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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 9695460" data-attributes="member: 27780"><p>4 players present this time. The sniper cast ghost sound with the intention of getting the attention of the adventurers* and luring them out to the stairwell where they could be attacked from above and below. However, the binder's impatience once again ruined best-laid plans and she whizzed down the stairwell and attacked them in the armory before they could come out. That meant the battle took place in the cramped confines of area 5 of the towers which prevented the PC's from getting any flanking in. She turned her attentions on the enemy dwarf fighter, who blocked the way to the other three enemies. Their gnome wizard cast stoneskin on him, and then the other three headed around the shelves in an attempt to surround her. Hearing the commotion, several of the other the other PC's headed up the stairs. The flying kobold and priestess managed to get there in time to keep the binder from being completely surrounded, which meant the next few rounds turned into a cramped battle of the enemy fighters against the binder and the drow's summoned earth elemental (only medium sized due to the cramped quarters, which meant it was too weak to contribute much to the fight) while the priestess and kobolds faced off against the enemy spellcaster & rogue. The priestess failed her save against Hold Person and spent most of the fight frozen, but the kobolds were lucky and sneaky enough to resist her attempts at charming, polymorphing and feebleminding and wear her down. Meanwhile the Binder's high AC meant the fighters were mostly missing her, but one critical hit with an axe did manage to take out nearly half her hp in one go. Eventually, the dwarf fighter & gnome mage were downed, which meant the action economy turned against the enemies and the remaining two fell much faster, the sniper delivering the final blow with a well-timed wings of flurry. They then tied up the three that were reduced to negative hp but not killed and gave them to Karluth to do as he pleased. </p><p></p><p>The rest of the session turned into a bookkeeping one, as they finally got to level up to 14 and go through all the treasure from the last 3 months of adventuring, (which is actually only 4 days of IC time, but that's D&D for ya) considering what they want to keep, what they want to sell, and what they want to buy in turn. Since that will involve going back to Tu'narath, it looks like that is indeed their next course of action and we shall see if they can get in and out without anyone realising they're no longer loyal to the lich-queen and continue following missions & growing in power until they're ready to face her on their own terms next time. </p><p></p><p>(*The rival party was comprised of Karthak the Indomitable and Aedar Windblade from the Bo9S, Caphodel Berrandar from Complete Mage, and Devida Vennsiol from Star Wars Gamer 6 for a group that's of similar level, but smaller and less well-equipped than the PC's, as NPC adventurers usually are.)</p></blockquote><p></p>
[QUOTE="(un)reason, post: 9695460, member: 27780"] 4 players present this time. The sniper cast ghost sound with the intention of getting the attention of the adventurers* and luring them out to the stairwell where they could be attacked from above and below. However, the binder's impatience once again ruined best-laid plans and she whizzed down the stairwell and attacked them in the armory before they could come out. That meant the battle took place in the cramped confines of area 5 of the towers which prevented the PC's from getting any flanking in. She turned her attentions on the enemy dwarf fighter, who blocked the way to the other three enemies. Their gnome wizard cast stoneskin on him, and then the other three headed around the shelves in an attempt to surround her. Hearing the commotion, several of the other the other PC's headed up the stairs. The flying kobold and priestess managed to get there in time to keep the binder from being completely surrounded, which meant the next few rounds turned into a cramped battle of the enemy fighters against the binder and the drow's summoned earth elemental (only medium sized due to the cramped quarters, which meant it was too weak to contribute much to the fight) while the priestess and kobolds faced off against the enemy spellcaster & rogue. The priestess failed her save against Hold Person and spent most of the fight frozen, but the kobolds were lucky and sneaky enough to resist her attempts at charming, polymorphing and feebleminding and wear her down. Meanwhile the Binder's high AC meant the fighters were mostly missing her, but one critical hit with an axe did manage to take out nearly half her hp in one go. Eventually, the dwarf fighter & gnome mage were downed, which meant the action economy turned against the enemies and the remaining two fell much faster, the sniper delivering the final blow with a well-timed wings of flurry. They then tied up the three that were reduced to negative hp but not killed and gave them to Karluth to do as he pleased. The rest of the session turned into a bookkeeping one, as they finally got to level up to 14 and go through all the treasure from the last 3 months of adventuring, (which is actually only 4 days of IC time, but that's D&D for ya) considering what they want to keep, what they want to sell, and what they want to buy in turn. Since that will involve going back to Tu'narath, it looks like that is indeed their next course of action and we shall see if they can get in and out without anyone realising they're no longer loyal to the lich-queen and continue following missions & growing in power until they're ready to face her on their own terms next time. (*The rival party was comprised of Karthak the Indomitable and Aedar Windblade from the Bo9S, Caphodel Berrandar from Complete Mage, and Devida Vennsiol from Star Wars Gamer 6 for a group that's of similar level, but smaller and less well-equipped than the PC's, as NPC adventurers usually are.) [/QUOTE]
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