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<blockquote data-quote="(un)reason" data-source="post: 5195691" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 184: August 1992</u></strong></p><p></p><p>part 3/8</p><p></p><p></p><p>Wrath of the immortals! Lets take another stab at this playing gods thing again. And hopefully get it right this time. </p><p></p><p></p><p>The voyage of the princess ark is on a break again. The writing really is on the wall for this series. So it's more letter answering instead. After all, that requires far less creative energy. How very irritating. </p><p></p><p>You've messed up the calendar! Four times, possibly more! (Many sighs. Yes, it happens. This is why so many writers make their fantasy worlds identical to earth in these matters. It's way too easy to forget stuff like this. )</p><p></p><p>You've messed up the map of Darokin as well! (Well spotted. :sigh: )</p><p></p><p>How do you select ideas for novels? (Very mysterious process. First, the evil T$R taskmasters form a focus group to brainstorm and decide what would piss over your setting most. Then they hire some poor hack and force them to churn out several thousand words a day to the brief. Then they change their mind and make a whole bunch of even more annoying editorial changes. Then they stamp a cheesy cover on it that has little to do with the contents, and bob's yer uncle.) </p><p></p><p>Where is Blizzard pass (Between Ringrise and Hinmeet seems the most logical spot)</p><p></p><p>Are there critical fumbles in D&D (no. Keep it simple stupid.)</p><p></p><p>My cleric's player is uncomfortable with the idea of her character praying to another god (Pff. Fantasy. Reality. Completely separate things. Your character having a different faith to you is not a sin by any stretch of the imagination. Tell her to chill the <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> out. ) </p><p></p><p>Thyatis is waaay too small! (mapping realisticly sized cities would be a nightmare. So we fudged. ) </p><p></p><p>The Rich resource rule is stupid. (blah blah carolingan system evolution into feudal system simplification for purpose of gaming blah blah blah. ) </p><p></p><p>How did Heldan become so badass. Why is Thyatis so feeble (One's a dynamic group of up and comers. The other's a comfortably established nation with a big empire. They aren't feeble, but they certainly aren't as ambitious anymore.)</p><p></p><p>Why did the empress make Haldemar and co pariahs. They've been of great service to the nation. (Palace politics. If they were allowed to stick around, someone else would kill them. Sending them off again was safer and more useful. ) </p><p></p><p>Why did you leave the Sea Machine rules out of the cyclopedia (Space. No room! )</p><p></p><p>Why are the Thyatian armies so feeble in X10. (Because they only sent a small force. It's miles away from home. Not a conflict worth wasting much energy on. ) </p><p></p><p>Isn't making a skyship too powerful an ability even for someone with 9th level spells (You obviously would prefer a less cinematic campaign. I don't think the Known world is for you, critic.) </p><p></p><p>Putting a western analogue in D&D is a bit silly, isn't it? (Yes, but that was entirely intentional. I do love a bit of gonzo now and then.) </p><p></p><p>The stats for some of the Ark's characters are impossible! (More errata? Don't worry, we'll fix it when we compile the story.) </p><p></p><p>How can Heldanic knights use edged weapons when they're clerics (Because their patron immortal is a cheaty bastard) </p><p></p><p>Since when are wands rechargable? (Where does it say they're not? Sources from AD&D books don't count, by the way. ) </p><p></p><p>I'd prefer it if the princess ark was kept down-to-earth. We don't need too much spacefaring magitech. ( Well, you're in luck, because it's going to be permanently grounded soon. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) </p><p></p><p>I want a book with battlesystem stats for various known world armies (Tough. They're too big to use smoothly with the battlesystem. You'll have to settle for War Machine stats instead.) </p><p></p><p>How much space do 100 troops need to live in. (Not that much really. Depends how uncomfortable you want them to be. )</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5195691, member: 27780"] [B][U]Dragon Magazine Issue 184: August 1992[/U][/B] part 3/8 Wrath of the immortals! Lets take another stab at this playing gods thing again. And hopefully get it right this time. The voyage of the princess ark is on a break again. The writing really is on the wall for this series. So it's more letter answering instead. After all, that requires far less creative energy. How very irritating. You've messed up the calendar! Four times, possibly more! (Many sighs. Yes, it happens. This is why so many writers make their fantasy worlds identical to earth in these matters. It's way too easy to forget stuff like this. ) You've messed up the map of Darokin as well! (Well spotted. :sigh: ) How do you select ideas for novels? (Very mysterious process. First, the evil T$R taskmasters form a focus group to brainstorm and decide what would piss over your setting most. Then they hire some poor hack and force them to churn out several thousand words a day to the brief. Then they change their mind and make a whole bunch of even more annoying editorial changes. Then they stamp a cheesy cover on it that has little to do with the contents, and bob's yer uncle.) Where is Blizzard pass (Between Ringrise and Hinmeet seems the most logical spot) Are there critical fumbles in D&D (no. Keep it simple stupid.) My cleric's player is uncomfortable with the idea of her character praying to another god (Pff. Fantasy. Reality. Completely separate things. Your character having a different faith to you is not a sin by any stretch of the imagination. Tell her to chill the :):):):) out. ) Thyatis is waaay too small! (mapping realisticly sized cities would be a nightmare. So we fudged. ) The Rich resource rule is stupid. (blah blah carolingan system evolution into feudal system simplification for purpose of gaming blah blah blah. ) How did Heldan become so badass. Why is Thyatis so feeble (One's a dynamic group of up and comers. The other's a comfortably established nation with a big empire. They aren't feeble, but they certainly aren't as ambitious anymore.) Why did the empress make Haldemar and co pariahs. They've been of great service to the nation. (Palace politics. If they were allowed to stick around, someone else would kill them. Sending them off again was safer and more useful. ) Why did you leave the Sea Machine rules out of the cyclopedia (Space. No room! ) Why are the Thyatian armies so feeble in X10. (Because they only sent a small force. It's miles away from home. Not a conflict worth wasting much energy on. ) Isn't making a skyship too powerful an ability even for someone with 9th level spells (You obviously would prefer a less cinematic campaign. I don't think the Known world is for you, critic.) Putting a western analogue in D&D is a bit silly, isn't it? (Yes, but that was entirely intentional. I do love a bit of gonzo now and then.) The stats for some of the Ark's characters are impossible! (More errata? Don't worry, we'll fix it when we compile the story.) How can Heldanic knights use edged weapons when they're clerics (Because their patron immortal is a cheaty bastard) Since when are wands rechargable? (Where does it say they're not? Sources from AD&D books don't count, by the way. ) I'd prefer it if the princess ark was kept down-to-earth. We don't need too much spacefaring magitech. ( Well, you're in luck, because it's going to be permanently grounded soon. ;) ) I want a book with battlesystem stats for various known world armies (Tough. They're too big to use smoothly with the battlesystem. You'll have to settle for War Machine stats instead.) How much space do 100 troops need to live in. (Not that much really. Depends how uncomfortable you want them to be. ) [/QUOTE]
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