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<blockquote data-quote="spinozajack" data-source="post: 6618131" data-attributes="member: 6794198"><p>Instead we get dwarves who only pick axes over hammers or swords to look cool, rather because they are decent mechanical choices for either their class or race.</p><p></p><p>There is negative support for axes in 5th edition, look at the DMG. It's positively anemic in terms of axes. One of them is a legendary item, not going to see much use in play. And the other is cursed. </p><p></p><p>Meanwhile, swords are much more commonly dropped items. I don't see dwarves using axes much. Hammers have plenty of juicy options (dwarven thrower, lightning hammer), and mauls do damage on par with swords. </p><p></p><p>The only homogenization we are left with now that they removed any mechanical bonus for dwarves picking axes, is that nobody in their right mind would select that weapon from the weapon table, since it's inferior mechanically, especially if you add great weapon fighting style on top, which increases the benefit of choosing a sword or maul even more. That's unfortunate. The designers did decide to give axes a mechanical edge based on race, but they gave it to half-orcs instead. </p><p></p><p>In 5th edition, greataxes are for half-orc barbarians, mechanically, not for dwarves. And that's a shame.</p></blockquote><p></p>
[QUOTE="spinozajack, post: 6618131, member: 6794198"] Instead we get dwarves who only pick axes over hammers or swords to look cool, rather because they are decent mechanical choices for either their class or race. There is negative support for axes in 5th edition, look at the DMG. It's positively anemic in terms of axes. One of them is a legendary item, not going to see much use in play. And the other is cursed. Meanwhile, swords are much more commonly dropped items. I don't see dwarves using axes much. Hammers have plenty of juicy options (dwarven thrower, lightning hammer), and mauls do damage on par with swords. The only homogenization we are left with now that they removed any mechanical bonus for dwarves picking axes, is that nobody in their right mind would select that weapon from the weapon table, since it's inferior mechanically, especially if you add great weapon fighting style on top, which increases the benefit of choosing a sword or maul even more. That's unfortunate. The designers did decide to give axes a mechanical edge based on race, but they gave it to half-orcs instead. In 5th edition, greataxes are for half-orc barbarians, mechanically, not for dwarves. And that's a shame. [/QUOTE]
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