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<blockquote data-quote="(un)reason" data-source="post: 5321396" data-attributes="member: 27780"><p><a href="http://www.dailymotion.com/video/xuqhmd_dragon-issue-200-elminster-s-notebook_videogames#.UKaReo6Rn8s" target="_blank"><p style="text-align: center"><strong>Elminster's notebook</strong></p><p></a></p><p></p><p>A second regular column beginning along with the 2 ending this month? The issue becomes even more significant than it already seemed at the outset. Yet again it's made pretty obvious how popular and prolific Ed is, even though he isn't around as much as he used to be. Maybe that's going to change again, if this and the Wizards three remain regulars. </p><p></p><p>So we start off with a ghost story, Realms style. An old adventurer who's managed to reach the lordship stage, but then lost a lot of his enthusiasm when his sons were killed in Orc raids. Since then, he's become brooding and reclusive, and the castle is rumoured to be haunted by their ghosts. The truth is rather more complicated, as after all, we are in a place where magic is known to be real, and manipulated regularly on a professional basis. There is a haunting, but not the one you expect, and it doesn't seem to be particularly dangerous anyway. Certainly not to Elminster, who as ever, casually drops hints as to the many insanely powerful tricks he has at his disposal, and takes for granted his fame amongst the folk of the Realms. The artwork seems designed to add to the notebook feel, with a sketch that reiterates the important bits of the writing, and makes it a lot easier to remember than a straight wall of text would be. As an advancement in presentation, it's a success, and it also serves as an interesting demonstration of how real world legends become quite different once filtered through the Realms' cultural lens and laws of physics. It may not be quite as generic as it used to be, but it's still interesting and he's still got plenty of enthusiasm for trying new things while filling it in. I think once again, we have a winner here.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5321396, member: 27780"] [url=http://www.dailymotion.com/video/xuqhmd_dragon-issue-200-elminster-s-notebook_videogames#.UKaReo6Rn8s][CENTER][B]Elminster's notebook[/B][/CENTER][/url] A second regular column beginning along with the 2 ending this month? The issue becomes even more significant than it already seemed at the outset. Yet again it's made pretty obvious how popular and prolific Ed is, even though he isn't around as much as he used to be. Maybe that's going to change again, if this and the Wizards three remain regulars. So we start off with a ghost story, Realms style. An old adventurer who's managed to reach the lordship stage, but then lost a lot of his enthusiasm when his sons were killed in Orc raids. Since then, he's become brooding and reclusive, and the castle is rumoured to be haunted by their ghosts. The truth is rather more complicated, as after all, we are in a place where magic is known to be real, and manipulated regularly on a professional basis. There is a haunting, but not the one you expect, and it doesn't seem to be particularly dangerous anyway. Certainly not to Elminster, who as ever, casually drops hints as to the many insanely powerful tricks he has at his disposal, and takes for granted his fame amongst the folk of the Realms. The artwork seems designed to add to the notebook feel, with a sketch that reiterates the important bits of the writing, and makes it a lot easier to remember than a straight wall of text would be. As an advancement in presentation, it's a success, and it also serves as an interesting demonstration of how real world legends become quite different once filtered through the Realms' cultural lens and laws of physics. It may not be quite as generic as it used to be, but it's still interesting and he's still got plenty of enthusiasm for trying new things while filling it in. I think once again, we have a winner here. [/QUOTE]
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