Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Let's read the entire run
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="(un)reason" data-source="post: 5817695" data-attributes="member: 27780"><p><strong><u>Dragon Magazine Issue 265: November 1999</u></strong></p><p></p><p></p><p>part 5/7</p><p></p><p></p><p>Marvel super heroes: Captain Marr-Vell. Not to be confused with just Captain Marvel, who ironically belongs to DC. (and that must irk Marvel comics quite a bit) Man, this opens up another can of worms when it comes to things like copyright, character histories, and comparing and contrasting. Neither are really A-listers, and have spent extended periods of time dead. And both have alter egos with which they have interesting relationships. It's a demonstration of how real world legal issues can affect what appears on the page quite a bit. There's still stories featuring Godzilla that they can't republish because the licence has expired. I do worry about what will happen if copyright keeps on being extended by big corporations, and how we'll make big new media properties if all the short snappy names are already taken. It's entirely possible to kill something through oversaturation. Will we eventually run out of room for new superheroes? Will we eventually run out of room for bands? TV shows? Movies that aren't remakes? It's a worrying thought, tempered by the knowledge that we'll probably invent a new way of entertaining ourselves at that point. I just hope I'll be able to understand and appreciate those too. </p><p></p><p></p><p>The oerdian lesser gods: Telchur completes the collection of Greyhawk seasonal gods, representing winter. He's quite different from the other winter god we had a couple of issues ago, slightly less cruel, but a good deal more unpredictable, and very keen on his worshippers exposing themselves to the cold to toughen up. This pays off big time for his clerics, who become immune to nonmagical cold and able to unleash nasty weather. As with all the seasonal gods, they seem likely to have their congregation vary quite a lot depending on the time of year, and ought to maintain ties with the clerics of the other seasons. </p><p></p><p>Rudd puts a third different spin on roguishness, being the goddess of gambling, luck, and swashbuckling sorts in general. Fighting her is a mug's game, since she's incredibly lucky, and can automatically spot attempts to cheat. Her priests also fall into the swashbuckler mold, getting tricksy spells and the ability to specialise in the rapier. They could definitely be a good way to fill out a party that wants everyone to look good and be mobile in battle. So once again, these gods aren't original, but they are interesting, and quite open to being compared and contrasted. Putting different spins on the same basic ideas is how we get the infinite variety that makes up the world. After all, it's all protons, neutrons and electrons. Just in different combinations. </p><p></p><p></p><p>Fiction: The king of winter by Mark Anthony. Another short story by an established author that's basically a teaser/promotion for their full novels in the same setting? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> you WotC. This is just getting tacky. I actually don't mind the video game conversions too much because at least they're interesting, and often useful in game, but this? It's an unfulfilling attempt to get us to spend more money, so we can keep track of more continuity. Orion & Fool Wolf have the right idea of it, because their stories are both entertaining and written to be self-contained for easy access to newcomers. This, on the other hand, does not, and makes me rather cross. Once again, I am reminded that the average standard of the fiction is not nearly what it was when Barbara Young ran this department. </p><p></p><p></p><p>Arcane Lore: More spells from less civilized locations. Actually, they haven't offered too many of those, so you can still say that they're underrepresented, ethnically speaking. Eh, just another day at the office really. </p><p></p><p>Tana Relatha is made of woven reeds, and is full of spells that get you close to nature. Mud, tree sap, mists and spiders. Not the parts of nature I'm really that keen on getting close too, thanks very much. </p><p></p><p>Tsanak Dorth is slightly more highbrow, being comprised of oak roots and obsidian. With four tree related powers, it does seem to be stepping on druid's toes a bit. I suppose niche protection between spellcasters is a bit of a joke now, after 12 years of articles like this. Yawn.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5817695, member: 27780"] [B][U]Dragon Magazine Issue 265: November 1999[/U][/B] part 5/7 Marvel super heroes: Captain Marr-Vell. Not to be confused with just Captain Marvel, who ironically belongs to DC. (and that must irk Marvel comics quite a bit) Man, this opens up another can of worms when it comes to things like copyright, character histories, and comparing and contrasting. Neither are really A-listers, and have spent extended periods of time dead. And both have alter egos with which they have interesting relationships. It's a demonstration of how real world legal issues can affect what appears on the page quite a bit. There's still stories featuring Godzilla that they can't republish because the licence has expired. I do worry about what will happen if copyright keeps on being extended by big corporations, and how we'll make big new media properties if all the short snappy names are already taken. It's entirely possible to kill something through oversaturation. Will we eventually run out of room for new superheroes? Will we eventually run out of room for bands? TV shows? Movies that aren't remakes? It's a worrying thought, tempered by the knowledge that we'll probably invent a new way of entertaining ourselves at that point. I just hope I'll be able to understand and appreciate those too. The oerdian lesser gods: Telchur completes the collection of Greyhawk seasonal gods, representing winter. He's quite different from the other winter god we had a couple of issues ago, slightly less cruel, but a good deal more unpredictable, and very keen on his worshippers exposing themselves to the cold to toughen up. This pays off big time for his clerics, who become immune to nonmagical cold and able to unleash nasty weather. As with all the seasonal gods, they seem likely to have their congregation vary quite a lot depending on the time of year, and ought to maintain ties with the clerics of the other seasons. Rudd puts a third different spin on roguishness, being the goddess of gambling, luck, and swashbuckling sorts in general. Fighting her is a mug's game, since she's incredibly lucky, and can automatically spot attempts to cheat. Her priests also fall into the swashbuckler mold, getting tricksy spells and the ability to specialise in the rapier. They could definitely be a good way to fill out a party that wants everyone to look good and be mobile in battle. So once again, these gods aren't original, but they are interesting, and quite open to being compared and contrasted. Putting different spins on the same basic ideas is how we get the infinite variety that makes up the world. After all, it's all protons, neutrons and electrons. Just in different combinations. Fiction: The king of winter by Mark Anthony. Another short story by an established author that's basically a teaser/promotion for their full novels in the same setting? :):):):) you WotC. This is just getting tacky. I actually don't mind the video game conversions too much because at least they're interesting, and often useful in game, but this? It's an unfulfilling attempt to get us to spend more money, so we can keep track of more continuity. Orion & Fool Wolf have the right idea of it, because their stories are both entertaining and written to be self-contained for easy access to newcomers. This, on the other hand, does not, and makes me rather cross. Once again, I am reminded that the average standard of the fiction is not nearly what it was when Barbara Young ran this department. Arcane Lore: More spells from less civilized locations. Actually, they haven't offered too many of those, so you can still say that they're underrepresented, ethnically speaking. Eh, just another day at the office really. Tana Relatha is made of woven reeds, and is full of spells that get you close to nature. Mud, tree sap, mists and spiders. Not the parts of nature I'm really that keen on getting close too, thanks very much. Tsanak Dorth is slightly more highbrow, being comprised of oak roots and obsidian. With four tree related powers, it does seem to be stepping on druid's toes a bit. I suppose niche protection between spellcasters is a bit of a joke now, after 12 years of articles like this. Yawn. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Let's read the entire run
Top