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<blockquote data-quote="(un)reason" data-source="post: 5636751" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 241: November 1997</u></strong></p><p></p><p></p><p>part 6/8</p><p></p><p></p><p>Arcane Lore: Back to Greyhawk we trundle for another trio of spellbooks by named wizards. Gotta keep up with the realmses, or at least try and fail miserably. Even this doesn't excite me like it used too. </p><p></p><p>Exalted Dwomercraft was made by the mage of the valley. It's like, totally a collaborative work with a hot drow babe too. Dude has mad skillz. He can totally condense a prismatic sphere into weapon shape and fly around in a pimpin' conjured ride. That'll kick ur ass in a single hit. Power word kill eat your heart out. </p><p></p><p>The Pyronomicon is the work of Keraptis, he of White Plume Mountain fame. Unsurprisingly, all it's spells are fire based, including adapted versions of unseen servant, magic missile, cone of cold and invisible stalker with extra burnination attached. Equally unsurprisingly, it has a long and ugly list of people fighting over it after the original owner was beaten. Dunno why, when fire stuff is so common. </p><p></p><p>Slerotin's Manifesto is a survivor of the Suel rain of colorless fire. It's also proved rather popular, and surprisingly enduring due to the troll components used in it's construction. It's only unique spell is similar in effect, allowing you to make inanimate objects completely indestructible. 9th level spells rock. </p><p></p><p></p><p>Dungeon Mastery: Oh god. The Idealist-Reactive-Civic-Adaptive generational analysis model. There's a bit of sociology of debatable value that I haven't seen in years. Still, even if things get pretty blurry in reality, it's the kind of thing you can apply to help you in your worldbuilding, and twist around to represent the different psychologies and lifespans of other races in the setting. Boiling things down to one or two significant crises per generation per country certainly seems to be a way to accelerate constructing a history for your world. And this is the kind of quirky article that keeps me from being bored by not relying on the usual fantasy cliches and using an unusual source for inspiration. What would Lord of the Rings been like if Tolkien had been a sociologist rather than a linguist? Probably not as commercially successful, but hey. Fun to speculate.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5636751, member: 27780"] [B][U]Dragon Magazine Issue 241: November 1997[/U][/B] part 6/8 Arcane Lore: Back to Greyhawk we trundle for another trio of spellbooks by named wizards. Gotta keep up with the realmses, or at least try and fail miserably. Even this doesn't excite me like it used too. Exalted Dwomercraft was made by the mage of the valley. It's like, totally a collaborative work with a hot drow babe too. Dude has mad skillz. He can totally condense a prismatic sphere into weapon shape and fly around in a pimpin' conjured ride. That'll kick ur ass in a single hit. Power word kill eat your heart out. The Pyronomicon is the work of Keraptis, he of White Plume Mountain fame. Unsurprisingly, all it's spells are fire based, including adapted versions of unseen servant, magic missile, cone of cold and invisible stalker with extra burnination attached. Equally unsurprisingly, it has a long and ugly list of people fighting over it after the original owner was beaten. Dunno why, when fire stuff is so common. Slerotin's Manifesto is a survivor of the Suel rain of colorless fire. It's also proved rather popular, and surprisingly enduring due to the troll components used in it's construction. It's only unique spell is similar in effect, allowing you to make inanimate objects completely indestructible. 9th level spells rock. Dungeon Mastery: Oh god. The Idealist-Reactive-Civic-Adaptive generational analysis model. There's a bit of sociology of debatable value that I haven't seen in years. Still, even if things get pretty blurry in reality, it's the kind of thing you can apply to help you in your worldbuilding, and twist around to represent the different psychologies and lifespans of other races in the setting. Boiling things down to one or two significant crises per generation per country certainly seems to be a way to accelerate constructing a history for your world. And this is the kind of quirky article that keeps me from being bored by not relying on the usual fantasy cliches and using an unusual source for inspiration. What would Lord of the Rings been like if Tolkien had been a sociologist rather than a linguist? Probably not as commercially successful, but hey. Fun to speculate. [/QUOTE]
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