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<blockquote data-quote="(un)reason" data-source="post: 5127727" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 176: December 1991</u></strong></p><p></p><p>part 6/6</p><p></p><p></p><p>The game wizards: Great. More trading cards. Guess they're still profitable as well, as here comes next year's collection. So here's some more production details for the super geeky amongst you. The number of cards which ones were rare ones and the kind of things they tried to include this time. Lot's of odd options like kits and specialist wizards, lots of characters from specific game worlds, and quite a few original creations too. Traps, cities and a few terrible in-jokes. No end in sight here. Yawn. </p><p></p><p></p><p>Dragonmirth shows us that to attract girls, you need a really pimped out ride. Ogrek helps Yamara pack for her trip in his inimitable style. Robinson gets big chunks of his memory back in twilight empire. </p><p></p><p></p><p>Through the looking glass: The iraqi war subplot continues to be only a minor part of this column, taking up just a fraction of the first page before they get to the reviews. Like the real thing, it's turning out to be a bit of a disappointment. Looks like we won't be adding many more great battle scenarios to our repertoire any time soon. </p><p></p><p>Our minis this month are a wizard who summoned something he really wishes he didn't. A tower for another, more competent wizard. A larger castle for nearly anyone to use. Two pairs of lords and ladies to be in charge of said castles. A whole bunch of kings from various lands. And a trio of a female Ranger, Paladin and elf fighter from Julie Guthrie, bringing the badass without the cheesecake. Looks like it's back to the basic fantasy stuff this month after recent excursions to modern and cyberpunk. </p><p></p><p></p><p>The greyhawk wars boxed set. Great. Another big module that'll have metaplot reprecussions on the entire setting, invalidating big chunks of previous books. Just what we need. </p><p></p><p></p><p>An issue with lots of very good features, but rather dull regular columns. I suppose that highlights the tension between celebratory issue and business as usual. After all, christmas comes every year, so it can quite validly be both. Still, the really good presents are the ones we don't get every year. No matter how good you get, it never gets easier breaking out of your mould and trying new things. Still, if Roger has his way, we should get a few new additions to our repertoire next year. And with the halfway point of this journey within sight, I'm still willing to keep sifting for forgotten gems. To 1992!</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5127727, member: 27780"] [B][U]Dragon Magazine Issue 176: December 1991[/U][/B] part 6/6 The game wizards: Great. More trading cards. Guess they're still profitable as well, as here comes next year's collection. So here's some more production details for the super geeky amongst you. The number of cards which ones were rare ones and the kind of things they tried to include this time. Lot's of odd options like kits and specialist wizards, lots of characters from specific game worlds, and quite a few original creations too. Traps, cities and a few terrible in-jokes. No end in sight here. Yawn. Dragonmirth shows us that to attract girls, you need a really pimped out ride. Ogrek helps Yamara pack for her trip in his inimitable style. Robinson gets big chunks of his memory back in twilight empire. Through the looking glass: The iraqi war subplot continues to be only a minor part of this column, taking up just a fraction of the first page before they get to the reviews. Like the real thing, it's turning out to be a bit of a disappointment. Looks like we won't be adding many more great battle scenarios to our repertoire any time soon. Our minis this month are a wizard who summoned something he really wishes he didn't. A tower for another, more competent wizard. A larger castle for nearly anyone to use. Two pairs of lords and ladies to be in charge of said castles. A whole bunch of kings from various lands. And a trio of a female Ranger, Paladin and elf fighter from Julie Guthrie, bringing the badass without the cheesecake. Looks like it's back to the basic fantasy stuff this month after recent excursions to modern and cyberpunk. The greyhawk wars boxed set. Great. Another big module that'll have metaplot reprecussions on the entire setting, invalidating big chunks of previous books. Just what we need. An issue with lots of very good features, but rather dull regular columns. I suppose that highlights the tension between celebratory issue and business as usual. After all, christmas comes every year, so it can quite validly be both. Still, the really good presents are the ones we don't get every year. No matter how good you get, it never gets easier breaking out of your mould and trying new things. Still, if Roger has his way, we should get a few new additions to our repertoire next year. And with the halfway point of this journey within sight, I'm still willing to keep sifting for forgotten gems. To 1992! [/QUOTE]
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