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<blockquote data-quote="(un)reason" data-source="post: 6064715" data-attributes="member: 27780"><p><strong><u>Dragon Issue 302: December 2002</u></strong></p><p></p><p></p><p>part 6/10</p><p></p><p></p><p>Elminster's guide to the Realms: This month's bit of Realms trivia is a trio of card games, giving it somewhat more universal applicability than just giving us yet another location would. Guess the place got a little more able to cater to people who want something on every detail of their imaginary world, because I don't remember them doing this before, despite Ravenloft getting a fair bit of card stuff back in the 90's. All these variants can be played with a regular deck, and are simple enough to fit into a column of text, so this is very usable indeed. Like info on food, musical instruments, or wedding arrangements, you never know when it'll come up, and you'll be glad to have this to reference. </p><p></p><p></p><p>Rogues gallery: Another column that's taken a break over the past year, the Gallery looks quite different this time around. But it's still completely Realms centric. And surprise surprise, they're busy with metaplot events. Involving Drow. Not content with two successful series featuring exiled drow, they're now producing one centered on Menzoberranzan itself. Milk that cash cow! Still, this means the guys statted up are suitably chaotic evil and unburdened by angst. You can extract them to use in your games and have your players kill them guilt free. </p><p></p><p>Pharaun Mizzrym is one of the head wizards of the Sorcere academy. This of course means he has tons of enemies, and no respect from the priestesses, despite being an absolute badass. Mind you, if Drow respect you, that probably doesn't bode well in the long run either. I suspect he won't die peacefully in bed. </p><p></p><p>Jeggred is a half demon, (Glabrezu to be precise, if his characteristics are anything to go by ) borne by one of Lolth's priestesses and raised to be her personal attack dog. He's not exactly stupid, but his physical attributes are his strong point, and he knows which side his bread's buttered on. As long as he gets plenty of opportunities to shred and slaughter, he's unlikely to turn on his mum. The family that slays together stays together. </p><p></p><p>Quenthel Baenre is the second in command priestess, with only her sister standing in the way of supreme rulership. She did get killed by Drizzt once, but this hasn't stopped her. Someone powerful must be genuinely loyal to her, which is a bit unusual around here. Of course, you can only fail so many times. Whether she'll get to the top or not will probably be answered over the course of the novels. </p><p></p><p>Gromph Baenre is her brother, and right at the top of the wizardly heirarchy. Nepotism is alive and well down in Menzoberranzan. With 22 spellcaster levels, he's comfortably brushing epic capabilities, and relatively content with his lot. After all, he trained most of the people beneath him, and knows where all the bodies are buried. You'll have to work pretty hard to get one up on him. I think getting in outsiders, like say PC's would be a scheming drow's best shot. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="(un)reason, post: 6064715, member: 27780"] [B][U]Dragon Issue 302: December 2002[/U][/B] part 6/10 Elminster's guide to the Realms: This month's bit of Realms trivia is a trio of card games, giving it somewhat more universal applicability than just giving us yet another location would. Guess the place got a little more able to cater to people who want something on every detail of their imaginary world, because I don't remember them doing this before, despite Ravenloft getting a fair bit of card stuff back in the 90's. All these variants can be played with a regular deck, and are simple enough to fit into a column of text, so this is very usable indeed. Like info on food, musical instruments, or wedding arrangements, you never know when it'll come up, and you'll be glad to have this to reference. Rogues gallery: Another column that's taken a break over the past year, the Gallery looks quite different this time around. But it's still completely Realms centric. And surprise surprise, they're busy with metaplot events. Involving Drow. Not content with two successful series featuring exiled drow, they're now producing one centered on Menzoberranzan itself. Milk that cash cow! Still, this means the guys statted up are suitably chaotic evil and unburdened by angst. You can extract them to use in your games and have your players kill them guilt free. Pharaun Mizzrym is one of the head wizards of the Sorcere academy. This of course means he has tons of enemies, and no respect from the priestesses, despite being an absolute badass. Mind you, if Drow respect you, that probably doesn't bode well in the long run either. I suspect he won't die peacefully in bed. Jeggred is a half demon, (Glabrezu to be precise, if his characteristics are anything to go by ) borne by one of Lolth's priestesses and raised to be her personal attack dog. He's not exactly stupid, but his physical attributes are his strong point, and he knows which side his bread's buttered on. As long as he gets plenty of opportunities to shred and slaughter, he's unlikely to turn on his mum. The family that slays together stays together. Quenthel Baenre is the second in command priestess, with only her sister standing in the way of supreme rulership. She did get killed by Drizzt once, but this hasn't stopped her. Someone powerful must be genuinely loyal to her, which is a bit unusual around here. Of course, you can only fail so many times. Whether she'll get to the top or not will probably be answered over the course of the novels. Gromph Baenre is her brother, and right at the top of the wizardly heirarchy. Nepotism is alive and well down in Menzoberranzan. With 22 spellcaster levels, he's comfortably brushing epic capabilities, and relatively content with his lot. After all, he trained most of the people beneath him, and knows where all the bodies are buried. You'll have to work pretty hard to get one up on him. I think getting in outsiders, like say PC's would be a scheming drow's best shot. :p [/QUOTE]
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