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<blockquote data-quote="(un)reason" data-source="post: 4825453" data-attributes="member: 27780"><p><strong><u>Dragon Issue 125: September 1987</u></strong></p><p></p><p>part 1/5</p><p></p><p>108 pages You dismiss Dark Dungeons? Fool! Do you not realize the power of Jack Chick! You wallow in sin every day, to the point where you no longer even notice how you desecrate the minds of innocents with your every word!!! Your soul is destined for the pit, and I only pray that you will not drag too many people in as you go!!!! Um, yeah. Roger delivers an entertaining editorial, that in hindsight dismisses a potential problem too quickly. He may come to regret that. In the meantime, this issue's special feature is Chivalry. For those of you who'd prefer characters with a little more class than the flaming oil throwing, backstabbing, sleep (both the spell, and the frequent rests) happy reprobates that manage to delve dungeons and survive. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Another topic that they've tackled before a few times, but never done a full-on special on. (and hopefully will leave alone for a few years after this) Lets see if they can take this to the next level like they should. </p><p></p><p>In this issue:</p><p></p><p>Letters: A letter in praise of Wormy. By amazing co-incidence, it's also his hundredth strip this issue. Pop the champagne, and prepare a special feature to celebrate our longest running comic. </p><p>A letter complaining that religion should not be proscribed in D&D. Yes, but putting real world ones in fantasy worlds without any explanation or adaption does look a bit dumb. This is a topic that's gonna provoke flames whatever you do. </p><p>A letter asking for a copy of the Fineous Treasury. Unfortunately, it's been 6 years, JD is no longer in touch with them, and it's all out of print. You'll have to search second hand places untill ebay comes out. </p><p></p><p>Forum: SD Anderson presents another simple way of making mass saving throws. Just use the averages. The simple solutions are often the most effective, especially if you just want to get on with the story. </p><p>Andy Wright plays the role of sage, to gives us some more conflicting stories about the mating habits of harpies. It's all very amusing, and a quite different use of the forum to the usual. </p><p>Edward R Friedlander calls <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> on the creation of blisters via purely psychosomatic means. As an assistant professor of pathology, he can say with reasonable confidence that this is an urban myth. While illusions may be able to accomplish more in a fantasy game, you shouldn't confuse fantasy with the real facts. </p><p>Richard Pike-Brown is in favour of manipulation of money, and creating various currencies for your games. And screwing over players in the exchange rate doesn't hurt either. Muahahaha. </p><p>Loring A Windblad points out that most real world "barbarians" are small, tough, and canny, rather than giant thewed, oiled weightlifters. That is not optimal for hunting game and living off the land, because those overinflated muscles require a lot of extra food and sleep to maintain. A very valid point, but most players would rather stick with the Arnie as Conan stereotype. </p><p>Tom James thinks that D&D and AD&D are closer than a lot of people say. Both are flexible, and both can get pretty complex when you include a load of the optional add-ons. Compared to most other games, you are probably right. </p><p>Chuck Ambum is rather conflicted about the new Top Secret edition. In some ways, he preferred it when you had to meticulously plan out a mission, and there was tons of crunch and a small margin of error. And introducing alignment to a modern day game is just dumb. There may be some improvements, but it's still problematic. </p><p>Dennis McLaughlin is also uncomfortable about certain trends in Top Secret, namely the new addition of heavier weaponry and lunar stuff. I thought this was an espionage game, not a military one. Looks like their pursuit of bigger, louder, faster, shinier is indeed starting to alienate a chunk of the existing fanbase. Question is, will it also draw in new people to replace them, or will this send the game into decline? Since it was pretty much gone by the time I started, I have to say I'm not optimistic.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 4825453, member: 27780"] [B][U]Dragon Issue 125: September 1987[/U][/B] part 1/5 108 pages You dismiss Dark Dungeons? Fool! Do you not realize the power of Jack Chick! You wallow in sin every day, to the point where you no longer even notice how you desecrate the minds of innocents with your every word!!! Your soul is destined for the pit, and I only pray that you will not drag too many people in as you go!!!! Um, yeah. Roger delivers an entertaining editorial, that in hindsight dismisses a potential problem too quickly. He may come to regret that. In the meantime, this issue's special feature is Chivalry. For those of you who'd prefer characters with a little more class than the flaming oil throwing, backstabbing, sleep (both the spell, and the frequent rests) happy reprobates that manage to delve dungeons and survive. ;) Another topic that they've tackled before a few times, but never done a full-on special on. (and hopefully will leave alone for a few years after this) Lets see if they can take this to the next level like they should. In this issue: Letters: A letter in praise of Wormy. By amazing co-incidence, it's also his hundredth strip this issue. Pop the champagne, and prepare a special feature to celebrate our longest running comic. A letter complaining that religion should not be proscribed in D&D. Yes, but putting real world ones in fantasy worlds without any explanation or adaption does look a bit dumb. This is a topic that's gonna provoke flames whatever you do. A letter asking for a copy of the Fineous Treasury. Unfortunately, it's been 6 years, JD is no longer in touch with them, and it's all out of print. You'll have to search second hand places untill ebay comes out. Forum: SD Anderson presents another simple way of making mass saving throws. Just use the averages. The simple solutions are often the most effective, especially if you just want to get on with the story. Andy Wright plays the role of sage, to gives us some more conflicting stories about the mating habits of harpies. It's all very amusing, and a quite different use of the forum to the usual. Edward R Friedlander calls :):):):):):):):) on the creation of blisters via purely psychosomatic means. As an assistant professor of pathology, he can say with reasonable confidence that this is an urban myth. While illusions may be able to accomplish more in a fantasy game, you shouldn't confuse fantasy with the real facts. Richard Pike-Brown is in favour of manipulation of money, and creating various currencies for your games. And screwing over players in the exchange rate doesn't hurt either. Muahahaha. Loring A Windblad points out that most real world "barbarians" are small, tough, and canny, rather than giant thewed, oiled weightlifters. That is not optimal for hunting game and living off the land, because those overinflated muscles require a lot of extra food and sleep to maintain. A very valid point, but most players would rather stick with the Arnie as Conan stereotype. Tom James thinks that D&D and AD&D are closer than a lot of people say. Both are flexible, and both can get pretty complex when you include a load of the optional add-ons. Compared to most other games, you are probably right. Chuck Ambum is rather conflicted about the new Top Secret edition. In some ways, he preferred it when you had to meticulously plan out a mission, and there was tons of crunch and a small margin of error. And introducing alignment to a modern day game is just dumb. There may be some improvements, but it's still problematic. Dennis McLaughlin is also uncomfortable about certain trends in Top Secret, namely the new addition of heavier weaponry and lunar stuff. I thought this was an espionage game, not a military one. Looks like their pursuit of bigger, louder, faster, shinier is indeed starting to alienate a chunk of the existing fanbase. Question is, will it also draw in new people to replace them, or will this send the game into decline? Since it was pretty much gone by the time I started, I have to say I'm not optimistic. [/QUOTE]
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