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<blockquote data-quote="(un)reason" data-source="post: 5871887" data-attributes="member: 27780"><p><strong><u>Dragon Issue 272: June 2000</u></strong></p><p></p><p></p><p>part 1/7</p><p></p><p></p><p>130(2 pages missing) They lose the magazine again at this point, having been fluctuating for a bit. What's with that. You've had it for more than half your life now. I guess it's like middle-aged people getting rid of their tattoos or something. The cover is pretty impressive again. That is one absolutely huge dragon. And it looks like they still have quite a few more dragon based articles for 2e in the time we have remaining. Let's see if these are the finely matured wine of articles, or the absolute dregs. </p><p></p><p></p><p>Scan quality: A few pages missing, slightly faded. </p><p></p><p></p><p>In this issue:</p><p></p><p></p><p>The wyrms turn: This month, Dave covers the amusing topic of people attempting to claim seniority as a gamer by saying they've been playing longer, started with an earlier edition, have had longer running characters which got to higher levels, and so forth. This is particularly funny if they claim to have started with books that are older than they are. Some people never stop jockeying for status, do they? It's a game. Can you not just concentrate on having fun, and maybe recruiting more people so it's not so hard to find a group? New players who aren't jaded, and concentrate more on playing a role than gaming the system can be more fun to play with anyway. So this is another trap for the experienced player to be aware of and avoid, for unless you're Gary, that kind of pomposity will only make you risible. What really is the value of playing the same elf for 40 years? (Well, if you're Leonard Nimoy, a good few million. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> ) Is it worthy of respect? Does anything really matter in the long run? Damnnit, I'm getting into existential crisis mode again. Let's embrace the illusion that what I'm doing matters on any level for a little longer, for quitting past the 3/4 mark would be a terrible waste that would nag at me for the rest of my life. </p><p></p><p></p><p>D-Mail: We start off with a letter from someone who's decidedly worried about the drastic changes it looks like 3e is making, and is rather leery about switching over. As usual, they do their best to convince him, and by extension, all the other readers that are still on the shelf, for their livelihoods depends on it. </p><p></p><p>We then have one from someone who wasn't particularly keen on their latest annual, but likes issues 267 & 268 a lot. They should try harder for their special issues, not get bogged down in messing around. </p><p></p><p>After that, Skip's rulings on paralysis get picked at. Any errors are because he's trying to hold two rulesets in his head at once, and may premptively put out some of the fixes the next edition makes. Trust his wisdom, for he knows where the problem areas are and wants to solve them even more than you do. </p><p></p><p>And finally, we have some grumbling about the guy from issue 268 who scared his players with a real tarantula when their characters encountered giant spiders. That's so not fair! Well, no, but life isn't fair. You still have to deal with it, one way or another. </p><p></p><p></p><p>Nodwick is still the smart one in the team. Maybe. If he was really smart, he'd have quit by now. </p><p></p><p></p><p>Forum: Scott Wylie Roberts gives his opinion on the 3e previews so far. Many of them are not positive. Iterative attacks in particular come under fire for looking like a hassle to remember and apply. He also wants the bloated Forgotten Realms killed and Greyhawk to get plenty of supplements next edition. I'm so sorry. </p><p></p><p>Krag Kadera (perfect dwarf name) wants energy drain made temporary. It annoys the players far less to do so. No <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> sherlock. The big question then becomes if you want to really scare and annoy your players sometimes. </p><p></p><p>Steve Hammer thinks weapons having different damages to different size creatures is pointless and illogical. That should definitely be on the chopping block for 3e. </p><p></p><p>Keely Markham tells us about his parties draconic employer, who may also have them for dinner sometime soon. They're taking to undermountain to try and get some xp before that happens. Good luck leveling up quick enough.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5871887, member: 27780"] [B][U]Dragon Issue 272: June 2000[/U][/B] part 1/7 130(2 pages missing) They lose the magazine again at this point, having been fluctuating for a bit. What's with that. You've had it for more than half your life now. I guess it's like middle-aged people getting rid of their tattoos or something. The cover is pretty impressive again. That is one absolutely huge dragon. And it looks like they still have quite a few more dragon based articles for 2e in the time we have remaining. Let's see if these are the finely matured wine of articles, or the absolute dregs. Scan quality: A few pages missing, slightly faded. In this issue: The wyrms turn: This month, Dave covers the amusing topic of people attempting to claim seniority as a gamer by saying they've been playing longer, started with an earlier edition, have had longer running characters which got to higher levels, and so forth. This is particularly funny if they claim to have started with books that are older than they are. Some people never stop jockeying for status, do they? It's a game. Can you not just concentrate on having fun, and maybe recruiting more people so it's not so hard to find a group? New players who aren't jaded, and concentrate more on playing a role than gaming the system can be more fun to play with anyway. So this is another trap for the experienced player to be aware of and avoid, for unless you're Gary, that kind of pomposity will only make you risible. What really is the value of playing the same elf for 40 years? (Well, if you're Leonard Nimoy, a good few million. :p ) Is it worthy of respect? Does anything really matter in the long run? Damnnit, I'm getting into existential crisis mode again. Let's embrace the illusion that what I'm doing matters on any level for a little longer, for quitting past the 3/4 mark would be a terrible waste that would nag at me for the rest of my life. D-Mail: We start off with a letter from someone who's decidedly worried about the drastic changes it looks like 3e is making, and is rather leery about switching over. As usual, they do their best to convince him, and by extension, all the other readers that are still on the shelf, for their livelihoods depends on it. We then have one from someone who wasn't particularly keen on their latest annual, but likes issues 267 & 268 a lot. They should try harder for their special issues, not get bogged down in messing around. After that, Skip's rulings on paralysis get picked at. Any errors are because he's trying to hold two rulesets in his head at once, and may premptively put out some of the fixes the next edition makes. Trust his wisdom, for he knows where the problem areas are and wants to solve them even more than you do. And finally, we have some grumbling about the guy from issue 268 who scared his players with a real tarantula when their characters encountered giant spiders. That's so not fair! Well, no, but life isn't fair. You still have to deal with it, one way or another. Nodwick is still the smart one in the team. Maybe. If he was really smart, he'd have quit by now. Forum: Scott Wylie Roberts gives his opinion on the 3e previews so far. Many of them are not positive. Iterative attacks in particular come under fire for looking like a hassle to remember and apply. He also wants the bloated Forgotten Realms killed and Greyhawk to get plenty of supplements next edition. I'm so sorry. Krag Kadera (perfect dwarf name) wants energy drain made temporary. It annoys the players far less to do so. No :):):):) sherlock. The big question then becomes if you want to really scare and annoy your players sometimes. Steve Hammer thinks weapons having different damages to different size creatures is pointless and illogical. That should definitely be on the chopping block for 3e. Keely Markham tells us about his parties draconic employer, who may also have them for dinner sometime soon. They're taking to undermountain to try and get some xp before that happens. Good luck leveling up quick enough. [/QUOTE]
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