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<blockquote data-quote="(un)reason" data-source="post: 5553061" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 232: August 1996</u></strong></p><p></p><p></p><p>part 7/8</p><p></p><p></p><p>Wraith: the Oblivion gets a second edition. But forgets the pathos regaining rules <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> What are you gonna do. Hire a better editor? Ahahahahaha! </p><p></p><p></p><p>TSR Previews: We once again break the record for new releases next month, with 15 of them mentioned here. Anyone who can keep up with this lot has some serious disposable income and is a very fast reader. Lets see what we can see. </p><p></p><p>The AD&D core rules get put on a CD-ROM. Now thats a good use of technology, not like those silly audio CD accessories. Just fast, easy, fully legal characters to start playing with. It's not all bad ideas. There's also the epic Rod of Seven Parts adventure, which unusually is well behind it's tie in book. Was Skip late with his manuscript or something?</p><p></p><p>Birthright gets Legends of the Hero Kings, and the Khourane Domain Sourcebook. More adventures for them to make their name completing, and another place for them to come from and be in charge of. Are your guys ready to step up and bat when their blood destiny comes due? It also gets The Spider's Test by Dixie McKeone in the novel department. Lolth is not involved, unusually. Normally, there's no getting rid of her where spiders are involved. </p><p></p><p>Lots of setting double bills as well. Dragonlance relaunches it's gaming end with a bang. The Fifth Age has begun, ruled by cards and dramatic conventions rather than dungeon crawling. Will it get the success it deserves. I guess that depends if you like the ideas of dragonlance or not. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> The novels also kick off the stories of the new era, with Jean Rabe writing The Dawning of a New Age. How will the canon characters react to the massive changes in cosmology and magic system? </p><p></p><p>The forgotten realms returns to undermountain for a 4th time, to find a place called Maddgoth's ( Mad goth? Srysly? White Wolf envy much? Go sit in the corner with Boinger, Goretox and Black Ice Shadow ) Castle. A flying castle in a giant underground vault? Not the most practical position for it, really. Well, I guess he must be mad. Meanwhile, Elaine Cunningham continues to try and replicate the success of R A Salvadore in drow adventurer tales. </p><p></p><p>Planescape gets the planewalkers handbook. Finally they get kits suitable for the planes, along with lots of other player-centric goodies. About time. Not so wanted is Pages of Pain, by Troy Denning. How do you do the memoirs of the lady of pain without destroying her mystique. Can he pull off that tall order? </p><p></p><p>Ravenloft returns to gothic earth, with A Guide to Transylvania. See the land Dracula rules, and quite a few of his lackeys and enemies given greater detail. Well, it's worked for Strahd, it should work even better for the real thing. They also have another ironic Vistani story. To sleep with Evil by Andria Cardarelle. Well, romance is given extra piquancy if it's tragic and cursed. If it's troo wuv they'll battle on regardless. </p><p></p><p>Our generic book also seems pretty familiar. Trail of Darkness by Darlene D Bolesny sees another scheming bastard foment division and conflict between races for his own profit. </p><p></p><p>Dragon Dice is also expanding yet again. Magestorm adds magical items to your dice arrays. Can you figure out what their most tactically optimal uses are?</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5553061, member: 27780"] [B][U]Dragon Magazine Issue 232: August 1996[/U][/B] part 7/8 Wraith: the Oblivion gets a second edition. But forgets the pathos regaining rules :p What are you gonna do. Hire a better editor? Ahahahahaha! TSR Previews: We once again break the record for new releases next month, with 15 of them mentioned here. Anyone who can keep up with this lot has some serious disposable income and is a very fast reader. Lets see what we can see. The AD&D core rules get put on a CD-ROM. Now thats a good use of technology, not like those silly audio CD accessories. Just fast, easy, fully legal characters to start playing with. It's not all bad ideas. There's also the epic Rod of Seven Parts adventure, which unusually is well behind it's tie in book. Was Skip late with his manuscript or something? Birthright gets Legends of the Hero Kings, and the Khourane Domain Sourcebook. More adventures for them to make their name completing, and another place for them to come from and be in charge of. Are your guys ready to step up and bat when their blood destiny comes due? It also gets The Spider's Test by Dixie McKeone in the novel department. Lolth is not involved, unusually. Normally, there's no getting rid of her where spiders are involved. Lots of setting double bills as well. Dragonlance relaunches it's gaming end with a bang. The Fifth Age has begun, ruled by cards and dramatic conventions rather than dungeon crawling. Will it get the success it deserves. I guess that depends if you like the ideas of dragonlance or not. :p The novels also kick off the stories of the new era, with Jean Rabe writing The Dawning of a New Age. How will the canon characters react to the massive changes in cosmology and magic system? The forgotten realms returns to undermountain for a 4th time, to find a place called Maddgoth's ( Mad goth? Srysly? White Wolf envy much? Go sit in the corner with Boinger, Goretox and Black Ice Shadow ) Castle. A flying castle in a giant underground vault? Not the most practical position for it, really. Well, I guess he must be mad. Meanwhile, Elaine Cunningham continues to try and replicate the success of R A Salvadore in drow adventurer tales. Planescape gets the planewalkers handbook. Finally they get kits suitable for the planes, along with lots of other player-centric goodies. About time. Not so wanted is Pages of Pain, by Troy Denning. How do you do the memoirs of the lady of pain without destroying her mystique. Can he pull off that tall order? Ravenloft returns to gothic earth, with A Guide to Transylvania. See the land Dracula rules, and quite a few of his lackeys and enemies given greater detail. Well, it's worked for Strahd, it should work even better for the real thing. They also have another ironic Vistani story. To sleep with Evil by Andria Cardarelle. Well, romance is given extra piquancy if it's tragic and cursed. If it's troo wuv they'll battle on regardless. Our generic book also seems pretty familiar. Trail of Darkness by Darlene D Bolesny sees another scheming bastard foment division and conflict between races for his own profit. Dragon Dice is also expanding yet again. Magestorm adds magical items to your dice arrays. Can you figure out what their most tactically optimal uses are? [/QUOTE]
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