the evasion powers of the monks. Fortunately, the binder charged in and shredded him, swiftly followed by the orc cleaving through three of the monks and the priestess finishing off the final one. They then investigated the pyramid, having to deal with the githzerai's pet hellcats along the way, which did actually manage to do decent damage to the orc before being taken down. After a brief break for regeneration, they set off into the tunnels, with the binder's shadow leading the way. It traced around the left wall of the tunnels, first finding the secret door that led up into the dome that they missed the first time around, then reaching the entrance to the heart of the island, where it promptly got zapped. This of course was not a deterrent to a group of PC's and they headed that way to find out what was going on. They found their way blocked by a strange door made of bone. As they examined it, an osyluth teleported out to attack them. That was easy enough for the group to deal with, but did make it obvious they couldn't hang around out here. So they didn't bother puzzling out any of the ways they could have opened the door without damaging it and let the binder shred her way through. On the other side were the stone golem and two more summoned devils, also swiftly dispatched. They then headed through the left door, down to room 3 where the binder tanked the energy drain trap without incident, around the crossroads, taking in the summoning room along the way and then up to room 8, which meant Karluth had time to cast his buff spells and put some more summons in their way. As soon as they opened that door, he blasted them with a horrid wilting, then followed up with an ice wall. The PC's responded by summoning some pain devils, which Le'eska the succubus decided were a fitting opponent for her. But once again time caught up with us, so the session drew to a close just before the dramatic final battle of the adventure. Will Karluth survive long enough to get off his dramatic speech about how he'd rather die here than have the lich-queen eat his soul, and will it stop them from killing him, or will they mow through these adversaries in less than a round and only find out what was going on here by reading his notes afterwards? [/QUOTE]
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