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<blockquote data-quote="(un)reason" data-source="post: 5500944" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 226: February 1996</u></strong></p><p></p><p></p><p>part 7/8</p><p></p><p></p><p>Dragonmirth gets slightly confused by events. Swordplay is starting to increase in size. I guess it happens to every regular comic. Libram X returns to get a half-decent send-off instead of being unceremoniously cancelled at the climax. Still feels like the story is seriously cut down from it's original conception. Am I right in this inference? Anyone with any behind the scenes stuff to spill on this one? </p><p></p><p>Knights of the dinner table: Hey, at least the format changes aren't all bad. We also get classic stuff like this, that would go on to have it's game made into a real system. </p><p></p><p>Floyd starts to get anachronistic. Another case of the real world intruding in amusing ways, thanks to the joys of magic. </p><p></p><p></p><p>TSR Previews: More stuff out this month that they didn't mention last time. They are getting sloppy. You know, if you formatted things a little less garishly you could fit them in. </p><p></p><p>Birthright gets Greatheart by Dixie McKeone. The shadow world threatens an elven burial ground. Oh, they do go on. Will it wind up being everyone's burial ground? </p><p></p><p>The forgotten realms gets Escape from undermountain by Mark Anthony. Oh, Artek is so screwed. You know what Halaster is like. You may get the guy you came to rescue, but there will be a price. </p><p></p><p>First Quest concludes it's own novel trilogy. The farmboy hero now has a full party of stereotypes and a talking animal. They're now ready to save the world! Doug Niles, who really ought to know better by now, churns out the requisite cheese. </p><p></p><p>Our generic adventure is The Silver Key. Even fairly powerful characters have to run when faced with lots of orcs. Easy to place in any campaign (except dragonlance )</p><p></p><p>And spellfire has obviously been busy when we weren't looking, because it's up to booster pack 8. Characters and locations from classic modules such as the tomb of horrors join the fray. What powers will they have in this game? </p><p></p><p>And now we're caught up with this month, on to the next month. Birthright continues to launch stuff at an unprecedented rate. It's obviously a favorite of someone in upper management. The book of Magecraft does the splatbook thing for this campaign world, with a particular focus on the unique domain magic tricks they can pull. Binsada gets a domain sourcebook, giving you another fleshed out place that your PC could be in charge of. And Sword of Roele is another adventure. Geared towards mid-level characters, it's a survive and conquer mission against an awnsheigh. Looks rather like a chimera on the cover. Is that him, or just one of his pets. </p><p></p><p>The Forgotten realms gets two novels, but no sourcebooks. Vaguely unusual. The veiled Dragon by Troy Denning sees our stalwart novelist working on the harpers series. They have to do good while not getting to be heroes for it, because of the whole secret organisation thing. On the other hand, regicide isn't the kind of thing you can easily hide, and you can bet the people investigating it in Murder in Cormyr by Chet Williamson will get a decent amount of kudos. Now, will they raise him, and if not, why not. </p><p></p><p>Planescape gets Something Wild. One of their more forgettable adventures. ( I own it, and all I remember is something vague about dream manipulation playing a part, and those eco-aesop anti rangers trying to get into the beastlands. Neh.) </p><p></p><p>Dark sun gets The Rise and fall of a Dragon King by Lynn Abbey. Trying to follow in P. N. Elrod's footsteps by humanizing one of the big villains of the setting I see. Damnitt, why can't they revel in their cosmic power instead of getting all angsty and brooding. Surely you've suffered enough. </p><p></p><p>Dragonlance has another prequel. Don Perrin shows us the pre war life of Theros Ironfeld. Who? Man, they're getting increasingly obscure these days. </p><p></p><p>Ravenloft is also in the mood for filling out a villain's backstory. King of the dead by Gene DeWeese does for Azalin what P N Elrod did for Strahd. Will it enjoy anything like the same success? </p><p></p><p>We also get a generic AD&D novel, and a straight generic novel. The rod of seven parts gives you a sample story loosely based on the module of the same name. Doug Niles is responsible for this one as well. And Winged Magic by Mary H Herbert. Another not very edifying teaser leaves me with nothing to say. The size and quality of these does seem to be going down, and the number of typos increasing. Who was in charge of this section anyway?</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5500944, member: 27780"] [B][U]Dragon Magazine Issue 226: February 1996[/U][/B] part 7/8 Dragonmirth gets slightly confused by events. Swordplay is starting to increase in size. I guess it happens to every regular comic. Libram X returns to get a half-decent send-off instead of being unceremoniously cancelled at the climax. Still feels like the story is seriously cut down from it's original conception. Am I right in this inference? Anyone with any behind the scenes stuff to spill on this one? Knights of the dinner table: Hey, at least the format changes aren't all bad. We also get classic stuff like this, that would go on to have it's game made into a real system. Floyd starts to get anachronistic. Another case of the real world intruding in amusing ways, thanks to the joys of magic. TSR Previews: More stuff out this month that they didn't mention last time. They are getting sloppy. You know, if you formatted things a little less garishly you could fit them in. Birthright gets Greatheart by Dixie McKeone. The shadow world threatens an elven burial ground. Oh, they do go on. Will it wind up being everyone's burial ground? The forgotten realms gets Escape from undermountain by Mark Anthony. Oh, Artek is so screwed. You know what Halaster is like. You may get the guy you came to rescue, but there will be a price. First Quest concludes it's own novel trilogy. The farmboy hero now has a full party of stereotypes and a talking animal. They're now ready to save the world! Doug Niles, who really ought to know better by now, churns out the requisite cheese. Our generic adventure is The Silver Key. Even fairly powerful characters have to run when faced with lots of orcs. Easy to place in any campaign (except dragonlance ) And spellfire has obviously been busy when we weren't looking, because it's up to booster pack 8. Characters and locations from classic modules such as the tomb of horrors join the fray. What powers will they have in this game? And now we're caught up with this month, on to the next month. Birthright continues to launch stuff at an unprecedented rate. It's obviously a favorite of someone in upper management. The book of Magecraft does the splatbook thing for this campaign world, with a particular focus on the unique domain magic tricks they can pull. Binsada gets a domain sourcebook, giving you another fleshed out place that your PC could be in charge of. And Sword of Roele is another adventure. Geared towards mid-level characters, it's a survive and conquer mission against an awnsheigh. Looks rather like a chimera on the cover. Is that him, or just one of his pets. The Forgotten realms gets two novels, but no sourcebooks. Vaguely unusual. The veiled Dragon by Troy Denning sees our stalwart novelist working on the harpers series. They have to do good while not getting to be heroes for it, because of the whole secret organisation thing. On the other hand, regicide isn't the kind of thing you can easily hide, and you can bet the people investigating it in Murder in Cormyr by Chet Williamson will get a decent amount of kudos. Now, will they raise him, and if not, why not. Planescape gets Something Wild. One of their more forgettable adventures. ( I own it, and all I remember is something vague about dream manipulation playing a part, and those eco-aesop anti rangers trying to get into the beastlands. Neh.) Dark sun gets The Rise and fall of a Dragon King by Lynn Abbey. Trying to follow in P. N. Elrod's footsteps by humanizing one of the big villains of the setting I see. Damnitt, why can't they revel in their cosmic power instead of getting all angsty and brooding. Surely you've suffered enough. Dragonlance has another prequel. Don Perrin shows us the pre war life of Theros Ironfeld. Who? Man, they're getting increasingly obscure these days. Ravenloft is also in the mood for filling out a villain's backstory. King of the dead by Gene DeWeese does for Azalin what P N Elrod did for Strahd. Will it enjoy anything like the same success? We also get a generic AD&D novel, and a straight generic novel. The rod of seven parts gives you a sample story loosely based on the module of the same name. Doug Niles is responsible for this one as well. And Winged Magic by Mary H Herbert. Another not very edifying teaser leaves me with nothing to say. The size and quality of these does seem to be going down, and the number of typos increasing. Who was in charge of this section anyway? [/QUOTE]
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