Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Let's read the entire run
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(un)reason" data-source="post: 5133013" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 177: January 1992 </u></strong></p><p></p><p>part 3/6 </p><p></p><p></p><p>The heroic worlds role-playing game quiz: Or let's add a bit of variety to our brain-teasers. Instead of just another crossword, we have a multiple choice questionnaire. Most have around 5-6 options to chose from, but some are more complex, based around matching one set with another. Many of them are based around non tsr games, and you'd need a pretty encyclopaedic gaming knowledge to get them all right. Another diverting little bit of filler that'll probably give you more opportunities to go "did you know" in the future. </p><p></p><p></p><p>The voyage of the princess ark: The Ark leaves the savage baronies behind, and ventures over the kingdom of Rob Roy ( I keed! I keed!) This is one of those ones that doesn't have a particular earth analogue, instead being a showcase for a class like Alphatia and Yavdlom. In this case it's Druids who are large and in charge. And lest we forget, neutrality does not always mean nice. They have pretty harsh standards for their monarchs, and if they fail the tests, they get "absorbed" into the forest. In their attempt to help the king, Haldemar violates one of those conditions, which results in his being sacrificed. This definitely leaves a bitter taste in his mouth. Damn immortals and their stupid conditions. It's alright, because the circle of life goes on, and we have some poetry to commemorate the departed. Yeah, I'd be seething if I was in his place as well. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> destiny. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> the cycle of nature and cosmic balance. I want to make things better, not have them just carry on as they are. </p><p></p><p>We get lots of cool new related crunch this month. Druids get several new tricks and spells, which bring them slightly closer to AD&D druids. We also get Druidic Knights, neutral counterparts to Paladins and Avengers with access to druid spells and social benefits with woodland creatures. They're probably not as badass as their lawful and chaotic counterparts, but are a bit better than regular Knights. We also get a new BD&D version of the Bard, which are basically slightly reskinned thieves. They're a bit underpowered really, but still nicely flavorful. If you already have a thief in your party, it can't hurt to give your characters a little more differentiation. </p><p></p><p>We also get lots of letters this month. It seems that the D&D line is definitely expanding this year, with new novels, rules for werewolf PC's, timeline advancements, and other stuff. Keep buying stuff, and they'll keep producing it. </p><p></p><p></p><p>Sage advice's new typeface is looking increasingly silly. The topic this month is dark sun stuff. </p><p></p><p>Can dark sun wizards be specialists (yes. We reserve the right to retcon this in future books)</p><p></p><p>How do dragon's magic harm animal life (Buy the supplements to find out. Till then, just use a fiaty save or die. Athas is a nasty place. )</p><p></p><p>What spheres do clerics and druids have ( Quite a different selection to people on other worlds. Generally not as good, either. Unless you become a templar. Being a baddie gets results. ) </p><p></p><p>Do templars get bonus spells for wisdom. What weapons can they use. (Yes, and any their master says they can. This is subject to changes even more frequent and whimsical than the average deity.)</p><p></p><p>Can sorcerer-kings automatically read their templar's minds (No, but given their huge spell and power selections, it would be triviality itself for them to do so. They can root out any traitors without too much trouble as long as they don't get too generous with their gifts. Given monkeysphere limitations, that means a priesthood around 120-130 seems about optimal for maximum oppression without pockets of rebellion forming secretly within it. ) </p><p></p><p>How far can templars be from their master and get spells (Anywhere in the world! ) </p><p></p><p>Can a wild talent have attack or defense modes (if that's the power they rolled ) </p><p></p><p>How do sleep and hold interact with the new races (generally they work, with a few exceptions. )</p><p></p><p>Athasian halflings are weaker than regular ones! Everyone else is pumped as well. This blows. ( yarly. Don't forget though, you can houserule. )</p><p></p><p>The 18% rule is messed up by athasian stat boosts. ( Yes, but it was pretty messed up anyway. Skip will provide you with a sample revision that may help. )</p><p></p><p>Can thri-kreen use sign language ( Sure, if they adapt it. Being four-handed, they could even make an extra elaborate sign language no-one else could speak.)</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5133013, member: 27780"] [B][U]Dragon Magazine Issue 177: January 1992 [/U][/B] part 3/6 The heroic worlds role-playing game quiz: Or let's add a bit of variety to our brain-teasers. Instead of just another crossword, we have a multiple choice questionnaire. Most have around 5-6 options to chose from, but some are more complex, based around matching one set with another. Many of them are based around non tsr games, and you'd need a pretty encyclopaedic gaming knowledge to get them all right. Another diverting little bit of filler that'll probably give you more opportunities to go "did you know" in the future. The voyage of the princess ark: The Ark leaves the savage baronies behind, and ventures over the kingdom of Rob Roy ( I keed! I keed!) This is one of those ones that doesn't have a particular earth analogue, instead being a showcase for a class like Alphatia and Yavdlom. In this case it's Druids who are large and in charge. And lest we forget, neutrality does not always mean nice. They have pretty harsh standards for their monarchs, and if they fail the tests, they get "absorbed" into the forest. In their attempt to help the king, Haldemar violates one of those conditions, which results in his being sacrificed. This definitely leaves a bitter taste in his mouth. Damn immortals and their stupid conditions. It's alright, because the circle of life goes on, and we have some poetry to commemorate the departed. Yeah, I'd be seething if I was in his place as well. :):):):) destiny. :):):):) the cycle of nature and cosmic balance. I want to make things better, not have them just carry on as they are. We get lots of cool new related crunch this month. Druids get several new tricks and spells, which bring them slightly closer to AD&D druids. We also get Druidic Knights, neutral counterparts to Paladins and Avengers with access to druid spells and social benefits with woodland creatures. They're probably not as badass as their lawful and chaotic counterparts, but are a bit better than regular Knights. We also get a new BD&D version of the Bard, which are basically slightly reskinned thieves. They're a bit underpowered really, but still nicely flavorful. If you already have a thief in your party, it can't hurt to give your characters a little more differentiation. We also get lots of letters this month. It seems that the D&D line is definitely expanding this year, with new novels, rules for werewolf PC's, timeline advancements, and other stuff. Keep buying stuff, and they'll keep producing it. Sage advice's new typeface is looking increasingly silly. The topic this month is dark sun stuff. Can dark sun wizards be specialists (yes. We reserve the right to retcon this in future books) How do dragon's magic harm animal life (Buy the supplements to find out. Till then, just use a fiaty save or die. Athas is a nasty place. ) What spheres do clerics and druids have ( Quite a different selection to people on other worlds. Generally not as good, either. Unless you become a templar. Being a baddie gets results. ) Do templars get bonus spells for wisdom. What weapons can they use. (Yes, and any their master says they can. This is subject to changes even more frequent and whimsical than the average deity.) Can sorcerer-kings automatically read their templar's minds (No, but given their huge spell and power selections, it would be triviality itself for them to do so. They can root out any traitors without too much trouble as long as they don't get too generous with their gifts. Given monkeysphere limitations, that means a priesthood around 120-130 seems about optimal for maximum oppression without pockets of rebellion forming secretly within it. ) How far can templars be from their master and get spells (Anywhere in the world! ) Can a wild talent have attack or defense modes (if that's the power they rolled ) How do sleep and hold interact with the new races (generally they work, with a few exceptions. ) Athasian halflings are weaker than regular ones! Everyone else is pumped as well. This blows. ( yarly. Don't forget though, you can houserule. ) The 18% rule is messed up by athasian stat boosts. ( Yes, but it was pretty messed up anyway. Skip will provide you with a sample revision that may help. ) Can thri-kreen use sign language ( Sure, if they adapt it. Being four-handed, they could even make an extra elaborate sign language no-one else could speak.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Let's read the entire run
Top