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<blockquote data-quote="(un)reason" data-source="post: 5179442" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 182: June 1992</u></strong></p><p></p><p>part 3/8</p><p></p><p></p><p>Sage advice returns to previous topics like a dog to it's vomit. </p><p></p><p>You've missed out a load of multiclassed combinations (Look again. Also, remember that you can't have more than one class from the same group, due to power redundancy. I know you think you're being clever, but really, this is stupid. )</p><p></p><p>Can athasian clerics get quest spells (If they can convince their bosses they need them. Good luck on that one, especially if you're a templar. )</p><p></p><p>Can athasian spellcasters be wild mages (Yes. God help us all. )</p><p></p><p>What are athasian cleric's holy symbols (Templars use whatever their boss says. Others use a bit of the appropriate element. ) </p><p></p><p>Can psionicists have wild talents. (no. They have full control anyway. That's what being a psionicist means, y'know. )</p><p></p><p>Why can't thri-kreen wear magical stuff (you try wearing clothes designed for a preying mantis, and see how well they fit you. Turnabout is fair play, and without any wizards, who's making the items for them? ) </p><p></p><p>How do racial adjustments interact with the initial dice rolls on athas. (one step at a time. Don't try and do everything at once. )</p><p></p><p>What are athasian movement rates. (check their monster writeups. )</p><p></p><p>Whoa. Does being able to do 20 hour marches let mul & thri-kreen travel twice as fast. (Yup. This is the advantage of a single race party. Everyone else'll just slow you up. ) </p><p></p><p>Do athasian elves automatically get the Running proficiency. No. If they buy that, it'll stack with their racial benefits. ) </p><p></p><p>Do athasian dwarves have infravision. (probably. They haven't had time to un-evolve it.)</p><p></p><p>How do you manage your character trees (carefully, so a single death isn't crippling )</p><p></p><p>What can you do with alchemy on athas. (rather less than you could with proper magic. It'd be an inefficient avenue of study if cosmic power is your goal. )</p><p></p><p>Does the amount of water found with water finding scale with species requirements. (stop trying to pick the rules apart and cheat. )</p><p></p><p>Do merchants transact at their headquarters (No. That'd be like doing espionage deals at the home office. Too risky, normally) </p><p></p><p>You messed up the weapon chart on page 53 (yeah, keeping formatting straight's a bitch. ) </p><p></p><p>How far can you throw a chatkcha (all the way to kamchatka)</p><p></p><p>How many PSP's do you get if you have more than one wild talent ( determine separately, and add them all up. You are at the mercy of randomness. Stuff like this is why psionics unbalances characters) </p><p></p><p>What happens if wild talents roll a power with prerequisites (they get them as well. And the scope for unfairness gets even bigger.)</p><p></p><p>What happens when you have power scores over 20 (natural 20 still fails. We don't like you taking anything for granted) </p><p></p><p>Animal affinity throws up irrelevant results ( yup. Replace them with athasian animals.)</p><p></p><p>How do thri-kreen regain PSP's/spells without sleeping (sitting around doing nothing for 8 hours. This is why they don't become spellcasters very often. When you've got a short life, you don't want to waste a third of it.)</p><p></p><p>Can preservers use defiler magic without becoming a defiler, so they can fake it socially. (No. Oh, it's a hard life.)</p><p></p><p>What's the spell progression for athasian wizards (same as it ever was. Fightin fire with fire. )</p><p></p><p>If you lose a spellbook, can you replace it (with even greater difficulty and cost than a normal game. Athas sucks for spellcasters. We want to encourage you to become psionicists) </p><p></p><p>When do half-giants change alignment ( Early in the morning, making mah breakfast. Daylight come and me wanna go home )</p><p></p><p>How long does a place stay barren after being defiled (many a year mon, busy wizard gotta keep movin on)</p><p></p><p>How much extra xp do fighters get for killing things ( Really not enough. )</p><p></p><p>How much do roads cost ( Less than walls, thankfully. )</p><p></p><p>How muck honey does a kank make (A glob a day. Not a very scientific measurement, is it. Glob. Glob Globglobglobglob. ) </p><p></p><p>How do athasians react to spelljamers (like Skip said before, it aint gonna happen. If you try it, Skip will send the canon police to break down your door and beat your head in with the rulebooks. They just beat skip around the head about the lesser divination school and spending bonus slots from intelligence on weapons, so skip knows what skip is talking about. Don't mess with the canon police. They're well funded, and they're growing. They will fight against noncanonical games internationally, and cross system. And they have a bitchin theme tune. Canon police, do do de do do. Canon police, they're watchin you. With their psychic NDA hamsters, they follow the wishes of their masters. Canon police, <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> yeah. :guitar solo: Canon police. They're everywhere. Canon police! They're here, Beware! )</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5179442, member: 27780"] [B][U]Dragon Magazine Issue 182: June 1992[/U][/B] part 3/8 Sage advice returns to previous topics like a dog to it's vomit. You've missed out a load of multiclassed combinations (Look again. Also, remember that you can't have more than one class from the same group, due to power redundancy. I know you think you're being clever, but really, this is stupid. ) Can athasian clerics get quest spells (If they can convince their bosses they need them. Good luck on that one, especially if you're a templar. ) Can athasian spellcasters be wild mages (Yes. God help us all. ) What are athasian cleric's holy symbols (Templars use whatever their boss says. Others use a bit of the appropriate element. ) Can psionicists have wild talents. (no. They have full control anyway. That's what being a psionicist means, y'know. ) Why can't thri-kreen wear magical stuff (you try wearing clothes designed for a preying mantis, and see how well they fit you. Turnabout is fair play, and without any wizards, who's making the items for them? ) How do racial adjustments interact with the initial dice rolls on athas. (one step at a time. Don't try and do everything at once. ) What are athasian movement rates. (check their monster writeups. ) Whoa. Does being able to do 20 hour marches let mul & thri-kreen travel twice as fast. (Yup. This is the advantage of a single race party. Everyone else'll just slow you up. ) Do athasian elves automatically get the Running proficiency. No. If they buy that, it'll stack with their racial benefits. ) Do athasian dwarves have infravision. (probably. They haven't had time to un-evolve it.) How do you manage your character trees (carefully, so a single death isn't crippling ) What can you do with alchemy on athas. (rather less than you could with proper magic. It'd be an inefficient avenue of study if cosmic power is your goal. ) Does the amount of water found with water finding scale with species requirements. (stop trying to pick the rules apart and cheat. ) Do merchants transact at their headquarters (No. That'd be like doing espionage deals at the home office. Too risky, normally) You messed up the weapon chart on page 53 (yeah, keeping formatting straight's a bitch. ) How far can you throw a chatkcha (all the way to kamchatka) How many PSP's do you get if you have more than one wild talent ( determine separately, and add them all up. You are at the mercy of randomness. Stuff like this is why psionics unbalances characters) What happens if wild talents roll a power with prerequisites (they get them as well. And the scope for unfairness gets even bigger.) What happens when you have power scores over 20 (natural 20 still fails. We don't like you taking anything for granted) Animal affinity throws up irrelevant results ( yup. Replace them with athasian animals.) How do thri-kreen regain PSP's/spells without sleeping (sitting around doing nothing for 8 hours. This is why they don't become spellcasters very often. When you've got a short life, you don't want to waste a third of it.) Can preservers use defiler magic without becoming a defiler, so they can fake it socially. (No. Oh, it's a hard life.) What's the spell progression for athasian wizards (same as it ever was. Fightin fire with fire. ) If you lose a spellbook, can you replace it (with even greater difficulty and cost than a normal game. Athas sucks for spellcasters. We want to encourage you to become psionicists) When do half-giants change alignment ( Early in the morning, making mah breakfast. Daylight come and me wanna go home ) How long does a place stay barren after being defiled (many a year mon, busy wizard gotta keep movin on) How much extra xp do fighters get for killing things ( Really not enough. ) How much do roads cost ( Less than walls, thankfully. ) How muck honey does a kank make (A glob a day. Not a very scientific measurement, is it. Glob. Glob Globglobglobglob. ) How do athasians react to spelljamers (like Skip said before, it aint gonna happen. If you try it, Skip will send the canon police to break down your door and beat your head in with the rulebooks. They just beat skip around the head about the lesser divination school and spending bonus slots from intelligence on weapons, so skip knows what skip is talking about. Don't mess with the canon police. They're well funded, and they're growing. They will fight against noncanonical games internationally, and cross system. And they have a bitchin theme tune. Canon police, do do de do do. Canon police, they're watchin you. With their psychic NDA hamsters, they follow the wishes of their masters. Canon police, :):):):) yeah. :guitar solo: Canon police. They're everywhere. Canon police! They're here, Beware! ) [/QUOTE]
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