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<blockquote data-quote="(un)reason" data-source="post: 5598896" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 237: very late unspecified date sometime in the middle of 1997</u></strong></p><p></p><p></p><p>part 1/8</p><p></p><p></p><p>124 pages. So they're back. Where've they been, and what happened to them? You already have a rough idea, but lets see what the magazine themselves has to say about their unscheduled absence. Amusingly, not a lot. This issue appears to have been pushed out using their preprepared material, with no thought as to it's relevance. Big chunks of it look amusingly out-of place and inaccurate in light of events. Well, if they'd restarted from scratch, they'd probably have been out for several months more. I doubt there were particularly good options here. Let's stop skimming, and delve a little deeper. </p><p></p><p></p><p>In this issue:</p><p></p><p></p><p>The wyrms turn: Here we see the only bit that's really up to date, where they apologise for their lengthy unscheduled absence. They've been bought by Wizards of the Coast! They of course try and spin this as positively as possible, saying the future is going to be better instead of dwelling on how bad the past may have become. We'll be the judge of that. I also note that they've also lost two members of staff, but only gained one, so there's a gap in their staff listing now. This does feel very much like they're giving us an official party line, rather than talking honestly about all the troubles they've been facing in the past few months. Maybe they'll give us more info later, but for now, it's only a teaser, making us curious as to what this means for us. I'm going to have to try and get to next month as quickly as possible in light of this. </p><p></p><p></p><p>D-Mail is completely oblivious, and stuck in the end of last year. Still, at least the commentary on earlier issues mostly makes sense. </p><p></p><p>Regular forumite Steve Shawler once again complains about one of Rick's reviews. Dungeon Crawls are the adventures we remember, because we have the chance to play them differently and make them our own that you don't have when the story is the main attraction. Especially when we die in unexpected and funny ways. That's not a pleasure we grow out of. </p><p></p><p>A letter praising the Dragon Annual. Gee, what a surprise. Well, there's always someone who likes nearly anything they try. Even Buck Rogers had a few hardcore fans. </p><p></p><p>A letter pointing out a couple of bits of eratta. They duly fill in the missing statistics. It's always those little details you forget when in a hurry. </p><p></p><p>A letter from someone who misses first quest. Why did it have to go? Not enough people with interesting stories to interview, I think. It is a shame though. It could have run indefinitely with a wider writerbase. </p><p></p><p>A letter asking them to do themed issues on campaign worlds. They have done that occasionally, particularly Athas. Still, I'm sure it would be popular, and would be their only real chance of contributing significantly to the development of cancelled worlds. I'm sure they'll do it if they can get the submissions. Which may be harder after this little hiatus, as that's the kind of thing that messes up relationships with established writers.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5598896, member: 27780"] [B][U]Dragon Magazine Issue 237: very late unspecified date sometime in the middle of 1997[/U][/B] part 1/8 124 pages. So they're back. Where've they been, and what happened to them? You already have a rough idea, but lets see what the magazine themselves has to say about their unscheduled absence. Amusingly, not a lot. This issue appears to have been pushed out using their preprepared material, with no thought as to it's relevance. Big chunks of it look amusingly out-of place and inaccurate in light of events. Well, if they'd restarted from scratch, they'd probably have been out for several months more. I doubt there were particularly good options here. Let's stop skimming, and delve a little deeper. In this issue: The wyrms turn: Here we see the only bit that's really up to date, where they apologise for their lengthy unscheduled absence. They've been bought by Wizards of the Coast! They of course try and spin this as positively as possible, saying the future is going to be better instead of dwelling on how bad the past may have become. We'll be the judge of that. I also note that they've also lost two members of staff, but only gained one, so there's a gap in their staff listing now. This does feel very much like they're giving us an official party line, rather than talking honestly about all the troubles they've been facing in the past few months. Maybe they'll give us more info later, but for now, it's only a teaser, making us curious as to what this means for us. I'm going to have to try and get to next month as quickly as possible in light of this. D-Mail is completely oblivious, and stuck in the end of last year. Still, at least the commentary on earlier issues mostly makes sense. Regular forumite Steve Shawler once again complains about one of Rick's reviews. Dungeon Crawls are the adventures we remember, because we have the chance to play them differently and make them our own that you don't have when the story is the main attraction. Especially when we die in unexpected and funny ways. That's not a pleasure we grow out of. A letter praising the Dragon Annual. Gee, what a surprise. Well, there's always someone who likes nearly anything they try. Even Buck Rogers had a few hardcore fans. A letter pointing out a couple of bits of eratta. They duly fill in the missing statistics. It's always those little details you forget when in a hurry. A letter from someone who misses first quest. Why did it have to go? Not enough people with interesting stories to interview, I think. It is a shame though. It could have run indefinitely with a wider writerbase. A letter asking them to do themed issues on campaign worlds. They have done that occasionally, particularly Athas. Still, I'm sure it would be popular, and would be their only real chance of contributing significantly to the development of cancelled worlds. I'm sure they'll do it if they can get the submissions. Which may be harder after this little hiatus, as that's the kind of thing that messes up relationships with established writers. [/QUOTE]
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