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<blockquote data-quote="(un)reason" data-source="post: 6044226" data-attributes="member: 27780"><p><strong><u>Dragon Issue 297: July 2002</u></strong></p><p></p><p></p><p>part 10/10</p><p></p><p></p><p>Sage advice: Can an oozemaster bring their equipment with them when they malleate ( Yes indeed. This may not be pretty. ) </p><p></p><p>What can you do while in ooze mode (Normal speed, squeeze through 1 inch cracks or greater, normal senses, lack of manipulators may be a problem.) </p><p></p><p>Does going malleable provoke an attack of opportunity (no)</p><p></p><p>Can you share malleability (If you have the share spell power)</p><p></p><p>Are animal lord companion HD restrictions lifted (no)</p><p></p><p>Do tamer of beast levels stack with druid and ranger ones (oh, very much so. ) </p><p></p><p>Do druid shifters get any more animal companions (no)</p><p></p><p>Can shifters change type before 10th level (no)</p><p></p><p>What abilities does greater wildshape grant (physical stats, natural and extraordinary powers. Not brilliant, but still highly abusable.)</p><p></p><p>Can you mimic a particular person with greater wildshape (not perfectly, but you can get a pretty good disguise bonus with it.)</p><p></p><p>How familiar is familiar for the purposes of shifting. (Any complex action where you get a good all over look at their body, like fighting, or the other F word. )</p><p></p><p>If I morph into an orc, do I get their standard equipment (No, but your regular gear reskins itself to fit in. If you have greater wildshape, you can get playful with what melds and what doesn't.)</p><p></p><p>If you use greater wildshape, can you lose body parts and not have them revert. Does this let you use poison (Yes and yes. This has it's limits though.)</p><p></p><p>Does faster healing actually penalize you if you take complete bed rest (No. God, Skip wishes someone hadn't nicked his Create Official Errata spell from his spellbook. ) </p><p></p><p>Will infusions with long casting times take ages to take effect (No. Preparation kicks ass.)</p><p></p><p>How much money can you save by growing your own herbs (All of it. Given the money you can make adventuring in that time, this may not be a long-term saving. )</p><p></p><p>How does languor work ( Verry brutally. At high level, this is a quick path to incapacitation. )</p><p></p><p>What damage does thunderswarm really do (A total of 16d6. Probably not to everyone though.)</p><p></p><p>Can forsaker inherent bonuses stack with others or exceed 5 (no)</p><p></p><p>Does rancor work on ranged weapons (Yes, at any range. Sniper rifles ahoy! )</p><p></p><p>Can you stack foe hunters SR with other items and inherent bonuses (Yes, with some awkward restrictions. Go go mathematical weirdness. )</p><p></p><p>Can geomancers use spell versatility to help them prepare spells (No, only casting them is aided by that. Skip will have to be strict with you on this one. ) </p><p></p><p></p><p>What's new shows us what changes, and what stays the same as you advance in level. Thankfully phil got reset, so he can enjoy the climb all over again. </p><p></p><p></p><p>Well, that issue was definitely a struggle, with a few good bits and cool ideas weighed down by the sheer weight of numbers. Appropriate really. It's very frustrating to see them trying really hard, and sometimes succeeding, yet still failing overall because of the flaws in the framework they're working within. And of course, the closer the problem is to the core of the system, the harder it is to fix. Guess they'll have to live with it for the next 5 years, and do what they can. Or just try and keep things below 20th level in 99% of their articles. Suppose I'd better read on, and see just how often they reference and add to the epic material in the rest of this edition.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6044226, member: 27780"] [B][U]Dragon Issue 297: July 2002[/U][/B] part 10/10 Sage advice: Can an oozemaster bring their equipment with them when they malleate ( Yes indeed. This may not be pretty. ) What can you do while in ooze mode (Normal speed, squeeze through 1 inch cracks or greater, normal senses, lack of manipulators may be a problem.) Does going malleable provoke an attack of opportunity (no) Can you share malleability (If you have the share spell power) Are animal lord companion HD restrictions lifted (no) Do tamer of beast levels stack with druid and ranger ones (oh, very much so. ) Do druid shifters get any more animal companions (no) Can shifters change type before 10th level (no) What abilities does greater wildshape grant (physical stats, natural and extraordinary powers. Not brilliant, but still highly abusable.) Can you mimic a particular person with greater wildshape (not perfectly, but you can get a pretty good disguise bonus with it.) How familiar is familiar for the purposes of shifting. (Any complex action where you get a good all over look at their body, like fighting, or the other F word. ) If I morph into an orc, do I get their standard equipment (No, but your regular gear reskins itself to fit in. If you have greater wildshape, you can get playful with what melds and what doesn't.) If you use greater wildshape, can you lose body parts and not have them revert. Does this let you use poison (Yes and yes. This has it's limits though.) Does faster healing actually penalize you if you take complete bed rest (No. God, Skip wishes someone hadn't nicked his Create Official Errata spell from his spellbook. ) Will infusions with long casting times take ages to take effect (No. Preparation kicks ass.) How much money can you save by growing your own herbs (All of it. Given the money you can make adventuring in that time, this may not be a long-term saving. ) How does languor work ( Verry brutally. At high level, this is a quick path to incapacitation. ) What damage does thunderswarm really do (A total of 16d6. Probably not to everyone though.) Can forsaker inherent bonuses stack with others or exceed 5 (no) Does rancor work on ranged weapons (Yes, at any range. Sniper rifles ahoy! ) Can you stack foe hunters SR with other items and inherent bonuses (Yes, with some awkward restrictions. Go go mathematical weirdness. ) Can geomancers use spell versatility to help them prepare spells (No, only casting them is aided by that. Skip will have to be strict with you on this one. ) What's new shows us what changes, and what stays the same as you advance in level. Thankfully phil got reset, so he can enjoy the climb all over again. Well, that issue was definitely a struggle, with a few good bits and cool ideas weighed down by the sheer weight of numbers. Appropriate really. It's very frustrating to see them trying really hard, and sometimes succeeding, yet still failing overall because of the flaws in the framework they're working within. And of course, the closer the problem is to the core of the system, the harder it is to fix. Guess they'll have to live with it for the next 5 years, and do what they can. Or just try and keep things below 20th level in 99% of their articles. Suppose I'd better read on, and see just how often they reference and add to the epic material in the rest of this edition. [/QUOTE]
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