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<blockquote data-quote="(un)reason" data-source="post: 5089007" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 170: June 1991</u></strong></p><p></p><p>part 6/6</p><p></p><p></p><p>Sage advice is really short again.</p><p>Can you stay in a maze spell longer than you have too. Can I abuse it in other ways ( Probably not. That would be too much hassle for us. )</p><p></p><p>Can innate shapechanging powers be dispelled (as long as you ain't in a true form)</p><p></p><p>Will anti-magic shell counter magic resistance (Ok, Skip has completely flipped from the pressure. Why would being resistant to magic prevent you from going inside something else that's resistant to magic. Two nos do not make a yes in this matter. ) </p><p></p><p>What affects the calculation of the damage a fire shield inflicts (Nowt but the actual damage they do to you. Simple as that. )</p><p></p><p>Why can't globes of invulnerability move with the caster ( Because we say they can't. Nuh uh. We make the rules. You can't break them, or we'll take our toys and go home. )</p><p></p><p>Can you disrupt innate spell-like abilities ( no)</p><p></p><p>Can you attract an air envelope while on a planet (Oh, god, emergent physics strikes again. D&D is getting less and less realistic. Best say no for sanities sake. Oh, wait! Flurble Gibber flurble. How'd ya like some of that jello crate, mofo? )</p><p></p><p></p><p>Novel ideas: This month, they do for the forgotten realms what they did for Dragonlance a couple of months ago. The Maztica and Dark elf trilogies are drawing to a close, and in their place comes a new focus upon the Harpers, who are getting an extended ongoing novel series spanning the whole of the Realms. Troy Denning, Elaine Cunningham and Jean Rabe contribute the first three instalments. Meanwhile, R. A. Salvadore is taking a break from writing about Drizzt to produce the Cleric Quintet. One big difference between Krynn and Toril is that not everything ties together into one big story. It's a bigger world, with more loose threads winding all over the place and snarling up on things. Exactly why that proves more popular in the long run I'm not sure, but I think it has something to do with greater variety of stories allowing it to appeal to a wider demographic. Or maybe it's due to better writers. In any case, lots of people are busily colouring in Ed's sketches. It's a good time for them. And this bit of promotion helps ensure that continues to be the case. </p><p></p><p></p><p>Dragonmirth has more knight-eating jokes. They're getting a bit stale, really. Yamara uses up another wish. Much courtly intrigue is had in twilight empire. </p><p></p><p></p><p>Through the looking glass: Baby dragons! So kyoot! Don't you just want to take one home and turn it into your familiar? The creators of this month's first mini have done their job well. The rest of this column is devoted to draconic figures as well. Which I'm vaguely surprised they've never done before, but this column wasn't around for their 10th birthday, was it. So here's 9 more figures for you to fight with, or simply put on display. (well, dragon fights aren't that common in most games.) Two of them have a riders, one has a master, and one is fighting an angel. Two of them are from Julie Guthrie, who it seems has gone from winning awards to actually making a living at this stuff. One of them has a lot of heads. All get marks between 4 and 5 stars, showing that he's either cherry picking the good ones for the celebrations, or deliberately being over-gentle with his reviews again. Come on, give us some good slatings, something we can get worked up about. You call yourself a reviewer? </p><p></p><p></p><p>Yet another mixed bag, with both stuff that I like, and stuff that I'm not very keen on. Since there's slightly less useful stuff than dull stuff & promotion, it's probably another solid 5/10er. If the scanners had remembered the board, it might be a 6. Course, it's the next issue I'm really interested in. I haven't looked at it since I started this thread. How will it stand up to my new viewpoint? Will nostalgia influence my opinions. Guess we'll see tomorrow. Don't touch that dial folks.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5089007, member: 27780"] [B][U]Dragon Magazine Issue 170: June 1991[/U][/B] part 6/6 Sage advice is really short again. Can you stay in a maze spell longer than you have too. Can I abuse it in other ways ( Probably not. That would be too much hassle for us. ) Can innate shapechanging powers be dispelled (as long as you ain't in a true form) Will anti-magic shell counter magic resistance (Ok, Skip has completely flipped from the pressure. Why would being resistant to magic prevent you from going inside something else that's resistant to magic. Two nos do not make a yes in this matter. ) What affects the calculation of the damage a fire shield inflicts (Nowt but the actual damage they do to you. Simple as that. ) Why can't globes of invulnerability move with the caster ( Because we say they can't. Nuh uh. We make the rules. You can't break them, or we'll take our toys and go home. ) Can you disrupt innate spell-like abilities ( no) Can you attract an air envelope while on a planet (Oh, god, emergent physics strikes again. D&D is getting less and less realistic. Best say no for sanities sake. Oh, wait! Flurble Gibber flurble. How'd ya like some of that jello crate, mofo? ) Novel ideas: This month, they do for the forgotten realms what they did for Dragonlance a couple of months ago. The Maztica and Dark elf trilogies are drawing to a close, and in their place comes a new focus upon the Harpers, who are getting an extended ongoing novel series spanning the whole of the Realms. Troy Denning, Elaine Cunningham and Jean Rabe contribute the first three instalments. Meanwhile, R. A. Salvadore is taking a break from writing about Drizzt to produce the Cleric Quintet. One big difference between Krynn and Toril is that not everything ties together into one big story. It's a bigger world, with more loose threads winding all over the place and snarling up on things. Exactly why that proves more popular in the long run I'm not sure, but I think it has something to do with greater variety of stories allowing it to appeal to a wider demographic. Or maybe it's due to better writers. In any case, lots of people are busily colouring in Ed's sketches. It's a good time for them. And this bit of promotion helps ensure that continues to be the case. Dragonmirth has more knight-eating jokes. They're getting a bit stale, really. Yamara uses up another wish. Much courtly intrigue is had in twilight empire. Through the looking glass: Baby dragons! So kyoot! Don't you just want to take one home and turn it into your familiar? The creators of this month's first mini have done their job well. The rest of this column is devoted to draconic figures as well. Which I'm vaguely surprised they've never done before, but this column wasn't around for their 10th birthday, was it. So here's 9 more figures for you to fight with, or simply put on display. (well, dragon fights aren't that common in most games.) Two of them have a riders, one has a master, and one is fighting an angel. Two of them are from Julie Guthrie, who it seems has gone from winning awards to actually making a living at this stuff. One of them has a lot of heads. All get marks between 4 and 5 stars, showing that he's either cherry picking the good ones for the celebrations, or deliberately being over-gentle with his reviews again. Come on, give us some good slatings, something we can get worked up about. You call yourself a reviewer? Yet another mixed bag, with both stuff that I like, and stuff that I'm not very keen on. Since there's slightly less useful stuff than dull stuff & promotion, it's probably another solid 5/10er. If the scanners had remembered the board, it might be a 6. Course, it's the next issue I'm really interested in. I haven't looked at it since I started this thread. How will it stand up to my new viewpoint? Will nostalgia influence my opinions. Guess we'll see tomorrow. Don't touch that dial folks. [/QUOTE]
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