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<blockquote data-quote="(un)reason" data-source="post: 5367452" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 208: August 1994</u></strong></p><p></p><p></p><p>part 5/6</p><p></p><p></p><p>Role-playing reviews: Another delve into the quirky small-press games. Cool ideas, implementation limited by budget. Often an interesting position. Will any of these go on to greater things?</p><p></p><p>Whispering vault is Mike Nystul's rather interesting attempt at designing his own game. Creating a premise that seems perfect for an anime series, you're ascended beings with their own weird and wonderful realms protecting the world from rogue gods. Lester only got to see a prerelease copy, which had a few flaws, but hopefully some of them'll be fixed in the full version. It's still a decidedly fun premise, and the dice mechanic is interesting as well. This is one that should have done better, and seems a good subject for a revival. </p><p></p><p>World Wrestling Federation basic adventure follows in the footsteps of our old Ringside game to bring the world of pro sports to roleplaying. It's a very amusing idea but the writing is repetitive and hard to untangle. It results in things being a lot slower than they ought to be, which spoils the fun. </p><p></p><p>All-star Wrestling game does a good deal better. It's only half the size, yet a lot more flexible, and easy to play. Should you want to engage in white room combat and bizarre theatrics, this is the one to pick. </p><p></p><p>Superbabes is licensed from the Femforce comics, and like most licences, tries to emulate the tone of the source material. In this case, that's quite playful and not too complicated, with drama point mechanics that promote the right kind of stories. The main complaint seems to be the shoddy construction of the physical books themselves. Meh. </p><p></p><p>Inferno panders to the satanic RPG controversy, with you playing damned souls, necromancers, demons, or possibly priests venturing into hell to smite evil and rescue unjustly imprisoned souls. You can choose to be good or bad, and either looks fun, but of course the evil options are given more relish, just to annoy the moral majority. Like white wolf, they must be gambling this will increase their success. </p><p></p><p></p><p>Fiction: Time in a bottle by P. Andrew Miller. We had a genie based bit in the computer reviews. Now we have another story involving a being with phenomenal cosmic power, and an itty-bitty living space. Quite a good one, as it twists around two classic genie tropes - the perversion of the wisher's wish, and the desire to wish them free. It also manages to expertly mix pathos and humour, and get inside the head of a decidedly alien creature. And the happy ending is just tear-jerkingly brilliant. A real little gem that fits a lot of descriptive density into it's pages. This one definitely goes in my top ten bits of fiction from the magazine. </p><p></p><p></p><p>Gunnar Thorson is capable of surprisingly deep thought for a man engaged in pitched combat in the dark. </p><p></p><p></p><p>Sage advice: What classes and level can tieflings be (most of them, pretty high. They're versatile little things, as befits their diverse heritage )</p><p></p><p>Do magically aged undead get more powerful (probably not. You don't get mental bonuses for fake aging, so they shouldn't either)</p><p></p><p>Can druids use athasian weapons if they're made of organic materials (Hmm. Skip is suspicious of this concept. Skip does not recommend it.) </p><p></p><p>Where's the height, weight and aging tables for the new planescape races, ya berk. (Are you threatening skip with yo bad 19th century british slang. Skip was brought up on the mean shores of Lake Geneva, where there were d4's that could take your foot off lurking round every corner. Skip laughs at your pitiful attempts to sound tough, biatch. But Skip will answer your question anyway. Now watch yo mouth next time. Can you dig it?)</p><p></p><p>Where the hell is the Dawnspire?( Good question. Errata, errata, here we go again. )</p><p></p><p>Can PC githzerai plane shift (No. They've all been disowned for associating with other races. )</p><p></p><p>Can planars really see portals without using magic (yes. Why do you doubt the books, friend citizen? ) </p><p></p><p>Are 1st and 2nd level priest spells common knowledge to sha'irs (no)</p><p></p><p>How the hell do dragons from far countries get to the council of wyrms on time (Flying 20 hours a day. Man, their wings are gonna need a serious massage after that. )</p><p></p><p>When are all the things that happen in the forgotten realms novels gonna be properly updated to the game. (They aren't. They're just gonna be referred to obliquely so you have to buy everything to keep up with the metaplot <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> )</p><p></p><p>I question the validity of your rulings! You keep missing points! (Ahh, fresh meat. Come here son, Skip's gonna teach you a valuable lesson. :bang: There. Once your kneecaps heal, I hope you won't make the same mistake again. Ahh, that's better. It's been too long since Skip did that. )</p><p></p><p>Can a beholder's eyes survive the death of the body (No, thank god. They'd be even more of a nightmare if that was the case. )</p><p></p><p>Wouldn't a vampire that had recently fed still be obvious to infravision, because the heat would be concentrated in their stomach? (And what's to say it isn't passed straight to their veins? They do not have regular metabolisms, remember. Your DM was entirely in his rights to screw you out of 2 levels in this way. )</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5367452, member: 27780"] [B][U]Dragon Magazine Issue 208: August 1994[/U][/B] part 5/6 Role-playing reviews: Another delve into the quirky small-press games. Cool ideas, implementation limited by budget. Often an interesting position. Will any of these go on to greater things? Whispering vault is Mike Nystul's rather interesting attempt at designing his own game. Creating a premise that seems perfect for an anime series, you're ascended beings with their own weird and wonderful realms protecting the world from rogue gods. Lester only got to see a prerelease copy, which had a few flaws, but hopefully some of them'll be fixed in the full version. It's still a decidedly fun premise, and the dice mechanic is interesting as well. This is one that should have done better, and seems a good subject for a revival. World Wrestling Federation basic adventure follows in the footsteps of our old Ringside game to bring the world of pro sports to roleplaying. It's a very amusing idea but the writing is repetitive and hard to untangle. It results in things being a lot slower than they ought to be, which spoils the fun. All-star Wrestling game does a good deal better. It's only half the size, yet a lot more flexible, and easy to play. Should you want to engage in white room combat and bizarre theatrics, this is the one to pick. Superbabes is licensed from the Femforce comics, and like most licences, tries to emulate the tone of the source material. In this case, that's quite playful and not too complicated, with drama point mechanics that promote the right kind of stories. The main complaint seems to be the shoddy construction of the physical books themselves. Meh. Inferno panders to the satanic RPG controversy, with you playing damned souls, necromancers, demons, or possibly priests venturing into hell to smite evil and rescue unjustly imprisoned souls. You can choose to be good or bad, and either looks fun, but of course the evil options are given more relish, just to annoy the moral majority. Like white wolf, they must be gambling this will increase their success. Fiction: Time in a bottle by P. Andrew Miller. We had a genie based bit in the computer reviews. Now we have another story involving a being with phenomenal cosmic power, and an itty-bitty living space. Quite a good one, as it twists around two classic genie tropes - the perversion of the wisher's wish, and the desire to wish them free. It also manages to expertly mix pathos and humour, and get inside the head of a decidedly alien creature. And the happy ending is just tear-jerkingly brilliant. A real little gem that fits a lot of descriptive density into it's pages. This one definitely goes in my top ten bits of fiction from the magazine. Gunnar Thorson is capable of surprisingly deep thought for a man engaged in pitched combat in the dark. Sage advice: What classes and level can tieflings be (most of them, pretty high. They're versatile little things, as befits their diverse heritage ) Do magically aged undead get more powerful (probably not. You don't get mental bonuses for fake aging, so they shouldn't either) Can druids use athasian weapons if they're made of organic materials (Hmm. Skip is suspicious of this concept. Skip does not recommend it.) Where's the height, weight and aging tables for the new planescape races, ya berk. (Are you threatening skip with yo bad 19th century british slang. Skip was brought up on the mean shores of Lake Geneva, where there were d4's that could take your foot off lurking round every corner. Skip laughs at your pitiful attempts to sound tough, biatch. But Skip will answer your question anyway. Now watch yo mouth next time. Can you dig it?) Where the hell is the Dawnspire?( Good question. Errata, errata, here we go again. ) Can PC githzerai plane shift (No. They've all been disowned for associating with other races. ) Can planars really see portals without using magic (yes. Why do you doubt the books, friend citizen? ) Are 1st and 2nd level priest spells common knowledge to sha'irs (no) How the hell do dragons from far countries get to the council of wyrms on time (Flying 20 hours a day. Man, their wings are gonna need a serious massage after that. ) When are all the things that happen in the forgotten realms novels gonna be properly updated to the game. (They aren't. They're just gonna be referred to obliquely so you have to buy everything to keep up with the metaplot :p ) I question the validity of your rulings! You keep missing points! (Ahh, fresh meat. Come here son, Skip's gonna teach you a valuable lesson. :bang: There. Once your kneecaps heal, I hope you won't make the same mistake again. Ahh, that's better. It's been too long since Skip did that. ) Can a beholder's eyes survive the death of the body (No, thank god. They'd be even more of a nightmare if that was the case. ) Wouldn't a vampire that had recently fed still be obvious to infravision, because the heat would be concentrated in their stomach? (And what's to say it isn't passed straight to their veins? They do not have regular metabolisms, remember. Your DM was entirely in his rights to screw you out of 2 levels in this way. ) [/QUOTE]
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