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<blockquote data-quote="(un)reason" data-source="post: 6058928" data-attributes="member: 27780"><p><strong><u>Dragon Issue 301: November 2002</u></strong></p><p></p><p></p><p>part 2/10</p><p></p><p></p><p>Scale Mail: The first Campaign Components may have been a little too obvious to please my jaded tastes, but plenty of people did like both it's content and format, and they have several more in the pipeline, including swashbuckling this issue, and gladiators in a couple of months time. Both low magic options, interestingly enough. I wonder how much work they'll put into D&Difying them. </p><p></p><p>Amusingly, we have complaining letters about issue 300 sent even before it came out. Won't someone think of the children, especially those who are already subscribed, so their parents won't get a chance to vet it before it arrives. Since I'm pretty darn sure most of those kids are now fully capable of finding porn on the internet in seconds, even if their parents try and put controls on the computer, the horse is long gone from this barn door. And since the final result wan't even that gruesome or mature, especially compared to the stuff White Wolf is putting out around this time, this all seems pretty pointless. </p><p></p><p>The readers haven't completely lost their sense of humour though. First we have someone who's obsessing over little details of their logo design, then we have someone who wants to tattoo the No SASE Ogre on their breast. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /> The only suitable reply I can think of that is a no SASE ogre filk set to the tune of "No Scrubs", and I really can't be bothered to write two full verses for a single joke response. </p><p></p><p>A rather more weighty question is why they don't do OGL articles. It basically means everything they publish is just being kept by the company, never to be built further upon. They feel that they have already been more than generous with their intellectual property. Now it's everyone else's turn to give back to them. I suspect that whatever the individual writers think, the lawyers at WotC are already having morning after regrets and trying to look for ways out of the deal. Peter Adkison & Ryan Dancey have both left the company by now, but thankfully their influence lingers. </p><p></p><p>Finally, there's the issues involved when you make too many things templates. Firstly, there's the silly combinations, and secondly there's the annoying twinked ones where one negates the weaknesses of the other, and a creature can become virtually unkillable, which means it's way more powerful than it's supposed CR. Such is the nature of a modular system. There's always going to be some breakable edge cases, no matter how tightly you design it. </p><p></p><p></p><p>Zogonia loses it's sense of perspective.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6058928, member: 27780"] [B][U]Dragon Issue 301: November 2002[/U][/B] part 2/10 Scale Mail: The first Campaign Components may have been a little too obvious to please my jaded tastes, but plenty of people did like both it's content and format, and they have several more in the pipeline, including swashbuckling this issue, and gladiators in a couple of months time. Both low magic options, interestingly enough. I wonder how much work they'll put into D&Difying them. Amusingly, we have complaining letters about issue 300 sent even before it came out. Won't someone think of the children, especially those who are already subscribed, so their parents won't get a chance to vet it before it arrives. Since I'm pretty darn sure most of those kids are now fully capable of finding porn on the internet in seconds, even if their parents try and put controls on the computer, the horse is long gone from this barn door. And since the final result wan't even that gruesome or mature, especially compared to the stuff White Wolf is putting out around this time, this all seems pretty pointless. The readers haven't completely lost their sense of humour though. First we have someone who's obsessing over little details of their logo design, then we have someone who wants to tattoo the No SASE Ogre on their breast. :o The only suitable reply I can think of that is a no SASE ogre filk set to the tune of "No Scrubs", and I really can't be bothered to write two full verses for a single joke response. A rather more weighty question is why they don't do OGL articles. It basically means everything they publish is just being kept by the company, never to be built further upon. They feel that they have already been more than generous with their intellectual property. Now it's everyone else's turn to give back to them. I suspect that whatever the individual writers think, the lawyers at WotC are already having morning after regrets and trying to look for ways out of the deal. Peter Adkison & Ryan Dancey have both left the company by now, but thankfully their influence lingers. Finally, there's the issues involved when you make too many things templates. Firstly, there's the silly combinations, and secondly there's the annoying twinked ones where one negates the weaknesses of the other, and a creature can become virtually unkillable, which means it's way more powerful than it's supposed CR. Such is the nature of a modular system. There's always going to be some breakable edge cases, no matter how tightly you design it. Zogonia loses it's sense of perspective. [/QUOTE]
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