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<blockquote data-quote="(un)reason" data-source="post: 4833098" data-attributes="member: 27780"><p><strong><u>Dragon Issue 126: October 1987</u></strong></p><p></p><p>part 2/5</p><p></p><p>Role-playing Reviews: Griffin island is an updated, revised, expanded version of 1981's Griffin mountain. (see issue 58 for review) A snazzy boxed set, it boasts all kinds of cool little extras like player handouts and maps. While the reviewer isn't very keen on the overall direction the Runequest line has taken in recent years, as one of the holdouts of the original Glorantha setting, and as a work in it's own right, this is pretty cool. An interesting review where we get to see a glimpse of the changes in the hobby outside TSR. Other lines are being taken in fanbase dividing directions as well. </p><p>Undead is a Mayfair Games Role Aid for AD&D. So there are still people trying their luck at producing 3rd party stuff, despite the legal hassle involved. Anyway, it details a little kingdom of undead set in a volcanic caldera, ruled by a cabal of liches. Definitely a fun setup for a group of adventurers to come in and solve. It has pretty nice visual design as well. While a bit railroady, it does look like it can provide a fun adventure if you're willing to rip it up a bit. </p><p>We also get a load of little reviews. Particularly notable is the review of Who watches the watchmen, DC heroes tie in module. Unfortunately, it's not very good, being tied too closely to the canon plot by licensing crap. Ho hum. So it goes. Tie in's are a dicey business. Often best to not get involved. </p><p></p><p>Sage advice's questions this month are mostly on out-of game issues, rather than the rules. </p><p>Where do I find cardboard figures for my game. (Dragon tiles. Available at all good hobby stores or by mail order :teeth ting<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>I think my player is cheating. What do I do. (pay close attention to how he rolls his dice, and don't let him weasel you. If you catch him out, ensure he is properly punished. )</p><p>One of my players wants to have a baby. ( I assume you mean they want their characters to have a baby. We recommend you handle it tastefully offstage. D&D is a family brand, and that means no dwelling on the process used to create a family. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) </p><p>Is it ok for my paladin to marry a chaotic evil witch (probably not. The magic user bit won't be a problem, but the the other two probably will be, given many paladins are required to be celibate, and none of them can support or shield evil acts. ) </p><p>What does TSR stand for (it stands for itself. It used to stand for Tactical Studies Rules, but then we went recursive. Blame Donald Kaye dying.) </p><p>Will TSR publish my module (not unless we commissioned it in the first place. We have so much stuff going on that we can't be arsed looking at unsolicited material. ) </p><p>How do I stop my players from arguing. (Make rulings and stick to it. If that fails, kick 'em out. You must ensure your authoritah is respected. Arguing is a sign of disrespect. So strap on your sargeant major boots and get ready to shout. )</p><p>How do you fight a black dragon when they're made of acid (Er, no they aren't. You aren't made of air, and you breathe that. ) </p><p>How long will it take you to reach 9th level. If our playtesting is a good indicator, about a year of weekly playing. ) </p><p>How do I find modules M1 and 2 (Mail order! It's like the internet, only with way worse response times! )</p><p>How do you pronounce the word myrmidon (Chuffly Fanstsandleigh) </p><p>When will the next Star Frontiers supplement be out ( Never. Not enough people bought the last ones, so the line is Can-celled. So hnah. Shoulda got more friends to buy the previous ones.)</p><p>Will we ever get more details on the Old Ones (maybe. Buy more I series modules if you want us to do that. ) </p><p>What happened to the D&D cartoon (It got cancelled. Don't look at us. We were never responsible for that pile of crap anyway.) </p><p>What happens if my players split the party and then metagame with info their players don't have. (Split them up IRL They can't cheat with info they don't know. )</p><p>What does D% mean (roll 2 d10's. One is the 1's and the other is the 10's) </p><p>I can't find a new campaign and my characters don't match the level of the solo adventures (Look harder. Or convert random people off the street like an evangelical preacher. You can even compete with them to damn peoples souls. Could be fun.)</p><p>How do I find a store that sells D&D stuff. (Look under hobby stores)</p><p>What is a sphere of death. (No such thing. A sphere of annihilation is a mini black hole that sucks everything it touches in. THE sphere of death is a metaphysical concept. That's yer lot.)</p><p>What does NSA mean (It means you're about to spend 24 hours without rest, making increasingly dubious moral decisions. No 15 minute workday here.)</p><p>Where can I find hexsheets (Mail order again. We get more money if you order direct. Hee.)</p><p>What's a murder hole ( Courtney Love. )</p><p>My players want to roll their own dice (This is entirely within their rights.) </p><p>How do I handle a 12 player team (military organisation. This is where having a caller really comes in handy. )</p><p>Can the DM play in their own game (not a good idea. Even if they aren't actually favouring their character, things have the potential to go very wrong)</p><p>Why aren't there Star Frontiers conversion rules in the DMG.( Because it was made afterwards. We are not fortune tellers) </p><p>How much can you improve your attributes by exercising (Zero. What you roll is what you're stuck with. Unless you're a cavalier. Are you ready to go that far?) </p><p>How thick is a 50' rope. (9/16th of an inch) </p><p>What do I do when a PC is tortured ( We recommend you don't. Once again, family friendly game and all that. ) </p><p>How old is D&D (It started officially in 1974, but the proto rules were being played as early as 1970. Know your antecedents.)</p><p>What are the stats for Durandal and Excalibur ( Here you go. Enjoy the twinkedness) </p><p>How do I make a will ( Good question. Remember. The benificiaries only get what you can bring home. If it's a TPK, they're screwed) </p><p>Which part of the hex do you measure distance from (middle of one to the middle of the next. Most reliable way)</p></blockquote><p></p>
[QUOTE="(un)reason, post: 4833098, member: 27780"] [B][U]Dragon Issue 126: October 1987[/U][/B] part 2/5 Role-playing Reviews: Griffin island is an updated, revised, expanded version of 1981's Griffin mountain. (see issue 58 for review) A snazzy boxed set, it boasts all kinds of cool little extras like player handouts and maps. While the reviewer isn't very keen on the overall direction the Runequest line has taken in recent years, as one of the holdouts of the original Glorantha setting, and as a work in it's own right, this is pretty cool. An interesting review where we get to see a glimpse of the changes in the hobby outside TSR. Other lines are being taken in fanbase dividing directions as well. Undead is a Mayfair Games Role Aid for AD&D. So there are still people trying their luck at producing 3rd party stuff, despite the legal hassle involved. Anyway, it details a little kingdom of undead set in a volcanic caldera, ruled by a cabal of liches. Definitely a fun setup for a group of adventurers to come in and solve. It has pretty nice visual design as well. While a bit railroady, it does look like it can provide a fun adventure if you're willing to rip it up a bit. We also get a load of little reviews. Particularly notable is the review of Who watches the watchmen, DC heroes tie in module. Unfortunately, it's not very good, being tied too closely to the canon plot by licensing crap. Ho hum. So it goes. Tie in's are a dicey business. Often best to not get involved. Sage advice's questions this month are mostly on out-of game issues, rather than the rules. Where do I find cardboard figures for my game. (Dragon tiles. Available at all good hobby stores or by mail order :teeth ting:) I think my player is cheating. What do I do. (pay close attention to how he rolls his dice, and don't let him weasel you. If you catch him out, ensure he is properly punished. ) One of my players wants to have a baby. ( I assume you mean they want their characters to have a baby. We recommend you handle it tastefully offstage. D&D is a family brand, and that means no dwelling on the process used to create a family. ;) ) Is it ok for my paladin to marry a chaotic evil witch (probably not. The magic user bit won't be a problem, but the the other two probably will be, given many paladins are required to be celibate, and none of them can support or shield evil acts. ) What does TSR stand for (it stands for itself. It used to stand for Tactical Studies Rules, but then we went recursive. Blame Donald Kaye dying.) Will TSR publish my module (not unless we commissioned it in the first place. We have so much stuff going on that we can't be arsed looking at unsolicited material. ) How do I stop my players from arguing. (Make rulings and stick to it. If that fails, kick 'em out. You must ensure your authoritah is respected. Arguing is a sign of disrespect. So strap on your sargeant major boots and get ready to shout. ) How do you fight a black dragon when they're made of acid (Er, no they aren't. You aren't made of air, and you breathe that. ) How long will it take you to reach 9th level. If our playtesting is a good indicator, about a year of weekly playing. ) How do I find modules M1 and 2 (Mail order! It's like the internet, only with way worse response times! ) How do you pronounce the word myrmidon (Chuffly Fanstsandleigh) When will the next Star Frontiers supplement be out ( Never. Not enough people bought the last ones, so the line is Can-celled. So hnah. Shoulda got more friends to buy the previous ones.) Will we ever get more details on the Old Ones (maybe. Buy more I series modules if you want us to do that. ) What happened to the D&D cartoon (It got cancelled. Don't look at us. We were never responsible for that pile of crap anyway.) What happens if my players split the party and then metagame with info their players don't have. (Split them up IRL They can't cheat with info they don't know. ) What does D% mean (roll 2 d10's. One is the 1's and the other is the 10's) I can't find a new campaign and my characters don't match the level of the solo adventures (Look harder. Or convert random people off the street like an evangelical preacher. You can even compete with them to damn peoples souls. Could be fun.) How do I find a store that sells D&D stuff. (Look under hobby stores) What is a sphere of death. (No such thing. A sphere of annihilation is a mini black hole that sucks everything it touches in. THE sphere of death is a metaphysical concept. That's yer lot.) What does NSA mean (It means you're about to spend 24 hours without rest, making increasingly dubious moral decisions. No 15 minute workday here.) Where can I find hexsheets (Mail order again. We get more money if you order direct. Hee.) What's a murder hole ( Courtney Love. ) My players want to roll their own dice (This is entirely within their rights.) How do I handle a 12 player team (military organisation. This is where having a caller really comes in handy. ) Can the DM play in their own game (not a good idea. Even if they aren't actually favouring their character, things have the potential to go very wrong) Why aren't there Star Frontiers conversion rules in the DMG.( Because it was made afterwards. We are not fortune tellers) How much can you improve your attributes by exercising (Zero. What you roll is what you're stuck with. Unless you're a cavalier. Are you ready to go that far?) How thick is a 50' rope. (9/16th of an inch) What do I do when a PC is tortured ( We recommend you don't. Once again, family friendly game and all that. ) How old is D&D (It started officially in 1974, but the proto rules were being played as early as 1970. Know your antecedents.) What are the stats for Durandal and Excalibur ( Here you go. Enjoy the twinkedness) How do I make a will ( Good question. Remember. The benificiaries only get what you can bring home. If it's a TPK, they're screwed) Which part of the hex do you measure distance from (middle of one to the middle of the next. Most reliable way) [/QUOTE]
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