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<blockquote data-quote="(un)reason" data-source="post: 5554417" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 233: September 1996</u></strong></p><p></p><p></p><p>part 1/8</p><p></p><p></p><p>124 pages. Okay, now this is truly a hideous cover. Everything about it offends my eyes. The scrappy colouring. The lack of depth and perspective. The cluttered loading in of creatures. This is a pretty strong contender for worst cover evar. Even the cheap stuff from the early days of the magazine had better planned composition than this. Remember, once you get above a certain level, adding in more stuff makes things worse, not better. I'm turning the pages fast to get away from that, and hoping the contents will be an improvement. </p><p></p><p></p><p>In this issue:</p><p></p><p></p><p>The wyrm's turn: This month's editorial is actually pretty entertaining, as Dave Gross tells us the story of his youthful passion for chess. It's amazing how such a simple seeming game can become a passion that takes a lifetime to master. Well, although it may be a game of pure skill, there's still more permutations than a human mind can memorise, and your opponents will hopefully improve as you do, so there'll always be a challenge there. Really, this is another reminder how interesting gossip is, and how small and silly our reasons for taking one direction in life over another can be. Even if you cloned someone, they might well wind up with quite different interests and skillsets from being raised in a different time and place. What chance events threw your life in a completely different direction? </p><p></p><p></p><p>D-Mail: A letter asking for coverage of online gaming, and conversions for older editions. Things that seem likely to get a mixed response really. Still, doesn't hurt to try. </p><p></p><p>A letter from the writer of 231's Arcane lore answering some questions about dragon wing armor. Yeah, it'll take quite a bit of work to make that one useful for PC's. Might want to destroy it or give it to a good dragon as a bribe. </p><p></p><p>A letter chattering about the whole geek stigma thing, and also about the age gap in their gaming group. They might not have the same experiences, but they can all contribute positively in the present. </p><p></p><p>A gripe that the CD they included with the magazine was Windows only. Poor macs, getting the short end of the stick. Count yourself lucky they survived at all. What would the computer landscape be like without at least one competitor to Microsoft's world domination? </p><p></p><p>A letter asking what computers they use to make the magazine. Currently, Quark Express is the main program. But it is a complicated business. One crashed system could be a real problem. I hope they have backups.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5554417, member: 27780"] [B][U]Dragon Magazine Issue 233: September 1996[/U][/B] part 1/8 124 pages. Okay, now this is truly a hideous cover. Everything about it offends my eyes. The scrappy colouring. The lack of depth and perspective. The cluttered loading in of creatures. This is a pretty strong contender for worst cover evar. Even the cheap stuff from the early days of the magazine had better planned composition than this. Remember, once you get above a certain level, adding in more stuff makes things worse, not better. I'm turning the pages fast to get away from that, and hoping the contents will be an improvement. In this issue: The wyrm's turn: This month's editorial is actually pretty entertaining, as Dave Gross tells us the story of his youthful passion for chess. It's amazing how such a simple seeming game can become a passion that takes a lifetime to master. Well, although it may be a game of pure skill, there's still more permutations than a human mind can memorise, and your opponents will hopefully improve as you do, so there'll always be a challenge there. Really, this is another reminder how interesting gossip is, and how small and silly our reasons for taking one direction in life over another can be. Even if you cloned someone, they might well wind up with quite different interests and skillsets from being raised in a different time and place. What chance events threw your life in a completely different direction? D-Mail: A letter asking for coverage of online gaming, and conversions for older editions. Things that seem likely to get a mixed response really. Still, doesn't hurt to try. A letter from the writer of 231's Arcane lore answering some questions about dragon wing armor. Yeah, it'll take quite a bit of work to make that one useful for PC's. Might want to destroy it or give it to a good dragon as a bribe. A letter chattering about the whole geek stigma thing, and also about the age gap in their gaming group. They might not have the same experiences, but they can all contribute positively in the present. A gripe that the CD they included with the magazine was Windows only. Poor macs, getting the short end of the stick. Count yourself lucky they survived at all. What would the computer landscape be like without at least one competitor to Microsoft's world domination? A letter asking what computers they use to make the magazine. Currently, Quark Express is the main program. But it is a complicated business. One crashed system could be a real problem. I hope they have backups. [/QUOTE]
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