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<blockquote data-quote="Orius" data-source="post: 5485772" data-attributes="member: 8863"><p>And thus begins the era of the magazine where I was reading it on a regular basis. I thought the changes in the issue were a marked improvement on the handful of previous issues I'd read, but then given the chaos going on in TSR's various departments at the time, it may be that those issues were similarly muddled. Who knows? I've always felt that the Dragons from this issue to to end of 2e with issue 273 were pretty good though, with plenty of useful content. The 1995 issues I have just feel very light on content, and it may be from lots and lots of differnet review columns and filler.</p><p></p><p></p><p></p><p></p><p>The Rogue's Gallery might have been interesting with PCs from various campaigns, but the column soon just gave stats for characters appearing in various game novels at the time, and that felt like a cheap plug to me. </p><p></p><p></p><p></p><p>To be fair though, Middle-earth: The Wizards was one of the better early CCGs. It had a pretty nasty learning curve, but it did a decent job of capturing the flavor of Tolkien's source material. Unlike some popular games at the time, many of the main characters weren't super-rare and were readily available to players, and this didn't break the game. I've always liked it.</p></blockquote><p></p>
[QUOTE="Orius, post: 5485772, member: 8863"] And thus begins the era of the magazine where I was reading it on a regular basis. I thought the changes in the issue were a marked improvement on the handful of previous issues I'd read, but then given the chaos going on in TSR's various departments at the time, it may be that those issues were similarly muddled. Who knows? I've always felt that the Dragons from this issue to to end of 2e with issue 273 were pretty good though, with plenty of useful content. The 1995 issues I have just feel very light on content, and it may be from lots and lots of differnet review columns and filler. The Rogue's Gallery might have been interesting with PCs from various campaigns, but the column soon just gave stats for characters appearing in various game novels at the time, and that felt like a cheap plug to me. To be fair though, Middle-earth: The Wizards was one of the better early CCGs. It had a pretty nasty learning curve, but it did a decent job of capturing the flavor of Tolkien's source material. Unlike some popular games at the time, many of the main characters weren't super-rare and were readily available to players, and this didn't break the game. I've always liked it. [/QUOTE]
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