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<blockquote data-quote="(un)reason" data-source="post: 5774420" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 261: July 1999 </u></strong></p><p></p><p></p><p>part 1/7</p><p></p><p></p><p>116 pages. Succubus Pron, Succubus Pr0n. Classically inspired Succubus P40n. Well and truly back in fashion after being consigned to the middle pages in the 90's. If any of their covers says screw the old code of conduct, let's get some fanboys in, it's this one. So yeah, this is testament to just how much they have changed already, despite in many ways seeming to play things safe compared to TSR. It's definitely worthy of note. Of course, whether the contents'll be as daring is still up to question. Still, it should be easier to find out than forming a relationship with another real person and getting to see them naked. Let's continue pushing the bounds of geekery ever further. </p><p></p><p></p><p>Scan quality: Excellent, no indexing. </p><p></p><p></p><p>In this issue:</p><p></p><p></p><p>The wyrms turn: Although it's not particularly obvious in the contents page, this issue has a shadow theme. And so Dave uses this editorial to talk about moral ambiguity in your heroes. While the idea of edgy, badass anti-heroes who struggle constantly with their darker side rose to prominence in the 90's, they still have yet to really fall out of fashion. If anything, they might still be growing in popularity, despite having become a derided cliche in themselves. I suppose that's a testament to how people want to view themselves. Since the average person has more than a few moral slips in their closet, they find it easier to identify with a flawed hero than one who is utterly steadfast in their rectitude, and never even drops litter or breaks the speed limit. And without internal conflict, the writer might actually have to give their heroes a decent challenge to keep the story interesting. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> So this is an amusing little editorial that shows us some of the more interesting little quirks of human nature. We might strive for perfection, but if we achieve it, we grow bored and actively look for an excuse to leave it and do something different. What are we to do with ourselves? </p><p></p><p></p><p>Sage advice goes first for a change. Haven't had that in a while. </p><p></p><p>Can spellcasters cast spells in armor that doesn't count as armor (no. It just means thieves suffer no penalties. )</p><p></p><p>Does shield completely negate magic missiles. (Only if you have the right facing. You are keeping track of your characters facing, aren't you.) </p><p></p><p>Are Sha'ir gen improvement rituals variable in time or not (no, actually)</p><p></p><p>How the hell does a sha'ir survive the longer rituals (stamina and magic assistance. If it were easy, everyone would do it straight away.)</p><p></p><p>What happens when dimension door goes awry in sigil or ravenloft. (Say hello to Skip's friend Confusion! Who knows where you'll end up. Skip recommends it be troublesome, but not instantly fatal. ) </p><p></p><p>When do you become invisible again after attacking wearing a ring of invisibility. (When you make yourself invisible again. The onus rests on you. )</p><p></p><p>What happens if you combine there/not there and invisibility ( you never know if you'll stub your toe or not. It's most inconvenient )</p><p></p><p>If you close your eyes, is an object automatically not there (no)</p><p></p><p>Does there/not there work on people (no. That could cause existential crises. )</p><p></p><p>What happens if a giant throws a boulder that isn't there for it's target. ( events will conspire so that they make sense for all observers, no matter how improbable that is.) </p><p></p><p>Does a rope of entanglement work on huge creatures (If it's long enough. Usually it will be.) </p><p></p><p>Can you recharge Nidus' wand of endless repetition. How. ( Yes. It's an item from an obscure forgotten realms book, so a spell from another obscure forgotten realms book seems appropriate. ) </p><p></p><p>Can a ghost use their aging attack on the astral plane (No, for a whole number of reasons. Your cosmological knowledge is messed up.) </p><p></p><p>How much damage does an exploding staff of the magi do (A quite ridiculous amount if it's well charged. You'd have to be mad to do it. ) </p><p></p><p>What's an unseen servant's movement rate (6. No, you can't dress it up in a maids uniform, you sick pervert. )</p><p></p><p>Can you memorize more than one copy of a spell (Recyled question. Yes you can) </p><p></p><p>Can you set ioun stones into things (not if you want them to actually work. It's more impressive when they're floating around you anyway.) </p><p></p><p>What happens if you kill someone wearing a hat of disguise. (They turn back. Not the best way to penetrate a disguise though. Just take their hat off.) </p><p></p><p>What happens if you affect tanar'ri with poisonous or nondamaging gas effects (Immunities trump resistances. Resistances do nothing when irrelevant. ) </p><p></p><p>Can you feed someone at deaths door a goodberry (no. They'll choke. You'll accelerate the problem you were trying to prevent. )</p><p></p><p>How long does a goodberry last (see the duration of the spell, dummy.)</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5774420, member: 27780"] [B][U]Dragon Magazine Issue 261: July 1999 [/U][/B] part 1/7 116 pages. Succubus Pron, Succubus Pr0n. Classically inspired Succubus P40n. Well and truly back in fashion after being consigned to the middle pages in the 90's. If any of their covers says screw the old code of conduct, let's get some fanboys in, it's this one. So yeah, this is testament to just how much they have changed already, despite in many ways seeming to play things safe compared to TSR. It's definitely worthy of note. Of course, whether the contents'll be as daring is still up to question. Still, it should be easier to find out than forming a relationship with another real person and getting to see them naked. Let's continue pushing the bounds of geekery ever further. Scan quality: Excellent, no indexing. In this issue: The wyrms turn: Although it's not particularly obvious in the contents page, this issue has a shadow theme. And so Dave uses this editorial to talk about moral ambiguity in your heroes. While the idea of edgy, badass anti-heroes who struggle constantly with their darker side rose to prominence in the 90's, they still have yet to really fall out of fashion. If anything, they might still be growing in popularity, despite having become a derided cliche in themselves. I suppose that's a testament to how people want to view themselves. Since the average person has more than a few moral slips in their closet, they find it easier to identify with a flawed hero than one who is utterly steadfast in their rectitude, and never even drops litter or breaks the speed limit. And without internal conflict, the writer might actually have to give their heroes a decent challenge to keep the story interesting. :p So this is an amusing little editorial that shows us some of the more interesting little quirks of human nature. We might strive for perfection, but if we achieve it, we grow bored and actively look for an excuse to leave it and do something different. What are we to do with ourselves? Sage advice goes first for a change. Haven't had that in a while. Can spellcasters cast spells in armor that doesn't count as armor (no. It just means thieves suffer no penalties. ) Does shield completely negate magic missiles. (Only if you have the right facing. You are keeping track of your characters facing, aren't you.) Are Sha'ir gen improvement rituals variable in time or not (no, actually) How the hell does a sha'ir survive the longer rituals (stamina and magic assistance. If it were easy, everyone would do it straight away.) What happens when dimension door goes awry in sigil or ravenloft. (Say hello to Skip's friend Confusion! Who knows where you'll end up. Skip recommends it be troublesome, but not instantly fatal. ) When do you become invisible again after attacking wearing a ring of invisibility. (When you make yourself invisible again. The onus rests on you. ) What happens if you combine there/not there and invisibility ( you never know if you'll stub your toe or not. It's most inconvenient ) If you close your eyes, is an object automatically not there (no) Does there/not there work on people (no. That could cause existential crises. ) What happens if a giant throws a boulder that isn't there for it's target. ( events will conspire so that they make sense for all observers, no matter how improbable that is.) Does a rope of entanglement work on huge creatures (If it's long enough. Usually it will be.) Can you recharge Nidus' wand of endless repetition. How. ( Yes. It's an item from an obscure forgotten realms book, so a spell from another obscure forgotten realms book seems appropriate. ) Can a ghost use their aging attack on the astral plane (No, for a whole number of reasons. Your cosmological knowledge is messed up.) How much damage does an exploding staff of the magi do (A quite ridiculous amount if it's well charged. You'd have to be mad to do it. ) What's an unseen servant's movement rate (6. No, you can't dress it up in a maids uniform, you sick pervert. ) Can you memorize more than one copy of a spell (Recyled question. Yes you can) Can you set ioun stones into things (not if you want them to actually work. It's more impressive when they're floating around you anyway.) What happens if you kill someone wearing a hat of disguise. (They turn back. Not the best way to penetrate a disguise though. Just take their hat off.) What happens if you affect tanar'ri with poisonous or nondamaging gas effects (Immunities trump resistances. Resistances do nothing when irrelevant. ) Can you feed someone at deaths door a goodberry (no. They'll choke. You'll accelerate the problem you were trying to prevent. ) How long does a goodberry last (see the duration of the spell, dummy.) [/QUOTE]
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