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<blockquote data-quote="(un)reason" data-source="post: 4988241" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 154: February 1990</u></strong></p><p></p><p>part 1/5</p><p></p><p>108 pages War! Huh! What is it good for? Having another fighter centric themed issue without actually calling it that! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> 5 new articles about kicking ass and taking names. Could be good, could be nothing special. Still, little has changed in the overall format, so I have little to say here. Cover's nice, though. </p><p></p><p>In this issue:</p><p></p><p>Crystal power? Genuine quartz set in solid sterling silver? Rassenfrassen load of new age crap. Even grimdark is preferable to this ponciness. </p><p></p><p></p><p>Letters: A letter from someone who is very cross indeed about one of the recent letters in the forum. That kind of vulgarity should have no place in this magazine. What ARE your criteria for selecting them? Roger gives a straight answer, but I can sense his undercurrent of amusement. The point of the forum is debate, so he picks letters likely to provoke it. By that criteria, he's succeeded admirably this time. </p><p></p><p>A letter asking why Dungeon magazine doesn't run contests. Wouldn't this be better answered by them, not us? In any case, they have far more submissions than they need. They don't need to prod the wasps nest of amateurs that this kind of thing would bring in. </p><p></p><p></p><p>Sage advice does another 1st edition session. More evidence of their friendliness towards the old stuff compared with the modern staff) </p><p> </p><p> Can a magically terrified creature fight back (only if it's cornered. Rats, extremis, you know the drill. )</p><p></p><p> Can lightning bolts be cast vertically or diagonally (yes. Pew pew pew pew. Just watch the angles don't bounce back, and remember your pythagoras to determine how far it goes in each direction.)</p><p></p><p> How do you handle stinking cloud. ( It's pretty gross, whether you make the save or not. )</p><p> </p><p>Can you seal someone's mouth with hold portal (no. Inapplicable target.) </p><p> </p><p>Do you have to check to see if dispel magic affects your own spells (no. It works automatically )</p><p> </p><p>What's the area of phantasmal force (pretty damn biiiig ) </p><p> </p><p>What's the area of cone of cold (not so big)</p><p> </p><p>Can unseen servants fly (yup. Not as fast as arial sevants, though. But at least they don't go bonkers on you. )</p><p> </p><p>Can you cast spells if you're polymorphed (only if you have a suitable voice and digits )</p><p> </p><p>What can keep mordenkainen's disjunction from working. (it's certainly not impossible. )</p><p> </p><p>Who gets affected first in a group of sleeped creatures (caster's choice)</p><p> </p><p>Does anti magic shell destroy spells (no, it only suppresses them. Very different results)</p><p> </p><p>Does haste double the speed of magical locomotion (no. You really don't want to do the locomotion at double speed. It'd be horribly squeaky, for one thing. )</p><p> </p><p>Isn't weird overpowered (Not really. Very subjective. Remember, it's not real. )</p><p> </p><p>Does magic missile ever miss (No. If it did, this wouldn't be proper D&D. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> )</p><p> </p><p>Does stoneskin protect you from Ice storm hailstones (No. It's magic. )</p><p> </p><p>Can you repair a simulacrum (Not easily.)</p><p> </p><p>Can you magic jar a simulacrum ( Again, not easily. )</p><p> </p><p>Can you complete components of spells separately (No. You disrupt the pattern, the spell goes kaput)</p><p> </p><p>Can you be multiply charmed ( Yes. Too many conflicting loyalties may cause freakout, of course.) </p><p> </p><p>Just how does invisibility work exactly? ( Oh, you craaaazy rules lawyers, always thinking up angles we haven't covered. Don't worry, Skip has it all under hand ) </p><p> </p><p>How high can you go with levitate ( As high as the duration lets you. You only want to go half that, otherwise you'll be coming down terminally though.)</p><p> </p><p>How many spells does a 1st level magic-user have (Never enough. Never enough.)</p><p> </p><p>Do spells end when their casters die (Wouldn't have many magic items around if they did)</p><p> </p><p>How long can you hold a touch spell ( Until you next touch someone or stop trying. Watch out, because touching your friends by mistake may ruin this friendship. )</p><p> </p><p>Where are the rules for spell malfunction (they're different for every spell, so you'll have to make them up yourself. You encouraged to be as evil as you can.)</p><p> </p><p>How often can you sleep (Good question. Skip doesn't want to encourage the 15 minute workday, but.......... )</p></blockquote><p></p>
[QUOTE="(un)reason, post: 4988241, member: 27780"] [B][U]Dragon Magazine Issue 154: February 1990[/U][/B] part 1/5 108 pages War! Huh! What is it good for? Having another fighter centric themed issue without actually calling it that! :D 5 new articles about kicking ass and taking names. Could be good, could be nothing special. Still, little has changed in the overall format, so I have little to say here. Cover's nice, though. In this issue: Crystal power? Genuine quartz set in solid sterling silver? Rassenfrassen load of new age crap. Even grimdark is preferable to this ponciness. Letters: A letter from someone who is very cross indeed about one of the recent letters in the forum. That kind of vulgarity should have no place in this magazine. What ARE your criteria for selecting them? Roger gives a straight answer, but I can sense his undercurrent of amusement. The point of the forum is debate, so he picks letters likely to provoke it. By that criteria, he's succeeded admirably this time. A letter asking why Dungeon magazine doesn't run contests. Wouldn't this be better answered by them, not us? In any case, they have far more submissions than they need. They don't need to prod the wasps nest of amateurs that this kind of thing would bring in. Sage advice does another 1st edition session. More evidence of their friendliness towards the old stuff compared with the modern staff) Can a magically terrified creature fight back (only if it's cornered. Rats, extremis, you know the drill. ) Can lightning bolts be cast vertically or diagonally (yes. Pew pew pew pew. Just watch the angles don't bounce back, and remember your pythagoras to determine how far it goes in each direction.) How do you handle stinking cloud. ( It's pretty gross, whether you make the save or not. ) Can you seal someone's mouth with hold portal (no. Inapplicable target.) Do you have to check to see if dispel magic affects your own spells (no. It works automatically ) What's the area of phantasmal force (pretty damn biiiig ) What's the area of cone of cold (not so big) Can unseen servants fly (yup. Not as fast as arial sevants, though. But at least they don't go bonkers on you. ) Can you cast spells if you're polymorphed (only if you have a suitable voice and digits ) What can keep mordenkainen's disjunction from working. (it's certainly not impossible. ) Who gets affected first in a group of sleeped creatures (caster's choice) Does anti magic shell destroy spells (no, it only suppresses them. Very different results) Does haste double the speed of magical locomotion (no. You really don't want to do the locomotion at double speed. It'd be horribly squeaky, for one thing. ) Isn't weird overpowered (Not really. Very subjective. Remember, it's not real. ) Does magic missile ever miss (No. If it did, this wouldn't be proper D&D. :p ) Does stoneskin protect you from Ice storm hailstones (No. It's magic. ) Can you repair a simulacrum (Not easily.) Can you magic jar a simulacrum ( Again, not easily. ) Can you complete components of spells separately (No. You disrupt the pattern, the spell goes kaput) Can you be multiply charmed ( Yes. Too many conflicting loyalties may cause freakout, of course.) Just how does invisibility work exactly? ( Oh, you craaaazy rules lawyers, always thinking up angles we haven't covered. Don't worry, Skip has it all under hand ) How high can you go with levitate ( As high as the duration lets you. You only want to go half that, otherwise you'll be coming down terminally though.) How many spells does a 1st level magic-user have (Never enough. Never enough.) Do spells end when their casters die (Wouldn't have many magic items around if they did) How long can you hold a touch spell ( Until you next touch someone or stop trying. Watch out, because touching your friends by mistake may ruin this friendship. ) Where are the rules for spell malfunction (they're different for every spell, so you'll have to make them up yourself. You encouraged to be as evil as you can.) How often can you sleep (Good question. Skip doesn't want to encourage the 15 minute workday, but.......... ) [/QUOTE]
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