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<blockquote data-quote="Deuce Traveler" data-source="post: 5082990" data-attributes="member: 34958"><p>You asked two questions last month, and I just got caught up and feel I can answer them.</p><p></p><p>1.) I've played Torg once and own the boxed set, while I also played Rifts once but never owned the product. I have to say I prefer Torg's storyline when it comes to creating a kitchen sink kind of setting. In fact, I'd say Torg's explanation is probably the best I've heard in an RPG when trying to explain a world where dinosaurs roam on one part of the planet and cyber-ninjas on another. The invasion of manipulative alien beings who warp reality felt like a cross between Dr. Who and Stargate, and I wish I had time to play Torg more often.</p><p></p><p>2.) Wing Commander I was an excellent space simulator, but I wouldn't call it an RPG. More of a space sim with RPG elements. You play as a rookie pilot fighting the Kilrathi. The excellent RPG elements are a strategic story flowchart whose ending depends on how many successful missions you complete, very rich character dialogue both inside the carrier's bar and out in the fight through the intercoms of various cockpits, and a kill board to show how your doing compared to your shipmates. Other nice touches, such as how the maintenance crews feel about the condition of the ship you bring back after each mission adds to the immersive experience. When I played that game, I felt as if I was a part of a crew or even an odd family, and each of your potential wingmates were given biographies on how they ended up. </p><p></p><p>- Iceman, the ace veteran and clean-cut professional who was always helpful and patient with your rookie PC. He dies after the events of the first game in an incident where the PC was blamed.</p><p></p><p>- Spirit, your first wingman and the Japanese member of the crew who you probably bond with the most. She dies in a botched rescue attempt of her fiancee, but she ends up taking some Kilrathi out at the same time.</p><p></p><p>- Angel is your superior officer, is French in background and your love interest in WC2. She gets disembowled in WC3.</p><p></p><p>- Doomsday sees the war as lost and talks about there being no hope left. Of course he survives the war and lives to a ripe old age. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>- Maniac goes slowly crazy as the war worsens during WC1 and 2, and his eyes evermore bloodshot.</p><p></p><p>- So many more, but I spoiled the game enough.</p></blockquote><p></p>
[QUOTE="Deuce Traveler, post: 5082990, member: 34958"] You asked two questions last month, and I just got caught up and feel I can answer them. 1.) I've played Torg once and own the boxed set, while I also played Rifts once but never owned the product. I have to say I prefer Torg's storyline when it comes to creating a kitchen sink kind of setting. In fact, I'd say Torg's explanation is probably the best I've heard in an RPG when trying to explain a world where dinosaurs roam on one part of the planet and cyber-ninjas on another. The invasion of manipulative alien beings who warp reality felt like a cross between Dr. Who and Stargate, and I wish I had time to play Torg more often. 2.) Wing Commander I was an excellent space simulator, but I wouldn't call it an RPG. More of a space sim with RPG elements. You play as a rookie pilot fighting the Kilrathi. The excellent RPG elements are a strategic story flowchart whose ending depends on how many successful missions you complete, very rich character dialogue both inside the carrier's bar and out in the fight through the intercoms of various cockpits, and a kill board to show how your doing compared to your shipmates. Other nice touches, such as how the maintenance crews feel about the condition of the ship you bring back after each mission adds to the immersive experience. When I played that game, I felt as if I was a part of a crew or even an odd family, and each of your potential wingmates were given biographies on how they ended up. - Iceman, the ace veteran and clean-cut professional who was always helpful and patient with your rookie PC. He dies after the events of the first game in an incident where the PC was blamed. - Spirit, your first wingman and the Japanese member of the crew who you probably bond with the most. She dies in a botched rescue attempt of her fiancee, but she ends up taking some Kilrathi out at the same time. - Angel is your superior officer, is French in background and your love interest in WC2. She gets disembowled in WC3. - Doomsday sees the war as lost and talks about there being no hope left. Of course he survives the war and lives to a ripe old age. :) - Maniac goes slowly crazy as the war worsens during WC1 and 2, and his eyes evermore bloodshot. - So many more, but I spoiled the game enough. [/QUOTE]
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