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<blockquote data-quote="(un)reason" data-source="post: 4773112" data-attributes="member: 27780"><p><strong><u>Dragon Issue 115: November 1986</u></strong></p><p></p><p>part 4/4</p><p></p><p>When only the best will do: Top secret continues to come off well from the dropping of the Ares section, with a second article this month, full of gun pr0n. Heckler and Koch are one of the biggest weapons companies in the world, producing great weapons used all around it. You know, fetishising a particular companies weapons is like doing so for Katanas just because they're japanese. I am rather suspicious of this article, and suspect there may be power creep in the stats therein. Hmm. Is this also going to be a new trend of the Moore years? </p><p></p><p>The teasing for traveller 2300 last issue is elaborated on. Just like movie trailers. Vague one, more specific one, big one with "In a time" gravelly voiced narration showing all the really cool bits. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Profiles: Roger Moore, aka Rogar of Mooria, is of course our first subject this month. He is neither a barbarian or a clone, nor does he resemble a potato. He is, however, an ex army boy, and started writing while still on duty, during his many dull hours. Somehow, he managed to become our second most prolific and reliable freelance contributor, proving juggling multiple jobs like this can be done. (so there, JD Webster <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) And once again, he is going to have to do a ridiculous amount of work, as Kim's recent departure has resulted in him becoming head editor of both Dragon and Dungeon. Will he hold up to having two full time jobs as well as he did having one plus a highly active sideline? His run lasted many years, so I assume so. It's going to be interesting seeing how his leadership changes the magazine over the next few years. </p><p>Bill Larson is one of our book editors. One of the older members of staff, he doesn't seem to be that much of a D&D player, but has had a long and interesting life. (although after editing the Trixie Belden Mystery series for 15 years, anything would seem interesting.) Once again, the amount of lighthearted humour seems to be on the rise again. Not sure if that's the because of the writing or the change in editor. </p><p></p><p>TSR previews is back again, and hopefully this time will be remaining the right way around. D&D is getting M3: Twilight calling. As with the previous master level books, the universe is at stake. Guess who has to save it, again. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p><p>AD&D gets RS1: Red Sonja Unconquered. Visit Hyboria. Meet interesting people, kill them, and then wonder where you're going to put their stuff when you're wearing nothing but a chainmail bikini. One cleavage can only contain so much. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p>Our adventure gamebooks are up to number 11, Clash of the sorcerers. The trilogy comes to it's exciting conclusion. Will you triumph, or fail? </p><p>Marvel gives us two books this month. For the solo players, we have The Wolverine in Night of the Wolverine. So important they had to put his name on there twice. If you can find a friend to fight against, you can play Fantastic 4 vs Dr Doom in The Doomsday Device in their 8th one on one gamebook. Dr Doom has created a giant robot. Can you guess who has to stop it? Yeah, it's like that. They aren't very subtle with their titles. </p><p></p><p>An interstellar armory: More bits and pieces for your star frontiers space battles. Armor, forcefields, lasers, tractor beams, bombs, anti-missiles, mines, cloaking, all pretty generic sci-fi stuff. I'm pretty sure we've seen most of these in the magazine before, and I'm surprised that they aren't in the books anyway. In any case, this is a load more not very interestingly done recycling. If you don't have counters to basic tricks like this, you're never going to become an advanced space general. </p><p></p><p>The marvel-phile: Rather a short article this month, as Jeff gives us the stats for Terminus, who is essentially a ridiculously powerful intergalactic scrap merchant. Seems about the normal level of ridiculousness for a fantastic four villain. Still, destroying the world is no laughing matter, and he certainly has the potential to do that. He's already been killed once, but we know that's no obstacle here, and someone else out there might have a similar giant robot body. Another pretty formulaic entry here, that shows up just how many hidden lands full of weird stuff the Marvel earth has. Are your PC's powerful enough to face a guy like this? </p><p></p><p>Wormy faces an insidious threat from his miniatures ranks. Dragonmirth catches tigers with velcro. Everything hangs in the balance for snarf. </p><p></p><p>The rolemaster companion makes the game even more comprehensive and flexible! Buy it now, etc etc. </p><p></p><p>Looks like collaboration is definitely on the up this month, along with power creep and humour, and recycling is still pretty common. Course, it's too early to say for sure what this change in leadership really bodes for the magazine. You can't make an accurate graph from a couple of points of data. Still, overall, this has been a pretty interesting issue, with both good and interestingly bad articles (as opposed to the more frequent dull, but not so bad as to be interesting ones) Maybe the golden age of the magazine is over, but that certainly doesn't mean there's nothing happening. If anything, there's more stuff going on than ever, so one story can't hold everyone's attention and become legendary in the same way. Just keep telling myself. I only have to read the bad bits once, then I can use the good bits again and again. Not a very poetic mantra, is it? Doesn't have to be. Just has to keep me going.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 4773112, member: 27780"] [B][U]Dragon Issue 115: November 1986[/U][/B] part 4/4 When only the best will do: Top secret continues to come off well from the dropping of the Ares section, with a second article this month, full of gun pr0n. Heckler and Koch are one of the biggest weapons companies in the world, producing great weapons used all around it. You know, fetishising a particular companies weapons is like doing so for Katanas just because they're japanese. I am rather suspicious of this article, and suspect there may be power creep in the stats therein. Hmm. Is this also going to be a new trend of the Moore years? The teasing for traveller 2300 last issue is elaborated on. Just like movie trailers. Vague one, more specific one, big one with "In a time" gravelly voiced narration showing all the really cool bits. ;) Profiles: Roger Moore, aka Rogar of Mooria, is of course our first subject this month. He is neither a barbarian or a clone, nor does he resemble a potato. He is, however, an ex army boy, and started writing while still on duty, during his many dull hours. Somehow, he managed to become our second most prolific and reliable freelance contributor, proving juggling multiple jobs like this can be done. (so there, JD Webster ;) ) And once again, he is going to have to do a ridiculous amount of work, as Kim's recent departure has resulted in him becoming head editor of both Dragon and Dungeon. Will he hold up to having two full time jobs as well as he did having one plus a highly active sideline? His run lasted many years, so I assume so. It's going to be interesting seeing how his leadership changes the magazine over the next few years. Bill Larson is one of our book editors. One of the older members of staff, he doesn't seem to be that much of a D&D player, but has had a long and interesting life. (although after editing the Trixie Belden Mystery series for 15 years, anything would seem interesting.) Once again, the amount of lighthearted humour seems to be on the rise again. Not sure if that's the because of the writing or the change in editor. TSR previews is back again, and hopefully this time will be remaining the right way around. D&D is getting M3: Twilight calling. As with the previous master level books, the universe is at stake. Guess who has to save it, again. :rolleyes: AD&D gets RS1: Red Sonja Unconquered. Visit Hyboria. Meet interesting people, kill them, and then wonder where you're going to put their stuff when you're wearing nothing but a chainmail bikini. One cleavage can only contain so much. :p Our adventure gamebooks are up to number 11, Clash of the sorcerers. The trilogy comes to it's exciting conclusion. Will you triumph, or fail? Marvel gives us two books this month. For the solo players, we have The Wolverine in Night of the Wolverine. So important they had to put his name on there twice. If you can find a friend to fight against, you can play Fantastic 4 vs Dr Doom in The Doomsday Device in their 8th one on one gamebook. Dr Doom has created a giant robot. Can you guess who has to stop it? Yeah, it's like that. They aren't very subtle with their titles. An interstellar armory: More bits and pieces for your star frontiers space battles. Armor, forcefields, lasers, tractor beams, bombs, anti-missiles, mines, cloaking, all pretty generic sci-fi stuff. I'm pretty sure we've seen most of these in the magazine before, and I'm surprised that they aren't in the books anyway. In any case, this is a load more not very interestingly done recycling. If you don't have counters to basic tricks like this, you're never going to become an advanced space general. The marvel-phile: Rather a short article this month, as Jeff gives us the stats for Terminus, who is essentially a ridiculously powerful intergalactic scrap merchant. Seems about the normal level of ridiculousness for a fantastic four villain. Still, destroying the world is no laughing matter, and he certainly has the potential to do that. He's already been killed once, but we know that's no obstacle here, and someone else out there might have a similar giant robot body. Another pretty formulaic entry here, that shows up just how many hidden lands full of weird stuff the Marvel earth has. Are your PC's powerful enough to face a guy like this? Wormy faces an insidious threat from his miniatures ranks. Dragonmirth catches tigers with velcro. Everything hangs in the balance for snarf. The rolemaster companion makes the game even more comprehensive and flexible! Buy it now, etc etc. Looks like collaboration is definitely on the up this month, along with power creep and humour, and recycling is still pretty common. Course, it's too early to say for sure what this change in leadership really bodes for the magazine. You can't make an accurate graph from a couple of points of data. Still, overall, this has been a pretty interesting issue, with both good and interestingly bad articles (as opposed to the more frequent dull, but not so bad as to be interesting ones) Maybe the golden age of the magazine is over, but that certainly doesn't mean there's nothing happening. If anything, there's more stuff going on than ever, so one story can't hold everyone's attention and become legendary in the same way. Just keep telling myself. I only have to read the bad bits once, then I can use the good bits again and again. Not a very poetic mantra, is it? Doesn't have to be. Just has to keep me going. [/QUOTE]
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