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<blockquote data-quote="(un)reason" data-source="post: 5604535" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 237: Mid 1997</u></strong></p><p></p><p></p><p>part 7/8</p><p></p><p></p><p>Role-playing reviews: Dragonlance: the fifth age sees Rick think that diceless gaming is the wave of the future. Haha. Nice idea bro. Well, freeform gaming probably outnumbers all roleplaying games put together, but I'm sure most people would say that doesn't count. In any case, he certainly thinks it deserves more credit than it got, with both presentation and writing being top-notch, and the system pretty easy to understand. Just another victim of circumstance, another twist of fate. </p><p></p><p>Necromunda is another Games Workshop gateway drug, taking the warhammer 40k rules, simplifying them a little, and giving you a pretty cityscape for your minis to fight in. Rick finds this both amusing and impressive. His main complaints are that it can sometimes be tricky to calculate line-of sight, and that the board is large and takes so long to put together that assembling it for every game or storing it between them would be pains. Get a bigger house. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Blood dawn tries to bring white wolf style pretentiousness to postapocalyptic cyberpunk. Once again, the base system is simple, but combat fills things up with a ton of conditional modifiers of the sort that makes rick yawn, and the setting needs a few supplements to fill things out. Same old story. These things need a while to get going, that they might not get due to the buying public's fickleness. </p><p></p><p></p><p>TSR Previews: One of the bits rendered most laughable by the hiatus. I'm sure this is not only out of date, but pretty inaccurate, Nevertheless, I shall handle February and Marsh (sic) as they appear here. This means this is going to be a big one, but hopefully repetitions as we find out where things actually got delayed to in future issues will keep the overall bloat from being too great. </p><p></p><p>February sees the Forgotten Realms move up to show Birthright how it's done, with a full 4 books. Three of these are novels. That department really is getting too big for it's boots. Errand of Mercy is well into another series I've never seen before. The double diamond triangle saga book 4? Right. Would it be so hard to give the magazine another page so we can actually see everything you release? On the other hand, we know exactly where Elminster in Myth Drannor comes from. Filling more backstory and tying into the recent themed adventures, Ed gets to kill two birds with one stone. Jeff Grubb and Kate Novak cross over with planescape in Finder's Bane. Someone's trying to bring Bane back to life. We've gotta stop them! Unfortunately, this is another case where good isn't going to win. You may succeed this time, but he'll be back come 4e. And our single lonesome game product is Four from Cormyr. 4 mini adventures. Hey, Isn't Azoun IV still dead? This is getting headache inducing again. The continuity is snarling up to the point where I certainly can't keep track of it. </p><p></p><p>Talking about Planescape, they get Faces of evil: The fiends. When you consider that they got a big boxed set focussing on them just half a year ago, I have to wonder if this will involve rehash. </p><p></p><p>Ravenloft ties in with it's recent modules, in Lord of the Necropolis by Gene DeWesse. Was all this part of another convoluted plan by Azalin to escape the demiplane? You're the biggest fish in a small pond. Learn to appreciate what you've got, and be a better person. Ceasing to be evil is the only true way to quit being a darklord, you pillock. </p><p></p><p>Birthright gets Hogunmark, another domain sourcebook. Want miserable weather and lots of druids in your domain. Come from here! Doesn't seem very inviting when you phrase it like that. </p><p></p><p>Having given beholders plenty of love, the Monstrous Arcana series decides it's second subject is to be the Sahuguin. The Sea Devils takes us under the water to see just how powerful and in control they are. Will the follow-up adventures let you put a dent in that? </p><p></p><p>And finally, it looks like they're starting a new Sci-fi book imprint, Fantastic Adventures. The first one is Tale of the Comet by Roland Green. Two alien forces, and earth is caught in the middle. </p><p></p><p>Onto March then. Once again, the forgotten realms is driven by it's novels, just like Dragonlance. Mortal Consequences by Clayton Emery finishes the Netheril Trilogy. This themed bit seems to be coming to an end. Where next for them? The Double Diamond Triangle saga (man, that's a mouthful) is up to 5 books. An Opportunity for Profit by Dave Gross. Pirate assassins see their plans go wrong. Can't say I'm surprised. </p><p></p><p>Dragonlance gets Heroes of Defiance. As far as I can tell this is a game supplement about roguish sorts, and their new place in the 5th age. I could be wrong, with the ad copy being both vague and pretentious. They also get The day of the Tempest by Jean Rabe. The superdragons are oppressing Ansalon. Can puny humans make any difference at all? Only if they stand together, and use the power of their hearts. Blergh. Changing the laws of physics has done little for their cheese quotient. </p><p></p><p>Ravenloft gets Domains of dread. Again, they are vague, but this looks like a new corebook, so they can enshrine all the metaplot changes of the last few years and force everyone to adopt them. Thanks for that, dudes. </p><p></p><p>Birthright's War by Simon Hawke gets a new printing. Probably going from hardback to paperback or something. I wish they'd say. </p><p></p><p>The Odyssey line gets Tale of the comet, presumably tying in with the recent book. Magic vs Sci-fi. Been a while since they let that into their D&D. </p><p></p><p>And Dragon Dice get their 5th "kicker pack" Who came up with that name anyway? Frostwings seems to involve some spooky vaguely draconic humanoids. Which side are they on, or will they just kill everyone.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5604535, member: 27780"] [B][U]Dragon Magazine Issue 237: Mid 1997[/U][/B] part 7/8 Role-playing reviews: Dragonlance: the fifth age sees Rick think that diceless gaming is the wave of the future. Haha. Nice idea bro. Well, freeform gaming probably outnumbers all roleplaying games put together, but I'm sure most people would say that doesn't count. In any case, he certainly thinks it deserves more credit than it got, with both presentation and writing being top-notch, and the system pretty easy to understand. Just another victim of circumstance, another twist of fate. Necromunda is another Games Workshop gateway drug, taking the warhammer 40k rules, simplifying them a little, and giving you a pretty cityscape for your minis to fight in. Rick finds this both amusing and impressive. His main complaints are that it can sometimes be tricky to calculate line-of sight, and that the board is large and takes so long to put together that assembling it for every game or storing it between them would be pains. Get a bigger house. :p Blood dawn tries to bring white wolf style pretentiousness to postapocalyptic cyberpunk. Once again, the base system is simple, but combat fills things up with a ton of conditional modifiers of the sort that makes rick yawn, and the setting needs a few supplements to fill things out. Same old story. These things need a while to get going, that they might not get due to the buying public's fickleness. TSR Previews: One of the bits rendered most laughable by the hiatus. I'm sure this is not only out of date, but pretty inaccurate, Nevertheless, I shall handle February and Marsh (sic) as they appear here. This means this is going to be a big one, but hopefully repetitions as we find out where things actually got delayed to in future issues will keep the overall bloat from being too great. February sees the Forgotten Realms move up to show Birthright how it's done, with a full 4 books. Three of these are novels. That department really is getting too big for it's boots. Errand of Mercy is well into another series I've never seen before. The double diamond triangle saga book 4? Right. Would it be so hard to give the magazine another page so we can actually see everything you release? On the other hand, we know exactly where Elminster in Myth Drannor comes from. Filling more backstory and tying into the recent themed adventures, Ed gets to kill two birds with one stone. Jeff Grubb and Kate Novak cross over with planescape in Finder's Bane. Someone's trying to bring Bane back to life. We've gotta stop them! Unfortunately, this is another case where good isn't going to win. You may succeed this time, but he'll be back come 4e. And our single lonesome game product is Four from Cormyr. 4 mini adventures. Hey, Isn't Azoun IV still dead? This is getting headache inducing again. The continuity is snarling up to the point where I certainly can't keep track of it. Talking about Planescape, they get Faces of evil: The fiends. When you consider that they got a big boxed set focussing on them just half a year ago, I have to wonder if this will involve rehash. Ravenloft ties in with it's recent modules, in Lord of the Necropolis by Gene DeWesse. Was all this part of another convoluted plan by Azalin to escape the demiplane? You're the biggest fish in a small pond. Learn to appreciate what you've got, and be a better person. Ceasing to be evil is the only true way to quit being a darklord, you pillock. Birthright gets Hogunmark, another domain sourcebook. Want miserable weather and lots of druids in your domain. Come from here! Doesn't seem very inviting when you phrase it like that. Having given beholders plenty of love, the Monstrous Arcana series decides it's second subject is to be the Sahuguin. The Sea Devils takes us under the water to see just how powerful and in control they are. Will the follow-up adventures let you put a dent in that? And finally, it looks like they're starting a new Sci-fi book imprint, Fantastic Adventures. The first one is Tale of the Comet by Roland Green. Two alien forces, and earth is caught in the middle. Onto March then. Once again, the forgotten realms is driven by it's novels, just like Dragonlance. Mortal Consequences by Clayton Emery finishes the Netheril Trilogy. This themed bit seems to be coming to an end. Where next for them? The Double Diamond Triangle saga (man, that's a mouthful) is up to 5 books. An Opportunity for Profit by Dave Gross. Pirate assassins see their plans go wrong. Can't say I'm surprised. Dragonlance gets Heroes of Defiance. As far as I can tell this is a game supplement about roguish sorts, and their new place in the 5th age. I could be wrong, with the ad copy being both vague and pretentious. They also get The day of the Tempest by Jean Rabe. The superdragons are oppressing Ansalon. Can puny humans make any difference at all? Only if they stand together, and use the power of their hearts. Blergh. Changing the laws of physics has done little for their cheese quotient. Ravenloft gets Domains of dread. Again, they are vague, but this looks like a new corebook, so they can enshrine all the metaplot changes of the last few years and force everyone to adopt them. Thanks for that, dudes. Birthright's War by Simon Hawke gets a new printing. Probably going from hardback to paperback or something. I wish they'd say. The Odyssey line gets Tale of the comet, presumably tying in with the recent book. Magic vs Sci-fi. Been a while since they let that into their D&D. And Dragon Dice get their 5th "kicker pack" Who came up with that name anyway? Frostwings seems to involve some spooky vaguely draconic humanoids. Which side are they on, or will they just kill everyone. [/QUOTE]
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