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[Let's Read] The Delver's Guide to Beast World
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<blockquote data-quote="humble minion" data-source="post: 8949042" data-attributes="member: 5948"><p>So unless they're in part 2, no marsupials or monotremes? [sad Australian face...]</p><p></p><p></p><p></p><p></p><p>I've seen this racial ability before in 3pp material, notably in the Ogrun from Iron Kingdoms. I don't think it's remotely balanced and I'd never allow it at table. It's a massive power boost to two-weapon fighters in particular, and I'm not even much of a character optimiser - there's probably some truly gross combinations that a dedicated minmaxer could spring on their unsuspecting DM.</p><p></p><p>Oh, and I strongly suspect that any/all of the weapons table, Versatile weapons, and the two-weapon fighting rules are in line to be changed come 5.5e, so it's anyone's guess how this will all hang together then. Though of course this project started development long before 5.5 was announced, so there's not much that Heartleaf could have done about that.</p></blockquote><p></p>
[QUOTE="humble minion, post: 8949042, member: 5948"] So unless they're in part 2, no marsupials or monotremes? [sad Australian face...] I've seen this racial ability before in 3pp material, notably in the Ogrun from Iron Kingdoms. I don't think it's remotely balanced and I'd never allow it at table. It's a massive power boost to two-weapon fighters in particular, and I'm not even much of a character optimiser - there's probably some truly gross combinations that a dedicated minmaxer could spring on their unsuspecting DM. Oh, and I strongly suspect that any/all of the weapons table, Versatile weapons, and the two-weapon fighting rules are in line to be changed come 5.5e, so it's anyone's guess how this will all hang together then. Though of course this project started development long before 5.5 was announced, so there's not much that Heartleaf could have done about that. [/QUOTE]
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[Let's Read] The Delver's Guide to Beast World
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