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<blockquote data-quote="(un)reason" data-source="post: 5408033" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 215: March 1995</u></strong></p><p></p><p></p><p>part 6/8</p><p></p><p></p><p>Tank girl RPG! Man, Jamie Hewlett has certainly gone on to some pretty spectacular things since then. We've got the cool shoeshine, a'right? </p><p></p><p></p><p>Sage advice: What do you mean by magical creatures and spellcasters (anything that casts spells or uses spell-like abilities. Are you saying our english isn't plain enough for you, punk? You ought to know by now what Skip does to people who disrespect Skip!)</p><p></p><p>What happens if someone's charmed mid-combat (They get all confusticated cos their friends are all fighting. Oh woes. We must settle this disagreement. ) </p><p></p><p>How do you get even more specialized than normal in a weapon (play BD&D or buy the new PLAYERS OPTION books :teeth ting: ) </p><p></p><p>Why are the rules for clerics losing levels on the planes inconsistent (Because the gods say so. Bodged compromise treaties suck, but they're better than open interplanar war all the time )</p><p></p><p>Can priests in sigil get spells (sure)</p><p></p><p>You forgot to mention the astral plane's time weirdness in the new planescape books (So we did. You can still use the old stuff with it if you like )</p><p></p><p>Do Alu fiends, cambions and manes have gating powers (no. They don't have enough respect in the general fiendish hierarchy )</p><p></p><p>I don't understand what stops fiendish regeneration (then you're not gonna be able to beat them. Better steer clear of the lower planes if you don't want to die horribly. That's what you get for being dumb) </p><p></p><p>How do Vecna's bits affect a character sitting with a card in the pool (Skip doesn't want to think about what Vecna would do with his withered lichy bits to some poor defenceless champion in a hot tub. Bad images man, bad images.) </p><p></p><p>When does a ring of shooting stars buff someone (when you want it to. But only once)</p><p></p><p>What happens when two monsters are fighting over treasure (it's a draw)</p><p>Can calm prevent caravans (no. What a silly question. Caravans prefer calm.)</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5408033, member: 27780"] [B][U]Dragon Magazine Issue 215: March 1995[/U][/B] part 6/8 Tank girl RPG! Man, Jamie Hewlett has certainly gone on to some pretty spectacular things since then. We've got the cool shoeshine, a'right? Sage advice: What do you mean by magical creatures and spellcasters (anything that casts spells or uses spell-like abilities. Are you saying our english isn't plain enough for you, punk? You ought to know by now what Skip does to people who disrespect Skip!) What happens if someone's charmed mid-combat (They get all confusticated cos their friends are all fighting. Oh woes. We must settle this disagreement. ) How do you get even more specialized than normal in a weapon (play BD&D or buy the new PLAYERS OPTION books :teeth ting: ) Why are the rules for clerics losing levels on the planes inconsistent (Because the gods say so. Bodged compromise treaties suck, but they're better than open interplanar war all the time ) Can priests in sigil get spells (sure) You forgot to mention the astral plane's time weirdness in the new planescape books (So we did. You can still use the old stuff with it if you like ) Do Alu fiends, cambions and manes have gating powers (no. They don't have enough respect in the general fiendish hierarchy ) I don't understand what stops fiendish regeneration (then you're not gonna be able to beat them. Better steer clear of the lower planes if you don't want to die horribly. That's what you get for being dumb) How do Vecna's bits affect a character sitting with a card in the pool (Skip doesn't want to think about what Vecna would do with his withered lichy bits to some poor defenceless champion in a hot tub. Bad images man, bad images.) When does a ring of shooting stars buff someone (when you want it to. But only once) What happens when two monsters are fighting over treasure (it's a draw) Can calm prevent caravans (no. What a silly question. Caravans prefer calm.) [/QUOTE]
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