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<blockquote data-quote="(un)reason" data-source="post: 5874698" data-attributes="member: 27780"><p><strong><u>Dragon Issue 272: June 2000</u></strong></p><p></p><p></p><p>part 4/7</p><p></p><p></p><p>Arcane Lore: Another helping of overpowered dragon-exclusive spells for our birthday. Truly yawnaramic. This column held out for a bit, but has now well and truly fallen into the same repetitive malaise that got the bestiary and bazaar a few years ago. </p><p></p><p>Breath Control makes your breath weapon more reliable in terms of damage inflicted. Not really a great gain, overall. </p><p></p><p>Claw Aura, on the other hand, is a pretty nasty buff. Double your damage, using the energy type of your breath weapon. This'll be more useful to some dragons than others, particularly the one with interesting multiple options. </p><p></p><p>Magnify Breath Weapon gets pretty brutal at higher age categories. Fry the <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />ers trying to steal your treasure with great prejudice. Woo. </p><p></p><p>Hoard Cache is another way of storing your treasure extradimensionality for security and transport reasons. Seen you before. </p><p></p><p>Breathmantle surrounds your whole body in your breath weapon. Another way to discourage the enemy getting close. Which is a good idea for dragons, for being surrounded means you can't toast them all in one breath. And that's bad tactics. </p><p></p><p>Dimension Trap lets a dragon store a breath weapon like a far more devastating fire trap, to set around their lair, or wherever. Brutal, but not too surprising. </p><p></p><p>Wing Razors are't too surprising in effect, only in degree. 12d4 points of damage? That's near vorpal in intensity. You could have a whole low-level party sliced in two without blinking. I suppose their breath weapons are usually even nastier. So yeah, yet more draconic scariness, as if you really needed it by now. </p><p></p><p></p><p>Bazaar of the Bizarre: A substantially more useful bazaar this month. A few months ago, we had planar armours. This time, we have planar weapons. Not quite a big or unique as the previous time, this is still full of useful stuff for your players and their opponents. The planes retain their popularity among the writers, even if the line has been cancelled. </p><p></p><p>Arcadian Dwarven Hammers work best for dwarves, and disappear if not used regularly. You need to be proactive in your attempts to kick the butt of evil, otherwise what's the point. </p><p></p><p>Bytopian flintspears burst into flame whenever they strike a metal weapon. This does focus your optimal combat choices a bit, but hey, you can cheat by powering up with your buds just before battle. It's a neat flavour touch as much as anything. </p><p></p><p>Celestial Swords put you in contact with a celestial, and you get to make a deal with them for power, at the cost of doing good and having your soul go to them when you die. | think that's a price I'm willing to pay. </p><p></p><p>Fiendblades are also a means by which you can strike a deal with a powerful extraplanar being and get power at the cost of your soul. Course, the destination is going to be a good deal less pleasant than it would with a celestial as your boss. </p><p></p><p>The Flail of Apomps has a tryptich of nasty special effects, and a whole bunch of yugoloth true names inscribed on it. That has definite uses, but of course, summoning fiends has it's dangers. I suppose either way, someone suffers, which pleases the Gehreleths. </p><p></p><p>Modron Heartspears are made for the express purpose of fighting tanar'ri. You'd think they at least affect slaadi as well, but apparently they're not as much bother. Or maybe they have a different tool against them. Guess that's in your hands. </p><p></p><p></p><p>Dragon's bestiary: More adorable little dragonets? Well, we've had plenty of them before, but still not as many as we have full dragon types. Still, our last bestiary for this edition is once again treading very very familiar terrain. Guess they're trying to make us eager for the changeover by feeding us to bloating with stuff we don't really need. </p><p></p><p>Crows-nest dragons are draconic gull equivalents that'll follow ships and scavenge from ports. Killing them is bad luck. </p><p></p><p>Geyser dragons are adorable little amphibians with the ego of full size dragons. You'll need to be a pretty dominant personality to get one of these as a familiar. Sounds like the plucky animal sidekick from certain novels I'm familiar with. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>Mole dragons have a face a dwarf would find cute, and gemlike scales. They're one of the smartest and most malevolent varieties of dragonet, with decent magical abilities. Give a Dao one as a pet. </p><p></p><p>Pavilion dragons live in rainforests and have psionics. They're tricky to win as a familiar, but quite good if you can manage it. Is that enough choice for you now?! Please please say it is!</p></blockquote><p></p>
[QUOTE="(un)reason, post: 5874698, member: 27780"] [B][U]Dragon Issue 272: June 2000[/U][/B] part 4/7 Arcane Lore: Another helping of overpowered dragon-exclusive spells for our birthday. Truly yawnaramic. This column held out for a bit, but has now well and truly fallen into the same repetitive malaise that got the bestiary and bazaar a few years ago. Breath Control makes your breath weapon more reliable in terms of damage inflicted. Not really a great gain, overall. Claw Aura, on the other hand, is a pretty nasty buff. Double your damage, using the energy type of your breath weapon. This'll be more useful to some dragons than others, particularly the one with interesting multiple options. Magnify Breath Weapon gets pretty brutal at higher age categories. Fry the :):):):)ers trying to steal your treasure with great prejudice. Woo. Hoard Cache is another way of storing your treasure extradimensionality for security and transport reasons. Seen you before. Breathmantle surrounds your whole body in your breath weapon. Another way to discourage the enemy getting close. Which is a good idea for dragons, for being surrounded means you can't toast them all in one breath. And that's bad tactics. Dimension Trap lets a dragon store a breath weapon like a far more devastating fire trap, to set around their lair, or wherever. Brutal, but not too surprising. Wing Razors are't too surprising in effect, only in degree. 12d4 points of damage? That's near vorpal in intensity. You could have a whole low-level party sliced in two without blinking. I suppose their breath weapons are usually even nastier. So yeah, yet more draconic scariness, as if you really needed it by now. Bazaar of the Bizarre: A substantially more useful bazaar this month. A few months ago, we had planar armours. This time, we have planar weapons. Not quite a big or unique as the previous time, this is still full of useful stuff for your players and their opponents. The planes retain their popularity among the writers, even if the line has been cancelled. Arcadian Dwarven Hammers work best for dwarves, and disappear if not used regularly. You need to be proactive in your attempts to kick the butt of evil, otherwise what's the point. Bytopian flintspears burst into flame whenever they strike a metal weapon. This does focus your optimal combat choices a bit, but hey, you can cheat by powering up with your buds just before battle. It's a neat flavour touch as much as anything. Celestial Swords put you in contact with a celestial, and you get to make a deal with them for power, at the cost of doing good and having your soul go to them when you die. | think that's a price I'm willing to pay. Fiendblades are also a means by which you can strike a deal with a powerful extraplanar being and get power at the cost of your soul. Course, the destination is going to be a good deal less pleasant than it would with a celestial as your boss. The Flail of Apomps has a tryptich of nasty special effects, and a whole bunch of yugoloth true names inscribed on it. That has definite uses, but of course, summoning fiends has it's dangers. I suppose either way, someone suffers, which pleases the Gehreleths. Modron Heartspears are made for the express purpose of fighting tanar'ri. You'd think they at least affect slaadi as well, but apparently they're not as much bother. Or maybe they have a different tool against them. Guess that's in your hands. Dragon's bestiary: More adorable little dragonets? Well, we've had plenty of them before, but still not as many as we have full dragon types. Still, our last bestiary for this edition is once again treading very very familiar terrain. Guess they're trying to make us eager for the changeover by feeding us to bloating with stuff we don't really need. Crows-nest dragons are draconic gull equivalents that'll follow ships and scavenge from ports. Killing them is bad luck. Geyser dragons are adorable little amphibians with the ego of full size dragons. You'll need to be a pretty dominant personality to get one of these as a familiar. Sounds like the plucky animal sidekick from certain novels I'm familiar with. :p Mole dragons have a face a dwarf would find cute, and gemlike scales. They're one of the smartest and most malevolent varieties of dragonet, with decent magical abilities. Give a Dao one as a pet. Pavilion dragons live in rainforests and have psionics. They're tricky to win as a familiar, but quite good if you can manage it. Is that enough choice for you now?! Please please say it is! [/QUOTE]
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