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<blockquote data-quote="(un)reason" data-source="post: 5538641" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 231: July 1996</u></strong></p><p></p><p></p><p>part 1/8</p><p></p><p></p><p>124 pages. And so we reach the last issue that I actually bought at the time. While I certainly didn't suspect what would happen next, I was distinctly disenchanted with the recent changes in the magazine and products, plus they were getting harder to find in shops, so I bought them less and less. Around this time, I lost interest, and converted to White Wolf. D&D pretty much dropped off my radar until well after 3rd edition came out. So once again, after this point, I'll be pretty much discovering the month-by month events as they come. You can look forward to much snark. Let's dig this one out of physical storage for the novelty and get ready to rumble. </p><p></p><p></p><p>In this issue:</p><p></p><p></p><p>The wyrms turn: So you just got namechecked by the X-files. If anything says that ordinary people have at least heard of you, it's something like this. And really, gaming is losing it's stigma as the people who play it grow up and become (mostly) fairly normal adults. So much for the satanic panic, and the hipsters. It's just another form of recreation. In contrast with last month's very gloomy editorial, this shows them fairly confident that gaming will survive, and with it D&D. After all, the company couldn't possibly collapse when it's still the biggest roleplaying game there is. That'd mean all the other companies are unviable as well. This also indirectly points out one of the big problems the game is having. There's now so many supplements that the degree of shared experience players have is rather lower. So this shows them pretty confident that the company will pull through these tough times. Oh, how wrong they are. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /> </p><p></p><p></p><p>D-Mail: A rather interesting letter from someone who noticed a card game being played in one of their novels, and would like to see rules for it. Oh, you obsessives. Is there no part of the setting you will not explore? Just make it up yourself. Please? </p><p></p><p>A letter of praise for this year's april fools stuff. Much funnier than last year's! Yes, I suppose it was, on reflection. It was certainly better distributed. </p><p></p><p>A letter saying they need to aim more articles at players, as they make up more of the userbase. True, but that's a tricky one to get right, because the DM just needs so much more stuff to do the game justice. You can't have nothing but new spells and magic items in an issue. </p><p></p><p>A whole bunch of questions on the spell and magic item compendia. Yeah, they'll get them out eventually. Don't think it's easy for us. Poor poor slade. He works so hard and sacrifices so much for you people. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Show him some love. </p><p></p><p>A joygasm from someone who really likes the idea of a computer character generator and rules compendium. Steady up mate. They're not putting every supplement in it. That'd be too much even for slade and zeb combined. Still, we hope it doesn't disappoint too much.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5538641, member: 27780"] [B][U]Dragon Magazine Issue 231: July 1996[/U][/B] part 1/8 124 pages. And so we reach the last issue that I actually bought at the time. While I certainly didn't suspect what would happen next, I was distinctly disenchanted with the recent changes in the magazine and products, plus they were getting harder to find in shops, so I bought them less and less. Around this time, I lost interest, and converted to White Wolf. D&D pretty much dropped off my radar until well after 3rd edition came out. So once again, after this point, I'll be pretty much discovering the month-by month events as they come. You can look forward to much snark. Let's dig this one out of physical storage for the novelty and get ready to rumble. In this issue: The wyrms turn: So you just got namechecked by the X-files. If anything says that ordinary people have at least heard of you, it's something like this. And really, gaming is losing it's stigma as the people who play it grow up and become (mostly) fairly normal adults. So much for the satanic panic, and the hipsters. It's just another form of recreation. In contrast with last month's very gloomy editorial, this shows them fairly confident that gaming will survive, and with it D&D. After all, the company couldn't possibly collapse when it's still the biggest roleplaying game there is. That'd mean all the other companies are unviable as well. This also indirectly points out one of the big problems the game is having. There's now so many supplements that the degree of shared experience players have is rather lower. So this shows them pretty confident that the company will pull through these tough times. Oh, how wrong they are. :devil: D-Mail: A rather interesting letter from someone who noticed a card game being played in one of their novels, and would like to see rules for it. Oh, you obsessives. Is there no part of the setting you will not explore? Just make it up yourself. Please? A letter of praise for this year's april fools stuff. Much funnier than last year's! Yes, I suppose it was, on reflection. It was certainly better distributed. A letter saying they need to aim more articles at players, as they make up more of the userbase. True, but that's a tricky one to get right, because the DM just needs so much more stuff to do the game justice. You can't have nothing but new spells and magic items in an issue. A whole bunch of questions on the spell and magic item compendia. Yeah, they'll get them out eventually. Don't think it's easy for us. Poor poor slade. He works so hard and sacrifices so much for you people. :p Show him some love. A joygasm from someone who really likes the idea of a computer character generator and rules compendium. Steady up mate. They're not putting every supplement in it. That'd be too much even for slade and zeb combined. Still, we hope it doesn't disappoint too much. [/QUOTE]
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