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<blockquote data-quote="(un)reason" data-source="post: 5024196" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 159: July 1990</u></strong></p><p></p><p>part 6/6</p><p></p><p></p><p>Dragonmirth puts us up against Mr Potato Head. That would actually be pretty scary. Yamara is not happy about being a toy. The twilight empire faces speciesism again. </p><p></p><p>Mutants of the yucatan by Eric Wujick. More palladium weirdness. </p><p></p><p></p><p>Through the looking glass: A rather orange installment this issue, with both the header and the photographs using it as their background. Anyway, Robert's brief this month is to cover more historical stuff. Seems the fantasy has been squeezing it out, and he wants to bring a little more gritty simulationism into the magazine or something. Yeah, this magazine is very different to how it was in the late 70's, and while they might still cover minis, they don't do much on the things they're used for. Oh well, all in the past now. Back to the reviews. </p><p></p><p>M-3 Miniatures have some futuristic hovercraft and tanks for Battletech. The stats probably need errata. Ahh, the dangers of licensed products. </p><p></p><p>GHQ give us a whole bunch of near modern military vehicles. This is accompanied by an explanation of the forces that led them to develop, and where they were used in real world conflicts. Another welcome little diversion. </p><p></p><p>C in C have a trio of WWI planes, all of which get 4 and a half stars. They're easy to assemble, and the right size for using with WWI wargames. A little more fine detail and they'd be perfect. </p><p></p><p>Grenadier returns us to the fantasy stuff, with a pegasus being ridden by a knight. Always demand for that kind of thing in wargames, even if they aren't brilliant. Up we go. </p><p></p><p>Ral Partha are a busy lot, with a bunch of orcs, a fire giant, a set of imperial guards for Renegade Legion, and a renamed D&D monster. Once again, Robert is pretty positive about all of them. </p><p></p><p></p><p>Ravenloft gets a new boxed set. Another case of the little module that could, this proved itself repeatedly, and now gets it's own complete campaign world built around it. Go on my son! </p><p></p><p></p><p>Another irritatingly whimsy heavy issue, particularly in the D&D parts of the magazine. They really do seem to be getting increasingly silly, throwing out ideas to see what sticks, and in the process letting out a whole bunch of ill-formed jokes that probably don't credit being published. Still, there is quite a bit of stuff that is usable amongst the dross this time, and they seem to be increasing their output on other games as well, which is usually welcome. Once again, I do have to wonder where they'll go next, with their current penchant for unpredictable exploration. Maybe they'll come up gold next time.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5024196, member: 27780"] [B][U]Dragon Magazine Issue 159: July 1990[/U][/B] part 6/6 Dragonmirth puts us up against Mr Potato Head. That would actually be pretty scary. Yamara is not happy about being a toy. The twilight empire faces speciesism again. Mutants of the yucatan by Eric Wujick. More palladium weirdness. Through the looking glass: A rather orange installment this issue, with both the header and the photographs using it as their background. Anyway, Robert's brief this month is to cover more historical stuff. Seems the fantasy has been squeezing it out, and he wants to bring a little more gritty simulationism into the magazine or something. Yeah, this magazine is very different to how it was in the late 70's, and while they might still cover minis, they don't do much on the things they're used for. Oh well, all in the past now. Back to the reviews. M-3 Miniatures have some futuristic hovercraft and tanks for Battletech. The stats probably need errata. Ahh, the dangers of licensed products. GHQ give us a whole bunch of near modern military vehicles. This is accompanied by an explanation of the forces that led them to develop, and where they were used in real world conflicts. Another welcome little diversion. C in C have a trio of WWI planes, all of which get 4 and a half stars. They're easy to assemble, and the right size for using with WWI wargames. A little more fine detail and they'd be perfect. Grenadier returns us to the fantasy stuff, with a pegasus being ridden by a knight. Always demand for that kind of thing in wargames, even if they aren't brilliant. Up we go. Ral Partha are a busy lot, with a bunch of orcs, a fire giant, a set of imperial guards for Renegade Legion, and a renamed D&D monster. Once again, Robert is pretty positive about all of them. Ravenloft gets a new boxed set. Another case of the little module that could, this proved itself repeatedly, and now gets it's own complete campaign world built around it. Go on my son! Another irritatingly whimsy heavy issue, particularly in the D&D parts of the magazine. They really do seem to be getting increasingly silly, throwing out ideas to see what sticks, and in the process letting out a whole bunch of ill-formed jokes that probably don't credit being published. Still, there is quite a bit of stuff that is usable amongst the dross this time, and they seem to be increasing their output on other games as well, which is usually welcome. Once again, I do have to wonder where they'll go next, with their current penchant for unpredictable exploration. Maybe they'll come up gold next time. [/QUOTE]
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