Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Let's read the entire run
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(un)reason" data-source="post: 5228481" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 189: January 1993</u></strong></p><p></p><p></p><p>part 4/6</p><p></p><p></p><p>The role of books: The spirit ring by Lois McMaster Bujold gets one of those mixed reviews that results from their being lots of good elements, but not enough tying them together into a coherent whole. Stick to one or two main characters and plots! Someone get that woman a stricter editor. </p><p></p><p>Mage's blood and old bones, edited by Elizabeth Danford & Mickael A Stackpole is a collection of Tunnels & Trolls short fiction. It retain the playful trope subversion that AD&D has mostly lost by this point, and has some nice background notes and essays along with the fiction. </p><p></p><p>Tales of Talislanta, edited by Stephan Michael Sechi doesn't get such a good review. It's a mixed bag, many of which aren't very good, and no overall picture of the game world really emerges. Meh. </p><p></p><p>The price of the stars, by Debra Doyle & James D Macdonald gets a very positive review indeed. High speed sci-fi, full of action sequences that would require a huge budget to represent on screen, and characters that still have distinct likeable personalities, it sounds like a star wars beater. Oh, if only commercial success followed quality. Someone remind george lucas he needs other people to write decent dialogue. </p><p></p><p>Out of nippon by Nigel Findley embraces the genre switching nature of the TORG setting. Unfortunately, this involves him sticking too closely to the genre formulas of the various sections, and the whole thing feels like it was written on autopilot. Which is a shame, since his short fiction work here was so good. I guess it becomes just a job for everyone eventually. </p><p></p><p>Best destiny by Diane Carey is a star trek novel that does surprisingly well. Kirk as a young man is as rebellious and impetuous as you'd expect, and the plot manages to be much less shiny than the series while not betraying the details. It is of course probably completely invalidated by the reboot. </p><p></p><p>Quantum leap, the novel by Ashley McConnell is another one that actually benefits from it's new format, with the ability to get inside the heads of the characters in their odd situations and challenges working quite well. It's also very handy for providing extra details that would be useful if you wanted to make an RPG around the quantum leap premise. </p><p></p><p>In an amusing footnote, we also find out that Laurel K. Hamilton has done a Star trek: TNG book. Didn't know that before. Oh, the slashfic crossover images that one raises. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /> Oh Data! I never knew you were that modular and extendable! </p><p></p><p></p><p>Bazaar of the Bizarre: A bunch of primitive focussed items here. Just because they live out in the jungle in mud huts, doesn't mean they can't make stuff. In fact, chances are they can do it cheaper, by hunting down the ingredients they need directly. Underestimate them at your peril. </p><p></p><p>Headdress of peaceful conflict are another way to smooth out your encounters with faerie folk. Unlike our last two items with that theme, if you play in bad faith it stops working. Oh come on. Since when do fae play fair? Turnabout is only what they deserve. </p><p></p><p>Spirit skulls warn the shaman of non-natives and have a load of other divinatory powers. You can fill in the rest of the visuals pretty easily. </p><p></p><p>Ointment of mage-smelling lets you know how powerful other spell-casters around you are. Sniffing around people may raise suspicion, of course, but you can probably play that down as part of your savage nature, especially if you're meeting them on home turf. </p><p></p><p>Drums of menace spread ominous rhythms through the jungle well away from you. This gives a fairly substantial advantage to the home team in hit and-run combat, for the paranoia does not make you any better at spotting real threats. It doesn't have a save either, so it's pretty powerful. </p><p></p><p>Powder of images is another basic divinatory effect refluffed for cultural appropriateness. Do we really need this kind of basic handholding? </p><p></p><p>A Rattle of Exorcism is the shamanic variant on sprinkling holy water around the place and reciting from the bible. It takes aaages to work though, in which any demon worth their salt'll do something nasty to them. What works on tv doesn't work in D&D dear. </p><p></p><p>Masks of stealth let you pick locks, and make people think you fit in anywhere, even if all you're wearing is a loincloth and the mask. It's only useful if you're engaging in actions suitable to a nature connected primitive though. You get corrupted by materialism, and you're out the club. Captain planet, he's our hero! Yeah, this collection seems to have rubbed me the wrong way rather. It can go back in the pile.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5228481, member: 27780"] [B][U]Dragon Magazine Issue 189: January 1993[/U][/B] part 4/6 The role of books: The spirit ring by Lois McMaster Bujold gets one of those mixed reviews that results from their being lots of good elements, but not enough tying them together into a coherent whole. Stick to one or two main characters and plots! Someone get that woman a stricter editor. Mage's blood and old bones, edited by Elizabeth Danford & Mickael A Stackpole is a collection of Tunnels & Trolls short fiction. It retain the playful trope subversion that AD&D has mostly lost by this point, and has some nice background notes and essays along with the fiction. Tales of Talislanta, edited by Stephan Michael Sechi doesn't get such a good review. It's a mixed bag, many of which aren't very good, and no overall picture of the game world really emerges. Meh. The price of the stars, by Debra Doyle & James D Macdonald gets a very positive review indeed. High speed sci-fi, full of action sequences that would require a huge budget to represent on screen, and characters that still have distinct likeable personalities, it sounds like a star wars beater. Oh, if only commercial success followed quality. Someone remind george lucas he needs other people to write decent dialogue. Out of nippon by Nigel Findley embraces the genre switching nature of the TORG setting. Unfortunately, this involves him sticking too closely to the genre formulas of the various sections, and the whole thing feels like it was written on autopilot. Which is a shame, since his short fiction work here was so good. I guess it becomes just a job for everyone eventually. Best destiny by Diane Carey is a star trek novel that does surprisingly well. Kirk as a young man is as rebellious and impetuous as you'd expect, and the plot manages to be much less shiny than the series while not betraying the details. It is of course probably completely invalidated by the reboot. Quantum leap, the novel by Ashley McConnell is another one that actually benefits from it's new format, with the ability to get inside the heads of the characters in their odd situations and challenges working quite well. It's also very handy for providing extra details that would be useful if you wanted to make an RPG around the quantum leap premise. In an amusing footnote, we also find out that Laurel K. Hamilton has done a Star trek: TNG book. Didn't know that before. Oh, the slashfic crossover images that one raises. :devil: Oh Data! I never knew you were that modular and extendable! Bazaar of the Bizarre: A bunch of primitive focussed items here. Just because they live out in the jungle in mud huts, doesn't mean they can't make stuff. In fact, chances are they can do it cheaper, by hunting down the ingredients they need directly. Underestimate them at your peril. Headdress of peaceful conflict are another way to smooth out your encounters with faerie folk. Unlike our last two items with that theme, if you play in bad faith it stops working. Oh come on. Since when do fae play fair? Turnabout is only what they deserve. Spirit skulls warn the shaman of non-natives and have a load of other divinatory powers. You can fill in the rest of the visuals pretty easily. Ointment of mage-smelling lets you know how powerful other spell-casters around you are. Sniffing around people may raise suspicion, of course, but you can probably play that down as part of your savage nature, especially if you're meeting them on home turf. Drums of menace spread ominous rhythms through the jungle well away from you. This gives a fairly substantial advantage to the home team in hit and-run combat, for the paranoia does not make you any better at spotting real threats. It doesn't have a save either, so it's pretty powerful. Powder of images is another basic divinatory effect refluffed for cultural appropriateness. Do we really need this kind of basic handholding? A Rattle of Exorcism is the shamanic variant on sprinkling holy water around the place and reciting from the bible. It takes aaages to work though, in which any demon worth their salt'll do something nasty to them. What works on tv doesn't work in D&D dear. Masks of stealth let you pick locks, and make people think you fit in anywhere, even if all you're wearing is a loincloth and the mask. It's only useful if you're engaging in actions suitable to a nature connected primitive though. You get corrupted by materialism, and you're out the club. Captain planet, he's our hero! Yeah, this collection seems to have rubbed me the wrong way rather. It can go back in the pile. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Let's read the entire run
Top