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<blockquote data-quote="(un)reason" data-source="post: 4972677" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 151: November 1989</u></strong></p><p></p><p>part 2/5</p><p></p><p>Sage advice goes back to tackle oriental adventures stuff again. Guess there's still plenty of people confused about it's rules. </p><p></p><p> What do birth ranks mean (mo money mo prestige mo problems)</p><p> </p><p>What do the birthright tables mean (depends how many siblings you have ) </p><p> </p><p>How often do you encounter animal generals (only when it's plot relevant. Random generation has no place when dealing with creatures like this. )</p><p> </p><p>Can samurai become daimyos ( If they're badass enough. )</p><p> </p><p>Can oriental characters be psionic (oh yes)</p><p> </p><p>How much are gems worth in oriental games (no change)</p><p> </p><p>Why aren't there oriental adventures character sheets (what's wrong with the regular ones. They all work in the same way.)</p><p> </p><p>How many slots does calligraphy cost (2)</p><p> </p><p>How many proficiencies do monks and yakuza get (like everyone else, never enough )</p><p> </p><p>Can you use the wu jen's spell learning method elsewhere (er, it's the same as regular wizards anyway, you dumbass. Didn't you notice you were already using it )</p><p> </p><p>Do oriental characters have to train like western ones (You've asked this one before.)</p><p> </p><p>Why aren't battle axes two handed (because we say they aren't) </p><p> </p><p>Can gajin characters learn oriental languages. (Yes. Note that Skip does not approve of you using the G word. Skip won't cap yo ass this time, but there'd better not be a next time. And don't even think of using the N word. )</p><p> </p><p>How many martial arts styles can you learn (as many as you have the slots for. Remember, specialization gets you more badass moves than dabbling though. )</p><p> </p><p>Why is kara-tur's calendar missing two weeks (Oops. we forgot that the forgotten realms year is different to earth's. Awooga awooga! Emergency Retcon! Emergency Retcon! There. All better. Now let us never speak of this again. ) </p><p> </p><p>What's the random encounter table for dungeons (A different one for each dungeon. See our great hordes of modules for plenty of examples. If you make your own dungeon, part of the fun is making up your own.) </p><p> </p><p>Can gajin (BANG! Don't say you weren't warned, bitches. Skip is not in a merciful mood today.)</p><p> </p><p>What level can wu jen research spells (Any level. Note this does not let them gain spells more powerful than they have. )</p><p> </p><p>I still don't understand the difference between style sequences and power groups ( Still? Skip sighs. )</p><p> </p><p>Can ninja use all their other classes powers (yes)</p><p> </p><p>Are chain and scale mail metallic armours (are you blind? Have you no sense of touch? Yes. )</p><p> </p><p>What maneuvers can you use with a new MA style (your choice. Try not to mix them up too much)</p><p> </p><p>How long are turns, rounds and segments in the orient (same as ever. We may have messed up the calendar, but we're not going to change these. It's still the same basic game. )</p><p> </p><p>I don't understand the proficiency rules (Yeah yeah. Just ignore them )</p><p> </p><p>How much damage do needles do (Not much, especially in D&D. This is why you poison them. )</p><p> </p><p>What domain do samurai get at name level (none automatically. They have to go to the effort of building it themselves. Still, they probably have an easier time than bushi or kensai.) </p><p> </p><p>How much does oriental equipment weigh (same as western stuff. Did Skip not say last time that everything not specifically said to be different is the same. Don't make Skip say it again.)</p><p> </p><p>I lose an ancestral weapon, do I have to die trying to get it back or commit suicide. (no, but your honor score won't be happy. Social pressure's a bitch.)</p><p> </p><p>Is weapon catch made against AC10 like Leap (no, as it's opposed by an enemies skill.)</p><p> </p><p>Is there a honor penalty simply for revealing that you are a ninja (no)</p><p> </p><p>What's up with page 50. (inverted formatting. Barely worth mentioning. )</p><p> </p><p>Are lajatang two-handed (yes)</p><p> </p><p>What's the conversion rate between west and east (Unpredictable! You'll have to roll and hope. Haggling never hurts.)</p><p> </p><p>How much can fit in a sword's secret compartment. (Several teaspoons worth. If it's a really big weapon you might be able to manage as much as a beer can. :waggles eyebrows: )</p><p> </p><p>What are the rules for oriental characters two weapon fighting (Same as it ever was. We're wicked and we're lazy.)</p><p> </p><p>Can you spend slots on two weapon fighting (no. Once again, stop badgering me with your twinkedness)</p><p> </p><p>Do ninja get XP bonuses for high dex (No, that's a boner. Maybe the joker put it in to catch out batman. Having fewer levels than you think you do can be a shock, after all.)</p><p> </p><p>What happens when a high level ninja knows all ninja weapons (they can learn any other weapon. Ninja are versatile. )</p><p> </p><p>What are the stats for badgers.( Use the stats for racoon dog. Do not use the stats for aurumvorax. )</p><p> </p><p>What's the initiative bonus for knowing iaijutsu (That power doesn't work like that. Do you even read the descriptions at all.)</p><p></p><p> </p><p>The RPGA takes command of ravens bluff, making it into a living city. Buy it now, play a part. </p><p></p><p></p><p>Our statement of ownership this year show's it's been a very stable year. Circulation has increased by just over 2,000, creeping up to 106 thousand. However, the number of subscriptions has increased by over a thousand, while the number of newsstand copies has declined slightly recently. Curious fluctuation there. Guess more people have decided they definitely want it reliably every month. Probably a good sign. </p><p></p><p></p><p>The ecology of the kappa: Our latest oriental special continues with a themed ecology. Kappa are decidedly odd little buggers that have appeared in the magazine once before, long before OA came out. They may not be that big, but they can really mess your day up. They're another creature that while intelligent, seems completely incapable of applying that intelligence constructively. They may be able to learn to speak and write multiple human languages fluently with a fraction of the exposure people need, but all they do with that ability is harass, trick, steal and kill (all very politely, though. ) What are you to do with them, since they refuse to become productive members of society. Guess it keeps the adventurers in work. The ecologies have definitely gone downhill in both quality and frequency this year, and this shows no sign of reversing that trend. Where's the drama, wheres the society, wheres the rules interpretations, where's the new perspectives? Bored now.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 4972677, member: 27780"] [B][U]Dragon Magazine Issue 151: November 1989[/U][/B] part 2/5 Sage advice goes back to tackle oriental adventures stuff again. Guess there's still plenty of people confused about it's rules. What do birth ranks mean (mo money mo prestige mo problems) What do the birthright tables mean (depends how many siblings you have ) How often do you encounter animal generals (only when it's plot relevant. Random generation has no place when dealing with creatures like this. ) Can samurai become daimyos ( If they're badass enough. ) Can oriental characters be psionic (oh yes) How much are gems worth in oriental games (no change) Why aren't there oriental adventures character sheets (what's wrong with the regular ones. They all work in the same way.) How many slots does calligraphy cost (2) How many proficiencies do monks and yakuza get (like everyone else, never enough ) Can you use the wu jen's spell learning method elsewhere (er, it's the same as regular wizards anyway, you dumbass. Didn't you notice you were already using it ) Do oriental characters have to train like western ones (You've asked this one before.) Why aren't battle axes two handed (because we say they aren't) Can gajin characters learn oriental languages. (Yes. Note that Skip does not approve of you using the G word. Skip won't cap yo ass this time, but there'd better not be a next time. And don't even think of using the N word. ) How many martial arts styles can you learn (as many as you have the slots for. Remember, specialization gets you more badass moves than dabbling though. ) Why is kara-tur's calendar missing two weeks (Oops. we forgot that the forgotten realms year is different to earth's. Awooga awooga! Emergency Retcon! Emergency Retcon! There. All better. Now let us never speak of this again. ) What's the random encounter table for dungeons (A different one for each dungeon. See our great hordes of modules for plenty of examples. If you make your own dungeon, part of the fun is making up your own.) Can gajin (BANG! Don't say you weren't warned, bitches. Skip is not in a merciful mood today.) What level can wu jen research spells (Any level. Note this does not let them gain spells more powerful than they have. ) I still don't understand the difference between style sequences and power groups ( Still? Skip sighs. ) Can ninja use all their other classes powers (yes) Are chain and scale mail metallic armours (are you blind? Have you no sense of touch? Yes. ) What maneuvers can you use with a new MA style (your choice. Try not to mix them up too much) How long are turns, rounds and segments in the orient (same as ever. We may have messed up the calendar, but we're not going to change these. It's still the same basic game. ) I don't understand the proficiency rules (Yeah yeah. Just ignore them ) How much damage do needles do (Not much, especially in D&D. This is why you poison them. ) What domain do samurai get at name level (none automatically. They have to go to the effort of building it themselves. Still, they probably have an easier time than bushi or kensai.) How much does oriental equipment weigh (same as western stuff. Did Skip not say last time that everything not specifically said to be different is the same. Don't make Skip say it again.) I lose an ancestral weapon, do I have to die trying to get it back or commit suicide. (no, but your honor score won't be happy. Social pressure's a bitch.) Is weapon catch made against AC10 like Leap (no, as it's opposed by an enemies skill.) Is there a honor penalty simply for revealing that you are a ninja (no) What's up with page 50. (inverted formatting. Barely worth mentioning. ) Are lajatang two-handed (yes) What's the conversion rate between west and east (Unpredictable! You'll have to roll and hope. Haggling never hurts.) How much can fit in a sword's secret compartment. (Several teaspoons worth. If it's a really big weapon you might be able to manage as much as a beer can. :waggles eyebrows: ) What are the rules for oriental characters two weapon fighting (Same as it ever was. We're wicked and we're lazy.) Can you spend slots on two weapon fighting (no. Once again, stop badgering me with your twinkedness) Do ninja get XP bonuses for high dex (No, that's a boner. Maybe the joker put it in to catch out batman. Having fewer levels than you think you do can be a shock, after all.) What happens when a high level ninja knows all ninja weapons (they can learn any other weapon. Ninja are versatile. ) What are the stats for badgers.( Use the stats for racoon dog. Do not use the stats for aurumvorax. ) What's the initiative bonus for knowing iaijutsu (That power doesn't work like that. Do you even read the descriptions at all.) The RPGA takes command of ravens bluff, making it into a living city. Buy it now, play a part. Our statement of ownership this year show's it's been a very stable year. Circulation has increased by just over 2,000, creeping up to 106 thousand. However, the number of subscriptions has increased by over a thousand, while the number of newsstand copies has declined slightly recently. Curious fluctuation there. Guess more people have decided they definitely want it reliably every month. Probably a good sign. The ecology of the kappa: Our latest oriental special continues with a themed ecology. Kappa are decidedly odd little buggers that have appeared in the magazine once before, long before OA came out. They may not be that big, but they can really mess your day up. They're another creature that while intelligent, seems completely incapable of applying that intelligence constructively. They may be able to learn to speak and write multiple human languages fluently with a fraction of the exposure people need, but all they do with that ability is harass, trick, steal and kill (all very politely, though. ) What are you to do with them, since they refuse to become productive members of society. Guess it keeps the adventurers in work. The ecologies have definitely gone downhill in both quality and frequency this year, and this shows no sign of reversing that trend. Where's the drama, wheres the society, wheres the rules interpretations, where's the new perspectives? Bored now. [/QUOTE]
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