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<blockquote data-quote="(un)reason" data-source="post: 5515273" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 228: April 1996</u></strong></p><p></p><p></p><p>part 3/8</p><p></p><p></p><p>The dragon's worstiary: Chocolate golems are very much a paper tiger. They may look big and imposing, but they're just so YUMMY! that you're unlikely to find them a challenge. Om nom nom nom. April fool. </p><p></p><p>Chia Golems give you another means of surprising stupid adventurers. Terrifying animated topiary! Make sure you take good care of them, or they'll grow into just a big blob of greenery, and that won't be good for their mobility. </p><p></p><p>Plush golems are genuinely creepy, although they'd be even more so if they could grow and shrink as needed to the situation, thus allowing then to be more innocuous when not needed. They react to the subconscious desires of their owners, which we all know is just a recipe for trouble. So these may be a joke, but they can certainly be used in games that are mostly serious. Which I suppose is a fairly optimal combination. People will certainly remember this one over the articles surrounding it. </p><p></p><p></p><p>All in the family: Ah yes, involving your family in adventures. Another of those things that's really cool if it works, but has the potential to go horribly horribly wrong, especially if they players aren't invested enough in the reality of the world (or if they have crafted an elaborate backstory featuring them, and the DM just ignores that for a cheap plot device or refrigerator moment. ) So incorporating family only really works in a long-term game where they have chance to make an impact over extended time periods both IC and OOC. Otherwise, they might as well just be wandering loners anyway. That said, if it works, it can be brilliant, so don't get discouraged because many have done it badly, just as you shouldn't give up on trying to build healthy relationships and a family because you've failed repeatedly in real life. </p><p></p><p></p><p>Network news: Big crossover event time! Raven's bluff is under siege and needs lots of adventurers to help defend it. Become a hero and maybe even influence what happens next! Ah yes, how very very 90's. In a way, I miss this kind of ambition. And then I remember why it went out of fashion. Metaplot is hard enough when it's top down. When it's dictated by the results of tournaments, as was also done in L5R, it can just seem nonsensical all too easily. Which makes this another cool sounding advert that has some rather interesting and strange implications if looked at a little closer. It is nice that they're trying to involve us in an ongoing storyline, but that puts a heavy burden on us and them to get it right. Will they manage it without the Drama Llama getting involved OOC? Were you part of this big event? If so, what did your character do in it? </p><p></p><p></p><p>AD&D Triviathlon: In another instance of promotion which makes me go Huh? they promote last month's triviathlon again. Call the clue hotline at 90 cents a minute if you're having trouble with the answers! Oh dear. That does make this seem rather like a blatant cash grab. Sure there are prizes to be won, but any well-planned competition of this kind will ensure the income is well above the expected costs, and this is just one way to do that. So this ups the tackiness rating of this little business quite a bit. I do not approve.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5515273, member: 27780"] [B][U]Dragon Magazine Issue 228: April 1996[/U][/B] part 3/8 The dragon's worstiary: Chocolate golems are very much a paper tiger. They may look big and imposing, but they're just so YUMMY! that you're unlikely to find them a challenge. Om nom nom nom. April fool. Chia Golems give you another means of surprising stupid adventurers. Terrifying animated topiary! Make sure you take good care of them, or they'll grow into just a big blob of greenery, and that won't be good for their mobility. Plush golems are genuinely creepy, although they'd be even more so if they could grow and shrink as needed to the situation, thus allowing then to be more innocuous when not needed. They react to the subconscious desires of their owners, which we all know is just a recipe for trouble. So these may be a joke, but they can certainly be used in games that are mostly serious. Which I suppose is a fairly optimal combination. People will certainly remember this one over the articles surrounding it. All in the family: Ah yes, involving your family in adventures. Another of those things that's really cool if it works, but has the potential to go horribly horribly wrong, especially if they players aren't invested enough in the reality of the world (or if they have crafted an elaborate backstory featuring them, and the DM just ignores that for a cheap plot device or refrigerator moment. ) So incorporating family only really works in a long-term game where they have chance to make an impact over extended time periods both IC and OOC. Otherwise, they might as well just be wandering loners anyway. That said, if it works, it can be brilliant, so don't get discouraged because many have done it badly, just as you shouldn't give up on trying to build healthy relationships and a family because you've failed repeatedly in real life. Network news: Big crossover event time! Raven's bluff is under siege and needs lots of adventurers to help defend it. Become a hero and maybe even influence what happens next! Ah yes, how very very 90's. In a way, I miss this kind of ambition. And then I remember why it went out of fashion. Metaplot is hard enough when it's top down. When it's dictated by the results of tournaments, as was also done in L5R, it can just seem nonsensical all too easily. Which makes this another cool sounding advert that has some rather interesting and strange implications if looked at a little closer. It is nice that they're trying to involve us in an ongoing storyline, but that puts a heavy burden on us and them to get it right. Will they manage it without the Drama Llama getting involved OOC? Were you part of this big event? If so, what did your character do in it? AD&D Triviathlon: In another instance of promotion which makes me go Huh? they promote last month's triviathlon again. Call the clue hotline at 90 cents a minute if you're having trouble with the answers! Oh dear. That does make this seem rather like a blatant cash grab. Sure there are prizes to be won, but any well-planned competition of this kind will ensure the income is well above the expected costs, and this is just one way to do that. So this ups the tackiness rating of this little business quite a bit. I do not approve. [/QUOTE]
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