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<blockquote data-quote="(un)reason" data-source="post: 5701909" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 249: July 1998</u></strong></p><p></p><p></p><p>part 7/8</p><p></p><p></p><p>Roleplaying reviews undergoes another change of writer, this time someone called Ray Winninger. Not inspiring confidence here guys! They also fall prey to the wave of rehash that's sweeping the nation, with another Call of Cthulhu special. We had one just 4 issues ago. Have your horizons really become that limited? Maybe we'll even get the same ones reviewed again with a different perspective. :/ No, I can't really give this a positive spin. </p><p></p><p>The complete masks of nyarlathotep has indeed turned up before, not only getting reviewed in issue 240, but the previous edition getting reviewed in issue 158. It gets a long and gushingly positive review that really just cements it's place as a classic adventure. It's big, clearly written, has a decent amount of nonlinearity, and doesn't hammer it's story in your face. Something for everyone to love. </p><p></p><p>Delta Green also gets a 6 pip review, and is hailed as a new classic for the game. Four years in development, it's exceedingly polished and very complete in both character options and campaign material. You're certainly not as empowered as you will be in Cthulhutech, but you're not as helpless as in the average CoC campaign. The fact that this still gets talked about today means that it too has stood the test of time, and actually lived up to the hype. Individual companies may suffer, but the mythos does not die. </p><p></p><p>Realm of shadows is another Pagan Publishing Cthulhu campaign, this time set in the 1940's. It too is pretty interesting, using both old and new school elements to build up plenty of depth in the setting and advice in how to handle the set-pieces. Ray's main complaints are that the organisation isn't quite as perfect as the last two products, and it's quite a bit more visceral in it's horror than the old products. Plus you'll probably have to make new characters. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Nocturnum: Long Shades is from Fantasy Flight Games. This is another attempt at a modern day cthulhu adventure, that introduces a whole new set of bad guys, and is apparently the start of a series. It's interesting, but certainly not as polished as the previous reviews, and has some more reliance of stereotypes. Still, it's more competition that will hopefully drive improvement, not pandering to the lowest common denominator.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5701909, member: 27780"] [B][U]Dragon Magazine Issue 249: July 1998[/U][/B] part 7/8 Roleplaying reviews undergoes another change of writer, this time someone called Ray Winninger. Not inspiring confidence here guys! They also fall prey to the wave of rehash that's sweeping the nation, with another Call of Cthulhu special. We had one just 4 issues ago. Have your horizons really become that limited? Maybe we'll even get the same ones reviewed again with a different perspective. :/ No, I can't really give this a positive spin. The complete masks of nyarlathotep has indeed turned up before, not only getting reviewed in issue 240, but the previous edition getting reviewed in issue 158. It gets a long and gushingly positive review that really just cements it's place as a classic adventure. It's big, clearly written, has a decent amount of nonlinearity, and doesn't hammer it's story in your face. Something for everyone to love. Delta Green also gets a 6 pip review, and is hailed as a new classic for the game. Four years in development, it's exceedingly polished and very complete in both character options and campaign material. You're certainly not as empowered as you will be in Cthulhutech, but you're not as helpless as in the average CoC campaign. The fact that this still gets talked about today means that it too has stood the test of time, and actually lived up to the hype. Individual companies may suffer, but the mythos does not die. Realm of shadows is another Pagan Publishing Cthulhu campaign, this time set in the 1940's. It too is pretty interesting, using both old and new school elements to build up plenty of depth in the setting and advice in how to handle the set-pieces. Ray's main complaints are that the organisation isn't quite as perfect as the last two products, and it's quite a bit more visceral in it's horror than the old products. Plus you'll probably have to make new characters. :p Nocturnum: Long Shades is from Fantasy Flight Games. This is another attempt at a modern day cthulhu adventure, that introduces a whole new set of bad guys, and is apparently the start of a series. It's interesting, but certainly not as polished as the previous reviews, and has some more reliance of stereotypes. Still, it's more competition that will hopefully drive improvement, not pandering to the lowest common denominator. [/QUOTE]
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