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<blockquote data-quote="(un)reason" data-source="post: 4764535" data-attributes="member: 27780"><p><strong><u>Dragon Issue 114: October 1986</u></strong></p><p></p><p><img src="http://paizo.com/image/product/magazine_issue/dragon/114/cover_500.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>108 pages. Hmm. Rather risque cover this month. That veil was totally added on afterwards to sell this pic to a family friendly magazine! I call shenanigans. On the plus side, they're taking halloween seriously this year. But will we be scared? That's the important question. And if so, in what way? Visceral horror? Looming dread? Fear for the future of the hobby? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> We shall see. Turn the page, open the door, and lets hope the giant bees are friendly. </p><p></p><p>In this issue: </p><p></p><p>Letters: A letter from someone who fears the coming of 2nd ed. Will you keep it compatible with the old edition? Can we return our old books for a reduced price on the new ones. David Cook takes the mic to assure everyone that 2nd ed will be as similar as possible, only with the crap bits no-one uses anyway taken out, and the rest better organized. A promise he can probably say he kept. </p><p>A letter from someone confused about psionics. Activating a power counts as your attack, maintaining it doesn't. Makes sense, doesn't it? </p><p></p><p>Holy crap. Someone impersonated Roger Moore at comiccon and managed to fool the entire convention, to the point where he got on panels and answered questions about TSR. Now that's chutzpah. And then he sent a letter telling TSR he'd done this and asked for a job, for doing it so well. Now that crosses the line into full-on insanity. Roger officially apologizes for everyone confused by this. Could people not do that. It's not going to get you a job here, and may well get your ass sued. Ahh, geekery. This is like ripping the hair and clothes off your favorite boyband member if they get too close. It will not endear you to them. Still, it's amusing for the rest of us to read about. Even funnier than their editorials about the satanic D&D rumours, and Arthur Collins' mum writing in to complain. </p><p></p><p>Forum loses it's definite article. Why do they keep doing that?</p><p>Fr Patrick J Dolan has complicated feelings about making gods in the game fightable. Well, being a priest, he would. He comes down with a compromise. While portraying the supreme god as anything less than almighty would be disrespectful, angels, and most gods from other pantheons are not generally portrayed as so, so PC's should have a chance of tricking or beating them. This can still lead to fun games. And also puts his faith above everyone else's <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> A rhetorical win all round. </p><p>Jeannie Whited keeps playing D&D despite the sexism. Well, sorta, as her character has special powers, and the whole game is houseruled to unrecognisability anyway. The point is, she's having fun and hopes other girls aren't put off just because the official rules are stupid. </p><p>Joseph Maccarrone thinks putting a hit location system in D&D is stupid. Hit points are not purely a matter of physical toughness. Someone subscribes to the narrative model then. You'll be fighting a losing battle against some of the official writers for a while then</p><p>Mark Nemeth thinks that the new typeface and way of heading articles is ugly. Also, how could people want less realistic articles? Everyone wants their games as realistic as possible! You must have read the survey wrong! Uh, yeah. Riiiiiight. The editors will just look at you and shuffle slowly away. </p><p>Andy Parris thinks that the rules for two-weapon fighting are completely unrealistic. You can so parry with the off-hand weapon. Yes, but is it balanced? Do you want to see the rise of Drizzt in every campaign? </p><p></p><p>Witches again. This is the fourth time, not counting the reprint in the first best of. It has been quite some time since the last time, but really, why do it again. Last time was pretty solid. This isn't even that different from last time. Some abilities have been added, others slightly reduced in power, and the formatting is probably better this time around. (apart from the spell table. They really have got to check test printings. I know all too well the pain of what lines up perfectly on the screen coming out wonky. ) Still, is it really that popular? Do they not have enough good new submissions? Is this a response to the recent flare up of sexist accusations, an attempt to pander to their female readers? In any case, this is 12 pages of reheated rehash. A very unsatisfactory start indeed. </p><p></p><p>Grave encounters: Oh yeah, it's Halloween time. That means spooky articles. Although there is very little spooky about 3 pages of tables. (500 pages of tables full of disturbing entries, a la FATAL, is another matter altogether, of course. ) On the other hand, these are very cleverly done indeed. Tables for random encounters in graveyards. The trick here is that they are sorted not only for degree of corruption, but also time of day, and phase of the moon as well. So adventurers can choose just how brave they are by when the venture into the graveyard, scaling the challenge in a more naturalistic manner. This is a very well done set, both conceptually, and in terms of formatting. I would have no objection to using these at all.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 4764535, member: 27780"] [B][U]Dragon Issue 114: October 1986[/U][/B] [img]http://paizo.com/image/product/magazine_issue/dragon/114/cover_500.jpg[/img] 108 pages. Hmm. Rather risque cover this month. That veil was totally added on afterwards to sell this pic to a family friendly magazine! I call shenanigans. On the plus side, they're taking halloween seriously this year. But will we be scared? That's the important question. And if so, in what way? Visceral horror? Looming dread? Fear for the future of the hobby? ;) We shall see. Turn the page, open the door, and lets hope the giant bees are friendly. In this issue: Letters: A letter from someone who fears the coming of 2nd ed. Will you keep it compatible with the old edition? Can we return our old books for a reduced price on the new ones. David Cook takes the mic to assure everyone that 2nd ed will be as similar as possible, only with the crap bits no-one uses anyway taken out, and the rest better organized. A promise he can probably say he kept. A letter from someone confused about psionics. Activating a power counts as your attack, maintaining it doesn't. Makes sense, doesn't it? Holy crap. Someone impersonated Roger Moore at comiccon and managed to fool the entire convention, to the point where he got on panels and answered questions about TSR. Now that's chutzpah. And then he sent a letter telling TSR he'd done this and asked for a job, for doing it so well. Now that crosses the line into full-on insanity. Roger officially apologizes for everyone confused by this. Could people not do that. It's not going to get you a job here, and may well get your ass sued. Ahh, geekery. This is like ripping the hair and clothes off your favorite boyband member if they get too close. It will not endear you to them. Still, it's amusing for the rest of us to read about. Even funnier than their editorials about the satanic D&D rumours, and Arthur Collins' mum writing in to complain. Forum loses it's definite article. Why do they keep doing that? Fr Patrick J Dolan has complicated feelings about making gods in the game fightable. Well, being a priest, he would. He comes down with a compromise. While portraying the supreme god as anything less than almighty would be disrespectful, angels, and most gods from other pantheons are not generally portrayed as so, so PC's should have a chance of tricking or beating them. This can still lead to fun games. And also puts his faith above everyone else's ;) A rhetorical win all round. Jeannie Whited keeps playing D&D despite the sexism. Well, sorta, as her character has special powers, and the whole game is houseruled to unrecognisability anyway. The point is, she's having fun and hopes other girls aren't put off just because the official rules are stupid. Joseph Maccarrone thinks putting a hit location system in D&D is stupid. Hit points are not purely a matter of physical toughness. Someone subscribes to the narrative model then. You'll be fighting a losing battle against some of the official writers for a while then Mark Nemeth thinks that the new typeface and way of heading articles is ugly. Also, how could people want less realistic articles? Everyone wants their games as realistic as possible! You must have read the survey wrong! Uh, yeah. Riiiiiight. The editors will just look at you and shuffle slowly away. Andy Parris thinks that the rules for two-weapon fighting are completely unrealistic. You can so parry with the off-hand weapon. Yes, but is it balanced? Do you want to see the rise of Drizzt in every campaign? Witches again. This is the fourth time, not counting the reprint in the first best of. It has been quite some time since the last time, but really, why do it again. Last time was pretty solid. This isn't even that different from last time. Some abilities have been added, others slightly reduced in power, and the formatting is probably better this time around. (apart from the spell table. They really have got to check test printings. I know all too well the pain of what lines up perfectly on the screen coming out wonky. ) Still, is it really that popular? Do they not have enough good new submissions? Is this a response to the recent flare up of sexist accusations, an attempt to pander to their female readers? In any case, this is 12 pages of reheated rehash. A very unsatisfactory start indeed. Grave encounters: Oh yeah, it's Halloween time. That means spooky articles. Although there is very little spooky about 3 pages of tables. (500 pages of tables full of disturbing entries, a la FATAL, is another matter altogether, of course. ) On the other hand, these are very cleverly done indeed. Tables for random encounters in graveyards. The trick here is that they are sorted not only for degree of corruption, but also time of day, and phase of the moon as well. So adventurers can choose just how brave they are by when the venture into the graveyard, scaling the challenge in a more naturalistic manner. This is a very well done set, both conceptually, and in terms of formatting. I would have no objection to using these at all. [/QUOTE]
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