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<blockquote data-quote="(un)reason" data-source="post: 5790672" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 262: August 1999</u></strong></p><p></p><p></p><p>part 5/7</p><p></p><p></p><p>Rogues Gallery: Ah yes, Baldur's Gate. There's an interesting game. So it seems that while this month's gallery is a Realms one yet again, this time it's converting the characters from one of their computer games instead of their novels. Another way in which they can keep the variety up, at least for a little while, since they don't release nearly as many games as novels. Come on, isn't Greyhawk supposed to be having a revival? Give us the characters from their new novels as well. </p><p></p><p>Abdel Adrian's portrait is obviously modelled upon Billy Ray Cyrus, complete with mullet. Way to make us hate him dude. And given he has a lot of bloodlust to deal with, courtesy of being the son of the god of murder, plus not much of a sense of humour, spending time around him doesn't seem a very safe proposition. Well, most computer game protagonists do rack up insane death counts. Why not lampshade it in setting? </p><p></p><p>Jaheira is a half-elf fighter/druid harper with a fairly interesting past, but not a particularly interesting personality. By being a whole bunch of things at once, she never really stands out as one. Well, at least it means she doesn't have any obvious weaknesses. </p><p></p><p>Tamoko is a ninja from the east. Once again, nice to see people still want to keep Kara-tur alive. She has the typical ninja trait of never fighting a fair fight if at all possible, and a heavy accent because she's not from around here. And the usual concern with honor. Yawn. Give me a bit more depth. Still, at least they're using a class from a splatbook. </p><p></p><p>Sarevok is the bad guy spawn of Bhaal, who has embraced his murderous urges and would rather like to become a god himself. His stats are predictably obscene, and he has some interesting magical items. He seems like a suitable challenge for a boss. </p><p></p><p></p><p>Arcane Lore: Ha. Now this is a long-needed solution. Spellbooks do keep on getting stolen or wet or burned. Many many wizards will sympathise with this one. You'd think more would work on solutions. Maybe they're just not sharing. Thankfully, this one wizard is, even if he chose to hide behind a pseudonym. What does he have to hide? Maybe Elminster and the cosmic balance mafia are out to get him. Well, I'll certainly assist in the dissemination of this. </p><p></p><p>Animate Drawing is one of those little flavour spells that wizards can use to impress the rubes. Animate their houses instead, that'll really get their attention. </p><p></p><p>Organize Spellbook lets you refile your spellbook so all the 1st level spells are at the beginning, or put all the elemental ones together. A lot easier than rewriting them all when you've picked them up as a grab-bag over the years. </p><p></p><p>Protection from Bookworms seems pretty obvious. Yup. Keep this one up and you'll reduce your odds of nasty crap happening quite considerably. </p><p></p><p>Ink Transfer is another way of allowing your spellbook to undergo a revamp and reorganization at considerably reduced cost. Getting a bit ratty? Pop the ink out and put it in a new one. Awesome. </p><p></p><p>Ink Luminescence lets you make your spellbook glow-in-the-dark. If you're thrown in a dungeon, and managed to hide your spellbooks, you can rememorize and get the hell out. Maybe some of the later spells will assist further with this. </p><p></p><p>Protection from Liquids another one that should be obvious in it's spellbook protecting utility, but plenty of other items could also benefit. Weapons don't want to rust, bro. </p><p></p><p>Damage Link lets you do the Dorian Grey thing, protecting one item at the expense of another. Use cheap stuff to protect the expensive things you really value. All purpose and dead useful. </p><p></p><p>Spielbuk's Pocket Spellbook lets you shrink it into a tiny replica and back with a word. This'll make it safer, but it'll still be easy to lose. Inscribe it with your personal sigil, then you'll always be able to trace it. Ahh, the joys of article synergy</p><p></p><p>Temporal Corridor is a nice little xanatos gambit one. Send an item into the future, to keep safe, or pop out just when you need it. One of those spells that gives you second perfect temporal sense would synergize well with that.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5790672, member: 27780"] [B][U]Dragon Magazine Issue 262: August 1999[/U][/B] part 5/7 Rogues Gallery: Ah yes, Baldur's Gate. There's an interesting game. So it seems that while this month's gallery is a Realms one yet again, this time it's converting the characters from one of their computer games instead of their novels. Another way in which they can keep the variety up, at least for a little while, since they don't release nearly as many games as novels. Come on, isn't Greyhawk supposed to be having a revival? Give us the characters from their new novels as well. Abdel Adrian's portrait is obviously modelled upon Billy Ray Cyrus, complete with mullet. Way to make us hate him dude. And given he has a lot of bloodlust to deal with, courtesy of being the son of the god of murder, plus not much of a sense of humour, spending time around him doesn't seem a very safe proposition. Well, most computer game protagonists do rack up insane death counts. Why not lampshade it in setting? Jaheira is a half-elf fighter/druid harper with a fairly interesting past, but not a particularly interesting personality. By being a whole bunch of things at once, she never really stands out as one. Well, at least it means she doesn't have any obvious weaknesses. Tamoko is a ninja from the east. Once again, nice to see people still want to keep Kara-tur alive. She has the typical ninja trait of never fighting a fair fight if at all possible, and a heavy accent because she's not from around here. And the usual concern with honor. Yawn. Give me a bit more depth. Still, at least they're using a class from a splatbook. Sarevok is the bad guy spawn of Bhaal, who has embraced his murderous urges and would rather like to become a god himself. His stats are predictably obscene, and he has some interesting magical items. He seems like a suitable challenge for a boss. Arcane Lore: Ha. Now this is a long-needed solution. Spellbooks do keep on getting stolen or wet or burned. Many many wizards will sympathise with this one. You'd think more would work on solutions. Maybe they're just not sharing. Thankfully, this one wizard is, even if he chose to hide behind a pseudonym. What does he have to hide? Maybe Elminster and the cosmic balance mafia are out to get him. Well, I'll certainly assist in the dissemination of this. Animate Drawing is one of those little flavour spells that wizards can use to impress the rubes. Animate their houses instead, that'll really get their attention. Organize Spellbook lets you refile your spellbook so all the 1st level spells are at the beginning, or put all the elemental ones together. A lot easier than rewriting them all when you've picked them up as a grab-bag over the years. Protection from Bookworms seems pretty obvious. Yup. Keep this one up and you'll reduce your odds of nasty crap happening quite considerably. Ink Transfer is another way of allowing your spellbook to undergo a revamp and reorganization at considerably reduced cost. Getting a bit ratty? Pop the ink out and put it in a new one. Awesome. Ink Luminescence lets you make your spellbook glow-in-the-dark. If you're thrown in a dungeon, and managed to hide your spellbooks, you can rememorize and get the hell out. Maybe some of the later spells will assist further with this. Protection from Liquids another one that should be obvious in it's spellbook protecting utility, but plenty of other items could also benefit. Weapons don't want to rust, bro. Damage Link lets you do the Dorian Grey thing, protecting one item at the expense of another. Use cheap stuff to protect the expensive things you really value. All purpose and dead useful. Spielbuk's Pocket Spellbook lets you shrink it into a tiny replica and back with a word. This'll make it safer, but it'll still be easy to lose. Inscribe it with your personal sigil, then you'll always be able to trace it. Ahh, the joys of article synergy Temporal Corridor is a nice little xanatos gambit one. Send an item into the future, to keep safe, or pop out just when you need it. One of those spells that gives you second perfect temporal sense would synergize well with that. [/QUOTE]
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