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[Let's Read] Polyhedron/Dungeon
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<blockquote data-quote="(un)reason" data-source="post: 9716766" data-attributes="member: 27780"><p>The action continued straight on from last time and kept going all the way through this session. 5 players were present, including the return of one from the Hijinx sessions who jumped in and promoted Zhamthrul the beholder to PC status. This was extra handy because the githyanki player was still on holiday, so at least someone was on top of the Kadtanach to take charge when the Colossus appeared on the horizon. He dispatched three of the werewolves to head towards it, as their movement rate is quite a bit faster than the Kadtanach's, to scout out what was going on. But since it was still half a mile away it was obvious that it would be several minutes before any actual combat could take place on this front, which gave the other PC's a chance to wrap things up at the temple. The binder shredded enemies on the ramparts, the sniper used his AoE powers to fry the clerics coming from the barracks, the priestess and winged kobold fought the clerics and war dogs in the central courtyard head-on, while the drow hid behind them and spammed summons. A mere 30 seconds later, there were no enemy combatants remaining within line of sight. They spent another minute shovelling anything that pinged as magical into their extradimensional spaces, then the drow summoned another air elemental to carry everyone except the binder (who had wandered off into one of the buildings and could fly under her own power anyway, albeit at a slower pace) back at high speed. </p><p></p><p>Back in the city at large, things had not been static. While the colossus lumbered towards the kadtanach at a pace barely faster than regular walking speed, half a dozen hang gliders had launched from a hatch in its back and were headed towards it considerably faster. They passed over the werewolves, shooting them as they went, but since the bolts weren't silver they didn't actually do any damage and the werewolves couldn't attack back. They then reached the kadtanach and started shooting down at the PC's on there. However, this took some of them within range of Zhamthrul's eye rays, which did not go well for them. One was put to sleep and started veering off course dramatically, another was disintegrated and a third hit by finger of death, also sending their glider out of control on an imminent crash course. The remaining three curved around the Kadtanach and tried to ascend, shooting as they went and doing mild damage to the now returned priestess & drow. The werewolves remaining on the kadtanach tried to fire ballistas at the colossus, but the combination of range and untrained penalties (give them a break, they've only been driving this thing for a month now) meant they had no chance of hitting unless they rolled natural 20's. The colossus revealed it had balistas mounted in its hands and fired back, but since they were also eating a 600' range penalty they also missed despite a higher attack bonus. Most of the players also didn't have anything with enough range to contribute to this fight so they're holding actions on the kadtanaches back until the colossus gets closer. The only ones still actively doing stuff are the winged kobold, who's flown down to get a closer look at the colossuses feet, and the binder, trying to catch up as fast as she can. Just before we ran out of time, the colossus did reveal another of the tricks up its sleeve as its massive eye glinted, and the wizard inside cast an ice storm to rain down upon the beholder & priestess. So far, it's looking like I've done the math right so the PC's will probably win eventually, but this will be a massive multi-session fight as the two gigantic creatures finally get within melee range with the distinct possibility that there will be some PC deaths if the squishier party members don't watch their positioning.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 9716766, member: 27780"] The action continued straight on from last time and kept going all the way through this session. 5 players were present, including the return of one from the Hijinx sessions who jumped in and promoted Zhamthrul the beholder to PC status. This was extra handy because the githyanki player was still on holiday, so at least someone was on top of the Kadtanach to take charge when the Colossus appeared on the horizon. He dispatched three of the werewolves to head towards it, as their movement rate is quite a bit faster than the Kadtanach's, to scout out what was going on. But since it was still half a mile away it was obvious that it would be several minutes before any actual combat could take place on this front, which gave the other PC's a chance to wrap things up at the temple. The binder shredded enemies on the ramparts, the sniper used his AoE powers to fry the clerics coming from the barracks, the priestess and winged kobold fought the clerics and war dogs in the central courtyard head-on, while the drow hid behind them and spammed summons. A mere 30 seconds later, there were no enemy combatants remaining within line of sight. They spent another minute shovelling anything that pinged as magical into their extradimensional spaces, then the drow summoned another air elemental to carry everyone except the binder (who had wandered off into one of the buildings and could fly under her own power anyway, albeit at a slower pace) back at high speed. Back in the city at large, things had not been static. While the colossus lumbered towards the kadtanach at a pace barely faster than regular walking speed, half a dozen hang gliders had launched from a hatch in its back and were headed towards it considerably faster. They passed over the werewolves, shooting them as they went, but since the bolts weren't silver they didn't actually do any damage and the werewolves couldn't attack back. They then reached the kadtanach and started shooting down at the PC's on there. However, this took some of them within range of Zhamthrul's eye rays, which did not go well for them. One was put to sleep and started veering off course dramatically, another was disintegrated and a third hit by finger of death, also sending their glider out of control on an imminent crash course. The remaining three curved around the Kadtanach and tried to ascend, shooting as they went and doing mild damage to the now returned priestess & drow. The werewolves remaining on the kadtanach tried to fire ballistas at the colossus, but the combination of range and untrained penalties (give them a break, they've only been driving this thing for a month now) meant they had no chance of hitting unless they rolled natural 20's. The colossus revealed it had balistas mounted in its hands and fired back, but since they were also eating a 600' range penalty they also missed despite a higher attack bonus. Most of the players also didn't have anything with enough range to contribute to this fight so they're holding actions on the kadtanaches back until the colossus gets closer. The only ones still actively doing stuff are the winged kobold, who's flown down to get a closer look at the colossuses feet, and the binder, trying to catch up as fast as she can. Just before we ran out of time, the colossus did reveal another of the tricks up its sleeve as its massive eye glinted, and the wizard inside cast an ice storm to rain down upon the beholder & priestess. So far, it's looking like I've done the math right so the PC's will probably win eventually, but this will be a massive multi-session fight as the two gigantic creatures finally get within melee range with the distinct possibility that there will be some PC deaths if the squishier party members don't watch their positioning. [/QUOTE]
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