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<blockquote data-quote="(un)reason" data-source="post: 6024190" data-attributes="member: 27780"><p><strong><u>Dragon Issue 293: March 2002</u></strong></p><p></p><p></p><p>part 10/10</p><p></p><p></p><p>DM's toolbox: We've already talked about formats to build your campaign, and then record the things that happened in it. Now we talk about building a website for your campaign. This is one case where the advice already seems a little dated, despite it only being 10 years ago now. This is still before the rise of wikipedia, and the corresponsing rise in creative commons driven collaborative creation. So while the things that you want to do might not have changed, the tools you have to do them with have been radically reworked since then, and that changes the assumptions of how you go about this. The garish custom pages of geocities or myspace have mostly faded away, although you can still find a few old examples cached away if you know the url to put in. So the generalities here are still handy, but the specifics, less so. Unless you deliberately want to go retro with your webpage design, which is very much an option for flavour. </p><p></p><p></p><p>What's new tries to quit the fantasy for modern day comedy, but just can't get away. Sigh. </p><p></p><p></p><p>Looks like things are starting to go downhill again, with the amount of rehashed material rising rapidly, and some half-assed ideas and artwork rounding out the issue. Still a fair amount of interesting experimentation though, and it feels like they're actually reacting to the feedback they got from 3e's release in developing their new articles. But how much of what they're learning will be retained when it's time for the next rules revision? Well, that'll still take a while to reach anyway. In the meantime, let's see how funny the latest april issue is.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6024190, member: 27780"] [B][U]Dragon Issue 293: March 2002[/U][/B] part 10/10 DM's toolbox: We've already talked about formats to build your campaign, and then record the things that happened in it. Now we talk about building a website for your campaign. This is one case where the advice already seems a little dated, despite it only being 10 years ago now. This is still before the rise of wikipedia, and the corresponsing rise in creative commons driven collaborative creation. So while the things that you want to do might not have changed, the tools you have to do them with have been radically reworked since then, and that changes the assumptions of how you go about this. The garish custom pages of geocities or myspace have mostly faded away, although you can still find a few old examples cached away if you know the url to put in. So the generalities here are still handy, but the specifics, less so. Unless you deliberately want to go retro with your webpage design, which is very much an option for flavour. What's new tries to quit the fantasy for modern day comedy, but just can't get away. Sigh. Looks like things are starting to go downhill again, with the amount of rehashed material rising rapidly, and some half-assed ideas and artwork rounding out the issue. Still a fair amount of interesting experimentation though, and it feels like they're actually reacting to the feedback they got from 3e's release in developing their new articles. But how much of what they're learning will be retained when it's time for the next rules revision? Well, that'll still take a while to reach anyway. In the meantime, let's see how funny the latest april issue is. [/QUOTE]
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