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<blockquote data-quote="(un)reason" data-source="post: 5251834" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 192: April 1993</u></strong></p><p></p><p>part 6/6</p><p></p><p></p><p>Through the looking glass: Boo! THE LEAD BILL GOT PASSED. All Robert's work over the last year or so has gone to waste. Now they're going to have to put up with crappy pewter, tin and plastic. Such a tragedy. And on top of that, people are giving him gyp about the poor photo quality in the column. You shoulda seen them 10 years ago. Roll on digital photography. He's obviously not in the best of moods. <span style="font-size: 9px"> Better not disturb him </span></p><p></p><p>Our reviews, as a result, seem to be on autopilot, with everything getting 4 stars. A flying pig, to minor humour. Another pair of elves for those who still don't have enough unique ones for their army. A wizard and his familiar. Some adventurers trying to steal an idol, and facing skeletons as a response. A completely lead free monk. Plenty of weaponry, both futuristic and medieval. And a selection of general props. Zzzzzzzzz. </p><p></p><p>The review of Battletech 3rd ed isn't particularly interesting either, being very dry and technical. The rules are good, the prepackaged mechs, less so. Oh well. Can't blame him for being off his game given the circumstances. But life goes on. We'll adapt. Like banning smoking in pubs, before long we'll wonder why it was ever an issue. </p><p></p><p></p><p>TSR Products: Dragon Mountain takes top place this month. See Tuckers Kobolds totally canonised in this epically brutal dungeon crawl. Just getting there is hassle enough. As for getting through it. You'd better get smart or you'll be dying a lot of times against enemies with a tenth your hit points.. Speaking of kobolds, you can now play them to somewhat higher level than you could last edition, thanks to PHBR10: The complete book of humanoids. 30 races, old and new, weak and strong, and some moderately lame kits to keep them in their place. Humans are still supreme! </p><p></p><p>Ravenloft builds up the epic rivalry between Strahd and Azalin even more in RQ4: Roots of evil. Who will come off better from the fight? Either way, ordinary people are likely to suffer. Miserable job. </p><p></p><p>The Forgotten realms shows us FR16: The shining south. Well, with Al Qadim doing well for itself, it would be a good idea if we knew what we were traveling though to get there, just as with the Horde set and Kara-Tur. (which we haven't seen anything on in a while. Guess they've decided that was played out. ) So Halruua, Lurien, and the other weird nations down there get fleshed out for you to enjoy. </p><p></p><p>Spelljammer is up to book 5 in the cloakmaster cycle. The Broken Sphere sees Nigel Findley try to finish this particular epic. Can he find the Spelljammer once and for all? </p><p></p><p>D&D has Rage of the Rakasta. Everyone's favourite cat people get a bit more attention. Serving as both adversaries and allies here, you'll have to do some puzzle solving to keep them from attacking. </p><p></p><p>Gamma world tries to make itself more suitable to extended campaigns, with GW2: The overlord of boniparr. An evil mutant overlord. Just the thing to make blasted post apocalyptic world even more annoying. Any resemblance to Iuz is purely coincidental. </p><p></p><p>And finally, our novel department produces Naked came the sasquatch by John Boston. Modern day comedy fantasy? That's an unusual one for this bunch. Will anyone be intrigued by this strange title and pick it up? </p><p></p><p></p><p>In case you didn't get the message in the last article, Dragon mountain! Well, it's a lot snappier than really unfair kobold infested mountain with a dragon at the end. Egads, that had some annoying bits in it. </p><p></p><p></p><p>A decidedly subpar april fool this year, both in terms of laughs and usability. Somehow, they've managed to be both less goofy and less crunchy at the same time than the last few years. There's still a couple of cool articles elsewhere in the issue, and the new Dragon Project stuff is definitely a cool idea but the weak theme, combined with the lead bill hassle makes this a bit of a depressing one overall. Things certainly aren't all going their way. You can't ever afford to get complacent, especially when you're working in the realm of ideas. Keep trying to expand their minds, Roger.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5251834, member: 27780"] [B][U]Dragon Magazine Issue 192: April 1993[/U][/B] part 6/6 Through the looking glass: Boo! THE LEAD BILL GOT PASSED. All Robert's work over the last year or so has gone to waste. Now they're going to have to put up with crappy pewter, tin and plastic. Such a tragedy. And on top of that, people are giving him gyp about the poor photo quality in the column. You shoulda seen them 10 years ago. Roll on digital photography. He's obviously not in the best of moods. [size=1] Better not disturb him [/size] Our reviews, as a result, seem to be on autopilot, with everything getting 4 stars. A flying pig, to minor humour. Another pair of elves for those who still don't have enough unique ones for their army. A wizard and his familiar. Some adventurers trying to steal an idol, and facing skeletons as a response. A completely lead free monk. Plenty of weaponry, both futuristic and medieval. And a selection of general props. Zzzzzzzzz. The review of Battletech 3rd ed isn't particularly interesting either, being very dry and technical. The rules are good, the prepackaged mechs, less so. Oh well. Can't blame him for being off his game given the circumstances. But life goes on. We'll adapt. Like banning smoking in pubs, before long we'll wonder why it was ever an issue. TSR Products: Dragon Mountain takes top place this month. See Tuckers Kobolds totally canonised in this epically brutal dungeon crawl. Just getting there is hassle enough. As for getting through it. You'd better get smart or you'll be dying a lot of times against enemies with a tenth your hit points.. Speaking of kobolds, you can now play them to somewhat higher level than you could last edition, thanks to PHBR10: The complete book of humanoids. 30 races, old and new, weak and strong, and some moderately lame kits to keep them in their place. Humans are still supreme! Ravenloft builds up the epic rivalry between Strahd and Azalin even more in RQ4: Roots of evil. Who will come off better from the fight? Either way, ordinary people are likely to suffer. Miserable job. The Forgotten realms shows us FR16: The shining south. Well, with Al Qadim doing well for itself, it would be a good idea if we knew what we were traveling though to get there, just as with the Horde set and Kara-Tur. (which we haven't seen anything on in a while. Guess they've decided that was played out. ) So Halruua, Lurien, and the other weird nations down there get fleshed out for you to enjoy. Spelljammer is up to book 5 in the cloakmaster cycle. The Broken Sphere sees Nigel Findley try to finish this particular epic. Can he find the Spelljammer once and for all? D&D has Rage of the Rakasta. Everyone's favourite cat people get a bit more attention. Serving as both adversaries and allies here, you'll have to do some puzzle solving to keep them from attacking. Gamma world tries to make itself more suitable to extended campaigns, with GW2: The overlord of boniparr. An evil mutant overlord. Just the thing to make blasted post apocalyptic world even more annoying. Any resemblance to Iuz is purely coincidental. And finally, our novel department produces Naked came the sasquatch by John Boston. Modern day comedy fantasy? That's an unusual one for this bunch. Will anyone be intrigued by this strange title and pick it up? In case you didn't get the message in the last article, Dragon mountain! Well, it's a lot snappier than really unfair kobold infested mountain with a dragon at the end. Egads, that had some annoying bits in it. A decidedly subpar april fool this year, both in terms of laughs and usability. Somehow, they've managed to be both less goofy and less crunchy at the same time than the last few years. There's still a couple of cool articles elsewhere in the issue, and the new Dragon Project stuff is definitely a cool idea but the weak theme, combined with the lead bill hassle makes this a bit of a depressing one overall. Things certainly aren't all going their way. You can't ever afford to get complacent, especially when you're working in the realm of ideas. Keep trying to expand their minds, Roger. [/QUOTE]
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