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<blockquote data-quote="(un)reason" data-source="post: 4931661" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 143: March 1989</u></strong> </p><p></p><p>part 2/5</p><p></p><p>TSR advertises the books which have nothing to do with their gaming lines a bit more. Diversification is the foundation of a stable financial base, and all that. </p><p></p><p></p><p>Sage advice did greyhawk last month. This month it's focusing on dragonlance. Will the forgotten realms be next? We shall see.</p><p></p><p>What are the addresses of Maragret Weis and Tracey Hickman (You'd better wise up. Margaret Weis doesn't want stalkers knocking on her door. Send your letters to us and if they're safe, we'll pass them on. ) </p><p></p><p>When will dragonlance tales 2 be out (it already is) </p><p></p><p>How do you pronounce Raistlin (it rhymes with waist-bin. Not that I'm saying he's fat, but....) </p><p></p><p>How many dragonlance modules are there (16, with 3 more planned. ) </p><p></p><p>How many provinces are there in solamnia (6)</p><p></p><p>How did Tanis get up to 12th level ( DM favoritism breaking the rules again. Bloody writers. Honestly, can't we have one set of iconic NPC's that are PC legal.)</p><p></p><p>When will the dragonlance trilogies be available in hardback (again, they are now.) </p><p></p><p>Can dargonesti be PC's ( Not yet. Keep begging, bitches. We like it. )</p><p></p><p>How can nonhumans be paladins on krynn (Because the krynnsh gods have different standards. If they went elsewhere they'd lose those benefits. Yes, that is totally unfair. )</p><p></p><p>Can neutral clerics cast druid spells (No, druids are outlaws in krynn. They get the spells their god says they can have. )</p><p></p><p>Can you become an illusionist on krynn (only if you're a renegade, and don't mind being hunted and killed. ) </p><p></p><p>Why can't black robes cast blasty spells (to teach them to be subtle) </p><p></p><p>Why could Raistlin cast them then (because he was a disgusting twinky rulebreaker, both IC and OOC.) </p><p></p><p>What are the game effects of raistlin's decay vision (none, it's just flavour text)</p><p></p><p>I can't find dragonlance stuff in the shops (oh noes! You'll have to order it direct from us then.) </p><p></p><p>Do wizards who change order or lose levels have to take the test of high sorcery again (no) </p><p></p><p>Where is the staff of magius and the timereaver spell (in DLA. You need to buy the crunch books as well as the fluff books ) </p><p></p><p>What's the range of an orb of dragonkind (1d4x10 miles) </p><p></p><p>Is Lord Soth immune to normal weapons. Can he summon demons (yes, and probably. ) </p><p></p><p>What do the numbers in the battlesystem in DL8 mean (oh, that's easy. )</p><p></p><p>Are Paladine and Takhisis Bahamut and Tiamat. (Yes. No. Sorta. It's all a bit metaphysical. )</p><p></p><p>Where in the abyss did takhisis go too (Again, this is one of those areas where there are cosmological conflicts. This is the problem with trying to set all your worlds in one universe. It causes problems with the writers and their tendency to put plot over rules. We ought to hire a stricter editor.) </p><p></p><p>Why can silvanesti be paladins, but not cavaliers (because they're a bunch of extremists. And you wonder how good can be as problematic as evil in Krynn.) </p><p></p><p>You left some stuff out of DL2 ( Once again, it's all the editors fault. ) </p><p></p><p>Where the hell is thobardin (Just south of skullcap.)</p><p></p><p>How do the dreamshadow bits in DL10 work (You run each player's dream separately, but the other players play their dream selves. You do not reveal who the real person in each dream is. ) </p><p></p><p>How do restricted spheres work (Skip rules for maximum leniency. Can you dig it? ) </p><p>How often do you have to save using an orb of dragonkind (once each time you activate a power) </p><p></p><p>Solamnic knights confuuuuuuse me ( Oh, woe. You're really going to hate 3rd edition then ) </p><p></p><p>What are tinker gnomes ability score ranges (sucky wisdom, everything else is OK.) </p><p></p><p>Can krynnish demihumans be multiclassed (yes) </p><p></p><p>Gold has no value on krynn? My poor brains! (Ahahahahaha! Yup. Not only that, but you've got to divide by 22 to determine thing's value in steel pieces. Better get that calculator out) </p><p></p><p>How many towers of high sorcery were there (5) </p><p></p><p>Why can't PC's get above 18th level (same reason the githyanki lich queen eats them when they get above 11th. The gods don't want anyone getting too strong and messing up their world, (just look at what Raistlin did) so they remove them forcibly before they become a threat. ) </p><p></p><p>Do the gods of magic have clerics (not yet. Once again, we may change our minds at some point. ) </p><p></p><p></p><p>And nobody knows but you: Back to world-building again, with a strong reminder that the only things your players know of the world is what you tell them. Even a single page quickstart of basic world knowledge will help enormously in this respect. A bit of general knowledge, a bit based on class, a bit based on race, just the thing to encourage them to play in character. Damned good idea. Pages and pages of detail will just bore many players, so you've got to find the optimum amount of quick and significant detail, and then fill in the rest in actual play. I really ought to make one of these.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 4931661, member: 27780"] [B][U]Dragon Magazine Issue 143: March 1989[/U][/B] part 2/5 TSR advertises the books which have nothing to do with their gaming lines a bit more. Diversification is the foundation of a stable financial base, and all that. Sage advice did greyhawk last month. This month it's focusing on dragonlance. Will the forgotten realms be next? We shall see. What are the addresses of Maragret Weis and Tracey Hickman (You'd better wise up. Margaret Weis doesn't want stalkers knocking on her door. Send your letters to us and if they're safe, we'll pass them on. ) When will dragonlance tales 2 be out (it already is) How do you pronounce Raistlin (it rhymes with waist-bin. Not that I'm saying he's fat, but....) How many dragonlance modules are there (16, with 3 more planned. ) How many provinces are there in solamnia (6) How did Tanis get up to 12th level ( DM favoritism breaking the rules again. Bloody writers. Honestly, can't we have one set of iconic NPC's that are PC legal.) When will the dragonlance trilogies be available in hardback (again, they are now.) Can dargonesti be PC's ( Not yet. Keep begging, bitches. We like it. ) How can nonhumans be paladins on krynn (Because the krynnsh gods have different standards. If they went elsewhere they'd lose those benefits. Yes, that is totally unfair. ) Can neutral clerics cast druid spells (No, druids are outlaws in krynn. They get the spells their god says they can have. ) Can you become an illusionist on krynn (only if you're a renegade, and don't mind being hunted and killed. ) Why can't black robes cast blasty spells (to teach them to be subtle) Why could Raistlin cast them then (because he was a disgusting twinky rulebreaker, both IC and OOC.) What are the game effects of raistlin's decay vision (none, it's just flavour text) I can't find dragonlance stuff in the shops (oh noes! You'll have to order it direct from us then.) Do wizards who change order or lose levels have to take the test of high sorcery again (no) Where is the staff of magius and the timereaver spell (in DLA. You need to buy the crunch books as well as the fluff books ) What's the range of an orb of dragonkind (1d4x10 miles) Is Lord Soth immune to normal weapons. Can he summon demons (yes, and probably. ) What do the numbers in the battlesystem in DL8 mean (oh, that's easy. ) Are Paladine and Takhisis Bahamut and Tiamat. (Yes. No. Sorta. It's all a bit metaphysical. ) Where in the abyss did takhisis go too (Again, this is one of those areas where there are cosmological conflicts. This is the problem with trying to set all your worlds in one universe. It causes problems with the writers and their tendency to put plot over rules. We ought to hire a stricter editor.) Why can silvanesti be paladins, but not cavaliers (because they're a bunch of extremists. And you wonder how good can be as problematic as evil in Krynn.) You left some stuff out of DL2 ( Once again, it's all the editors fault. ) Where the hell is thobardin (Just south of skullcap.) How do the dreamshadow bits in DL10 work (You run each player's dream separately, but the other players play their dream selves. You do not reveal who the real person in each dream is. ) How do restricted spheres work (Skip rules for maximum leniency. Can you dig it? ) How often do you have to save using an orb of dragonkind (once each time you activate a power) Solamnic knights confuuuuuuse me ( Oh, woe. You're really going to hate 3rd edition then ) What are tinker gnomes ability score ranges (sucky wisdom, everything else is OK.) Can krynnish demihumans be multiclassed (yes) Gold has no value on krynn? My poor brains! (Ahahahahaha! Yup. Not only that, but you've got to divide by 22 to determine thing's value in steel pieces. Better get that calculator out) How many towers of high sorcery were there (5) Why can't PC's get above 18th level (same reason the githyanki lich queen eats them when they get above 11th. The gods don't want anyone getting too strong and messing up their world, (just look at what Raistlin did) so they remove them forcibly before they become a threat. ) Do the gods of magic have clerics (not yet. Once again, we may change our minds at some point. ) And nobody knows but you: Back to world-building again, with a strong reminder that the only things your players know of the world is what you tell them. Even a single page quickstart of basic world knowledge will help enormously in this respect. A bit of general knowledge, a bit based on class, a bit based on race, just the thing to encourage them to play in character. Damned good idea. Pages and pages of detail will just bore many players, so you've got to find the optimum amount of quick and significant detail, and then fill in the rest in actual play. I really ought to make one of these. [/QUOTE]
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