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<blockquote data-quote="(un)reason" data-source="post: 6090086" data-attributes="member: 27780"><p><strong><u>Dragon Issue 308: June 2003</u></strong></p><p></p><p></p><p>part 9/9</p><p></p><p></p><p>Sage advice: Do you need two hands to reload a hand crossbow (Yes. Common sense, folks. The only way you could reload a crossbow one-handed is if you had something else to hold it still.) </p><p></p><p>Can sonic attacks hurt deaf people (Yes. You get vibbrrrrrrrrrrrrrrrrated to death. )</p><p></p><p>Can you hold throwing weapons in your off hand to reduce reloading times (yes)</p><p></p><p>Can you scoop up several weapons as a free action. (no. That'll take you a full round, even with quick draw.)</p><p></p><p>Can you flank someone with a reach weapon. How about a ranged weapon (Yes, no. )</p><p></p><p>Can you flank someone while invisible. (No. You may get sneak attack bonuses, but you're not splitting their attention, so you don't help anyone else get them. How selfish of you. )</p><p></p><p>Can a member of the order of the bow provide flanking bonuses with their shots (no, nor can they make attacks of opportunity with them.)</p><p></p><p>Can you regain concentration on a spell after it's broken (no)</p><p></p><p>If someone has spell resistance, spell turning, and a rod of absorption, what order do you check them in (SR first, then you choose. If one takes effect, you can't use the others.)</p><p></p><p>Can you use a Karma bead and a periapt of wisdom (No. Same item slot. Magical interference go fzzzzzt.)</p><p></p><p>Can heightened spells overcome globes of invulnerability and rakshasa SR (yes. That'll teach 'em, the smug backward-handed tosspots.)</p><p></p><p>Can you use heighten spell with improved counterspell (Yes indeed. )</p><p></p><p>Can you still get your full dex modifier against touch attacks when wearing heavy armor (No. Take the blows like a man. )</p><p></p><p>What protects you from touch attacks (Recycled question. You come to The Sage with stupid questions like this? Begone!)</p><p></p><p>What type of AC bonus do bracers of armor give you (Armor, like they say. Another person for the basic remedial reading classes.)</p><p></p><p>What's the difference between a touch attack and an incorporeal touch attack. (One lands on you, the other goes right through you. If it's incorporeal, it ignores cover, but is specially affected by force effects.)</p><p></p><p>Does concealment prevent you from using sneak attack (Yes. Even 25% will throw you off your stroke. ) </p><p></p><p>What happens if you attack two grappling creatures (By RAW, you hit the one you wanted. You are free to houserule this. )</p><p></p><p>What happens if the attacker fails his grapple check mid grapple (Nothing, not applicable)</p><p></p><p>Can a sun blade inflict critical hits on undead. Does this mean you can sneak attack them using it. (No. You misunderstand the nature of it's extra damage. )</p><p></p><p>Can you sneak attack while charging. Does this double the sneak attack damage as well (yes, no. Twinkery only goes so far. )</p><p></p><p></p><p>Nodwick uses the dread art of powerpoint to explain dragons to us. If ever there was a medium that will ensure you don't remember it, this is it. What's new decides the evil thing has gotten old, and pushes the reset button. But they still have a lot of explaining to do. </p><p></p><p></p><p>And so we come to the end of the 3.0 era. It definitely went by way faster than 2e, and while it started off with a little more freedom and variety than the years preceding it, it fell into a tightly bounded pattern faster, and became more formulaic and serious by the end than the late 90's ever was. Still, at least it maintained tighter quality control through the whole thing than previous editions ever managed. But even if they are high quality, too many things that are too similar will just get boring, and that was definitely a problem this issue. With any luck the edition shift'll result in at least a brief loosening of the submission guidelines while they figure the new rules out. But I strongly suspect any window of opportunity will be even briefer than last time, since it's only a small revision. Let's see if they can learn how to manage both quality and variety at any point.</p></blockquote><p></p>
[QUOTE="(un)reason, post: 6090086, member: 27780"] [B][U]Dragon Issue 308: June 2003[/U][/B] part 9/9 Sage advice: Do you need two hands to reload a hand crossbow (Yes. Common sense, folks. The only way you could reload a crossbow one-handed is if you had something else to hold it still.) Can sonic attacks hurt deaf people (Yes. You get vibbrrrrrrrrrrrrrrrrated to death. ) Can you hold throwing weapons in your off hand to reduce reloading times (yes) Can you scoop up several weapons as a free action. (no. That'll take you a full round, even with quick draw.) Can you flank someone with a reach weapon. How about a ranged weapon (Yes, no. ) Can you flank someone while invisible. (No. You may get sneak attack bonuses, but you're not splitting their attention, so you don't help anyone else get them. How selfish of you. ) Can a member of the order of the bow provide flanking bonuses with their shots (no, nor can they make attacks of opportunity with them.) Can you regain concentration on a spell after it's broken (no) If someone has spell resistance, spell turning, and a rod of absorption, what order do you check them in (SR first, then you choose. If one takes effect, you can't use the others.) Can you use a Karma bead and a periapt of wisdom (No. Same item slot. Magical interference go fzzzzzt.) Can heightened spells overcome globes of invulnerability and rakshasa SR (yes. That'll teach 'em, the smug backward-handed tosspots.) Can you use heighten spell with improved counterspell (Yes indeed. ) Can you still get your full dex modifier against touch attacks when wearing heavy armor (No. Take the blows like a man. ) What protects you from touch attacks (Recycled question. You come to The Sage with stupid questions like this? Begone!) What type of AC bonus do bracers of armor give you (Armor, like they say. Another person for the basic remedial reading classes.) What's the difference between a touch attack and an incorporeal touch attack. (One lands on you, the other goes right through you. If it's incorporeal, it ignores cover, but is specially affected by force effects.) Does concealment prevent you from using sneak attack (Yes. Even 25% will throw you off your stroke. ) What happens if you attack two grappling creatures (By RAW, you hit the one you wanted. You are free to houserule this. ) What happens if the attacker fails his grapple check mid grapple (Nothing, not applicable) Can a sun blade inflict critical hits on undead. Does this mean you can sneak attack them using it. (No. You misunderstand the nature of it's extra damage. ) Can you sneak attack while charging. Does this double the sneak attack damage as well (yes, no. Twinkery only goes so far. ) Nodwick uses the dread art of powerpoint to explain dragons to us. If ever there was a medium that will ensure you don't remember it, this is it. What's new decides the evil thing has gotten old, and pushes the reset button. But they still have a lot of explaining to do. And so we come to the end of the 3.0 era. It definitely went by way faster than 2e, and while it started off with a little more freedom and variety than the years preceding it, it fell into a tightly bounded pattern faster, and became more formulaic and serious by the end than the late 90's ever was. Still, at least it maintained tighter quality control through the whole thing than previous editions ever managed. But even if they are high quality, too many things that are too similar will just get boring, and that was definitely a problem this issue. With any luck the edition shift'll result in at least a brief loosening of the submission guidelines while they figure the new rules out. But I strongly suspect any window of opportunity will be even briefer than last time, since it's only a small revision. Let's see if they can learn how to manage both quality and variety at any point. [/QUOTE]
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